x3kj 1247 Posted December 29, 2015 I can't see how I could marry up the pattern and scaling on the UV islands without a lot of swearing and self flagellation. Such a regular/geometric pattern can't really be applied to a real vehicle without seams either. If it was an organic camo pattern (good old spraycan basically), you could use a 3D painting tool to paint just the pure camo colors and use this texture as a base for everything else. That's how i do my tank camo. Some more advanced 3D Painting tools allow you to use stencils, that you can lay over the model (2D) and then paint, which could work somewhat for the regular camo, but at plate joints it's going to be tricky eitherway. Very nice model btw. Share this post Link to post Share on other sites
silentghoust 132 Posted December 31, 2015 Thanks for the replies Well, the thing is this .... texturing and I ... we just don't get along :angry: To be more precise the lousy way I've done the UV mapping doesn't lend itself to certain camo schemes like the all over hex pattern ... I can't see how I could marry up the pattern and scaling on the UV islands without a lot of swearing and self flagellation. Having said that it is set up for 'HiddenSelections' so if anyone wants to give it a go ... be my guest! If that is the case, maybe something simple like a basic black for PMCs? I would also be just as happy if the color scheme of your current texture matched the tones of the FIA vehicles. Share this post Link to post Share on other sites
cleggy 297 Posted December 31, 2015 If it was an organic camo pattern (good old spraycan basically), you could use a 3D painting tool to paint just the pure camo colors and use this texture as a base for everything else. Thanks for the input Fenn .... sorry, x3kj (You've done a 'Prince' on me there, mate) As an amateur Blender user I have got a basic grasp of the paint tool, which has helped with the textures I have done. If that is the case, maybe something simple like a basic black for PMCs? I would also be just as happy if the color scheme of your current texture matched the tones of the FIA vehicles. Well I did attempt a basic black texture but I found it hard to get right, so gave up! The 'force' is weak in me at the moment, so unless I get struck by lightning triggering a burst of creativity - this is probably all I can manage .... 7 Share this post Link to post Share on other sites
silentghoust 132 Posted January 1, 2016 Good enough, look forward to the release! Share this post Link to post Share on other sites
mistyronin 1181 Posted January 1, 2016 Really nice work!. Happy New Year Cleggy! Share this post Link to post Share on other sites
cleggy 297 Posted January 3, 2016 Greetings If you would like to give this 'old banger' a try you can now find it in the release thread: https://forums.bistudio.com/topic/187047-m1117-guardian-asv-light-armored-vehicle/ Mods, if you're stopping by - can you close this topic, thanks. 3 Share this post Link to post Share on other sites