Joe98 92 Posted June 23, 2015 I am now testing a scenario I have been working on. The terrain at the south east of the island is rolling countryside. Very few hills. Me and my squad approach the crest of a minor slope. On the other side it is another minor slope. My soldiers seem to spot the enemy through the crest! I stand up straight and raise my range finder and cannot see any enemy. I then press the "." on the numb pad. I am now 10 meters in the air above by character. I can confirm the enemy are on the other side of the crest. Also they are behind bushes and should not be seen by my soldiers. Am I doing something wrong? My soldiers X-Ray vision is spoiling it a bit. Share this post Link to post Share on other sites
domokun 515 Posted June 24, 2015 They have heard the enemy. If not, try the ASR AI3 mod. Share this post Link to post Share on other sites
Gunter Severloh 4071 Posted June 24, 2015 My soldiers seem to spot the enemy through the crest! Considering that the player model and the AI models are the same ingame, as domokun had suggested your Ai probably heard the enemy somehow, idk what they would have heard if the enemy wern't movign, maybe their radio? or did someone rip ass at the same time you got there, i mean i do agree it sounds farfetched or somewhat irritating but we need to know what exactly happened, and what is your AI's capacity over your own abilities to detect the enemy. Imo i think the AI should be just like the player if you cant see the enemy then unless their in a different spot and or have a difference visual then you of the other side of the crest then their should be no way for them to know. From My AI compilation list (link in my sig) these few threads discuss this subject: is_the_ai_in_arma_detecting_you_too_quickly http://tinyurl.com/ovaxdmo AI detection http://tinyurl.com/k24v3fr AI spot distance http://tinyurl.com/q48yyvf So, AI can still see through completely obscuring grass and shoot at the player. http://tinyurl.com/qjyjt62 Share this post Link to post Share on other sites