colddna 5 Posted October 25, 2015 I am not sure if this is the right place for this post but i just got to know, so i am starting to plan out my objects and building and what not but i am toren between TB and x-cam or other 3D editor for placing objects. which one is better for the engine as in performance like TB placing objects VS 3rd party (x-cam and others) ? Share this post Link to post Share on other sites
Cype_Revenge 651 Posted October 25, 2015 X-cam is a great tool, you need a bit of time to learn to use it. MapBuilder is another awesome tool to place objects and simple to use : https://forums.bistudio.com/topic/177323-map-builder-ingame-3d-editor-for-terrain-creation/ Share this post Link to post Share on other sites
1para{god-father} 105 Posted October 25, 2015 X-cam takes a little practice , but it is simply awesome once you get used to it. i done 95% of my work in Bulldozer the main reason is that you can change terrain at the same time when placing objects unlike other tools. but now use x-cam 1 Share this post Link to post Share on other sites
colddna 5 Posted October 25, 2015 yah i have been playing with x-cam for awhile now i like it it reminds me of skyline (terra explorer) i was just wondering on the performance stance Share this post Link to post Share on other sites
spookygnu 563 Posted October 25, 2015 As good as they are for placing objects. Personally i find using buldozer as para said you can alter terrain if needed. You don't have to pack it up and wait half an hour before you see changes. Share this post Link to post Share on other sites
Mattastic 97 Posted October 25, 2015 I think you should stick with Buldozer/TB for the reasons listed above and because they are the BI standard. I have not attempted to learn third party tools because they don't have official support and therefore could vanish one day or become a broken community tool.. This debate is similar to the debate held in regards to mission making. Should I learn how to make a mission the old fashioned way? Or use an easier way via frameworks or whatever other mission making tools that are out there? If your looking for an easy button to press there are plenty of them out there. However, if you are looking to create a map the way BI created theirs with similar or exact quality, you should use the official tools. For me, it's all about replicating what BI does as much as possible and you can't do that without their tools. Share this post Link to post Share on other sites
spookygnu 563 Posted October 25, 2015 Map builder is great tbh, I have used it alot, but as I tend to be in buldozer alot also, I find I'm sticking to it due to terrain altering. If I place anything using map builder I can easily export the objects and re import to tb if I wanted too. Map builder is easier to operate and doesn't take to long to learn. Neo has made it very user friendly and is constantly improving it for the better of the user. Another thing aswell, X-cam I think, was made by an industry professional which goes without saying that it is of a high calibre and very robust for being a object orientated tool. Share this post Link to post Share on other sites
setman 12 Posted October 26, 2015 Hey Guys, I noticed that when I am placing buildings in TB some of the buildings that I use when I place them are white color. They stay on the map but when you run the map the building is gone? Any ideas Share this post Link to post Share on other sites
Mattastic 97 Posted October 26, 2015 Map builder is great tbh, I have used it alot, but as I tend to be in buldozer alot also, I find I'm sticking to it due to terrain altering. If I place anything using map builder I can easily export the objects and re import to tb if I wanted too. Map builder is easier to operate and doesn't take to long to learn. Neo has made it very user friendly and is constantly improving it for the better of the user. Another thing aswell, X-cam I think, was made by an industry professional which goes without saying that it is of a high calibre and very robust for being a object orientated tool. I hope I didn't come off as to critical. The quality of the 3rd party tools out there are great and in a lot of ways are way for user friendly than BI tools. If you are inclined to do so checking out those tools wouldn't hurt I suppose. Share this post Link to post Share on other sites
Cype_Revenge 651 Posted October 26, 2015 Hey Guys, I noticed that when I am placing buildings in TB some of the buildings that I use when I place them are white color. They stay on the map but when you run the map the building is gone? Any ideas missing textures... what Buildings? Share this post Link to post Share on other sites
setman 12 Posted October 26, 2015 The mbg_buildings_3 Seems to work on all my directory's that are in there, except anything I try to pull over to add to my library manager I did notice that some of my items in the library say P3D Version 50 , and some when I try to add them come up P3D Version -1 Share this post Link to post Share on other sites
spookygnu 563 Posted October 26, 2015 Think the topic title might be abit misleading?? Share this post Link to post Share on other sites