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Patch broke Taru Camo script?

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I believe this has just started to be an issue after the latest patch.

 

I create a bench taru:

_helo = createVehicle ["O_Heli_Transport_04_bench_F", [_posplayer select 0, (_posplayer select 1)+2000, 200],[], 0, "FLY"];
 

...and then run the camo script on it:

null = [_helo] execVM "\a3\Air_F_Heli\Heli_Transport_04\Scripts\Heli_Transport_04_bench_black.sqf";

 

It is also repeatable in the editor.

 

This always worked just fine, but now the chopper no longer shows up in black...instead it shows up in the regular camo.

 

Has the black variant been taken out of the game? This now throws an rpt error as well (and it never used to).

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I don't know why it stopped working, but you could use

[
    YOUR_HELI,
    ["black",1]
    ["AddCargoHook_COver",0]
] call BIS_fnc_initVehicle;

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I don't know why it stopped working, but you could use

[
    YOUR_HELI,
    ["black",1]
    ["AddCargoHook_COver",0]
] call BIS_fnc_initVehicle;

 

I don't know either...but thanks for the snippet...seems to work ok this way.

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The usage of this script is deprecated and has been replaced by the vehicle customization system (which is behind the snippet shared by R3vo) which was introduced with the Marksmen DLC. You can find more information in this OPREP and the documentation is available here.

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