bigshot 64 Posted December 3, 2015 I believe this has just started to be an issue after the latest patch. I create a bench taru: _helo = createVehicle ["O_Heli_Transport_04_bench_F", [_posplayer select 0, (_posplayer select 1)+2000, 200],[], 0, "FLY"]; ...and then run the camo script on it: null = [_helo] execVM "\a3\Air_F_Heli\Heli_Transport_04\Scripts\Heli_Transport_04_bench_black.sqf"; It is also repeatable in the editor. This always worked just fine, but now the chopper no longer shows up in black...instead it shows up in the regular camo. Has the black variant been taken out of the game? This now throws an rpt error as well (and it never used to). Share this post Link to post Share on other sites
R3vo 2654 Posted December 3, 2015 I don't know why it stopped working, but you could use [ YOUR_HELI, ["black",1] ["AddCargoHook_COver",0] ] call BIS_fnc_initVehicle; Share this post Link to post Share on other sites
bigshot 64 Posted December 4, 2015 I don't know why it stopped working, but you could use [ YOUR_HELI, ["black",1] ["AddCargoHook_COver",0] ] call BIS_fnc_initVehicle; I don't know either...but thanks for the snippet...seems to work ok this way. Share this post Link to post Share on other sites
Tom_48_97 523 Posted December 4, 2015 The usage of this script is deprecated and has been replaced by the vehicle customization system (which is behind the snippet shared by R3vo) which was introduced with the Marksmen DLC. You can find more information in this OPREP and the documentation is available here. Share this post Link to post Share on other sites