jts_2009 96 Posted August 8, 2015 Hello. I stucked on this. Animations just doesn't work on player and AI. No matter what command I use. For example this animation: Acts_C_in1_briefing It works in animation viewer - but it doesn't works elsewhere. Anybody know some solution..? Share this post Link to post Share on other sites
cosmic10r 2331 Posted August 8, 2015 Some work with PlayMove, Some ONLY work with SwitchMove, and some don't work at all... be nice to have a masterlist of this... if i ever get around to it... annoying amount of copying and pasting really Share this post Link to post Share on other sites
MrCopyright 107 Posted August 8, 2015 Hello. Unfortunately, it would appear that this animation has not been fully implemented. A couple of months ago, I had an issue with the "Acts_carFixingWheel" animation and no attempt would get it to work. Upon recently trying the animation, I have discovered that it does work. I'm sure a future patch will rectify this problem but in the meantime, perhaps you could use another animation. Also, if you double click on the animation name and the ConnectTo[] line is empty, it will most probably not work. Share this post Link to post Share on other sites
Greenfist 1863 Posted August 9, 2015 Some animations (if not all?) need ' unit disableAI "ANIM" ' command issued to AI before they work. Share this post Link to post Share on other sites
jts_2009 96 Posted August 15, 2015 Some animations (if not all?) need ' unit disableAI "ANIM" ' command issued to AI before they work. But I have only players. I tested now with camera enabled. Player doesn't play any animation... Well, not "any", but these which I need... Will this get fixed..? Anyone know.? Share this post Link to post Share on other sites