chondo999 1 Posted September 19, 2015 I am making a mission where the player starts riding an atv with his backpack and weapon on the back (not in the cargo) of the atv. I know how to do everything else. I just get stuck adding the ammo and other items into the backpack. Please, help. Share this post Link to post Share on other sites
anton_st 1 Posted September 19, 2015 Did you try additemtobackpack? player addItemToBackpack "arifle_MXM_Hamr_pointer_F"; https://community.bistudio.com/wiki/addItemToBackpack (Pasting the link may have changed the font & size of my reply... if so, sorry) Share this post Link to post Share on other sites
chondo999 1 Posted September 19, 2015 Did you try additemtobackpack? player addItemToBackpack "arifle_MXM_Hamr_pointer_F"; https://community.bistudio.com/wiki/addItemToBackpack (Pasting the link may have changed the font & size of my reply... if so, sorry) the backpack is not on the player. it is attached to the atv. using the attach to command and groundweaponholder command to spawn it. Share this post Link to post Share on other sites
Grumpy Old Man 3546 Posted September 19, 2015 use everyContainer to retrieve the backpack in the weaponholder, then simply add stuff to the backpack. Cheers 1 Share this post Link to post Share on other sites
chondo999 1 Posted September 25, 2015 use everyContainer to retrieve the backpack in the weaponholder, then simply add stuff to the backpack. Cheers I don't really understand what the wiki is saying to do. Could you please give me an example? Share this post Link to post Share on other sites
f2k sel 164 Posted September 25, 2015 Do you mean something like this? bp = createVehicle ["B_AssaultPack_blk" ,getpos this,[], 0, "none"] ; bp addmagazineCargoGlobal ["100Rnd_65x39_caseless_mag_Tracer",6]; bp addmagazinecargoGlobal ["SmokeShellGreen", 1]; bp addItemCargoGlobal ["optic_ARCO", 10]; wh = objectParent bp; wh attachto [car,[0,1,0]]; 1 Share this post Link to post Share on other sites