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Zyperman

Group name

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When you make a group its name is Alpha black, bravo or something like that...

I can see the name when i use sidechat.

Can i change the name of the group and if i can how do i change it?

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Put this in the init field of the group leader

group_1=group this; group_1 setgroupID ["Alpha","groupcolor1"]

"GroupColor1" = Black

"GroupColor2" = Red

"GroupColor3" = Green

"GroupColor4" = Blue

"GroupColor5" = Yellow

"GroupColor6" = Orange

"GroupColor7" = Pink

Sorry, groupcolor the american way, not the british way smile.gif

(Edited by Intruder at 1:47 pm on Dec. 23, 2001)

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You can change the callsign with:

<groupname> SetGroupID ["<callsign>","GroupcolorX"]

where <groupname> is the name of the group, <callsign> can be:

Alpha, Bravo, Charlie, Delta, Echo, Foxtrot, Golf, Hotel, Kilo, November, Yankee, Zulu, Buffalo, Convoy, Guardian, Two, Three

and the X after Groupcolor can be 1, ..., 7:

0: no color

1: black

2: red

3: green

4: blue

5: yellow

6: orange

7: pink

Example:

(Group player) SetGroupID ["Foxtrot", "Groupcolor0"]

Spinor

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Is there a way to change the group names before actually playing the level??...ie, i want there to be only one group playable but i want it to be Delta....instead of puting each player into alpha....so before the game even starts, i want it to say delta....god i hope u understand

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group names can only be changed during the mission editing, once it's been exported to pbo, you can't change it.

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dudes im talking about how u pick the group when u start playing the game. Of course i know it must be done in the fucking editor fuck!....

im talking about how to have only one group of men playable and have them show up as Delta Blue

not alpha red or whatever!!

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DeaDMeat:

I hope i understood what you mean.

yourgroup SetGroupID ["Delta","Groupcolor4"]

this should let them appear as Delta Blue

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Hi there...

could it be that there is a change about this through 1.91?

I tried something similar:

1 SGT, 8 CPLs in one group (so the SGT leads the group).

In the init of the SGT I have:

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">grp=group this; this setBehaviour "SAFE"; this SetGroupID ["Bravo","Groupcolor3"]<span id='postcolor'>

Anyway, when I save the mission and try it out, the group is called "Charlie Blue" instead of "Bravo Blue" like it should be.

Where is my mistake??

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (DV Chris Death @ 24 Jan. 2002,17:58)</td></tr><tr><td id="QUOTE">yourgroup SetGroupID ["Delta","Groupcolor4"]<span id='postcolor'>

I try it in the init field of the unit but it's not change the name of the group in the multiplayers setup...so I alway see "Group Alpha Black" (only in the multiplayers setup...in game it's work fine! )

Please help me  smile.gif

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Guest jacobaby

Think I mentioned this via PM to somebody.

The MPsetup bit is run from mission.sqm and description.ext, BEFORE INIT.SQS etc, which I believe is why it works in game and not in setup.

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okay,

But how can I init the command via description.ext or mission.sqm ?

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make a Init.sqs then type this in

grp1 setgroupid ["Delta", "groupcolor1"]

make sure you have "grp1=group this;" in the init field of the groups leader then it should work fine wink.gif

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No WaCko,

Like Jacobaby and bn880 say if you don't initialize the command in the description.ext or the mission.sqm, the group names in the multiplayers setup are not change !

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