Kolmain 6 Posted May 12, 2015 How can you include sounds and assets from a vanilla addon, the code I'm using bellow doesn't work: [color="#FF8040"]class CfgSounds[color="#8B3E2F"][b]{[/b][/color] sounds[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color]Paycall[color="#8B3E2F"][b],[/b][/color]Recall[color="#8B3E2F"][b],[/b][/color]Vent[color="#8B3E2F"][b],[/b][/color]Vent2[color="#8B3E2F"][b],[/b][/color]Para[color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] class Paycall [color="#8B3E2F"][b]{[/b][/color] [color="#191970"][b]name[/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#7A7A7A"]"Paycall"[/color][color="#8B3E2F"][b];[/b][/color] sound[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#7A7A7A"]"Sound\Paycall.ogg"[/color][color="#8B3E2F"][b],[/b][/color] db[color="#8B3E2F"][b]-[/b][/color][color="#FF0000"]1[/color][color="#8B3E2F"][b],[/b][/color] [color="#FF0000"]1.0[/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] titles[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] [color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] class Recall [color="#8B3E2F"][b]{[/b][/color] [color="#191970"][b]name[/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#7A7A7A"]"Recall"[/color][color="#8B3E2F"][b];[/b][/color] sound[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#7A7A7A"]"Sound\Recall.ogg"[/color][color="#8B3E2F"][b],[/b][/color] db[color="#8B3E2F"][b]-[/b][/color][color="#FF0000"]1[/color][color="#8B3E2F"][b],[/b][/color] [color="#FF0000"]1.0[/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] titles[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] [color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] class Goodjob [color="#8B3E2F"][b]{[/b][/color] [color="#191970"][b]name[/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#7A7A7A"]"Goodjob"[/color][color="#8B3E2F"][b];[/b][/color] sound[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#7A7A7A"]"Sound\goodjob.ogg"[/color][color="#8B3E2F"][b],[/b][/color] db[color="#8B3E2F"][b]-[/b][/color][color="#FF0000"]1[/color][color="#8B3E2F"][b],[/b][/color] [color="#FF0000"]1.0[/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] titles[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] [color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] class sectorCaptured_0 [color="#8B3E2F"][b]{[/b][/color] [color="#191970"][b]name[/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#7A7A7A"]"sectorCaptured_0"[/color][color="#8B3E2F"][b];[/b][/color] sound[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#7A7A7A"]"\a3\dubbing_f_heli\mp_groundsupport\40_FriendliesCapturedSector\mp_groundsupport_40_friendliescapturedsector_BHQ_0.ogg"[/color][color="#8B3E2F"][b],[/b][/color] [color="#FF0000"]1[/color][color="#8B3E2F"][b],[/b][/color] [color="#FF0000"]1.0[/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] titles[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] [color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] class sectorCaptured_1 [color="#8B3E2F"][b]{[/b][/color] [color="#191970"][b]name[/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#7A7A7A"]"sectorCaptured_1"[/color][color="#8B3E2F"][b];[/b][/color] sound[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#7A7A7A"]"\a3\dubbing_f_heli\mp_groundsupport\40_FriendliesCapturedSector\mp_groundsupport_40_friendliescapturedsector_BHQ_1.ogg"[/color][color="#8B3E2F"][b],[/b][/color] [color="#FF0000"]1[/color][color="#8B3E2F"][b],[/b][/color] [color="#FF0000"]1.0[/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] titles[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] [color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] class sectorCaptured_2 [color="#8B3E2F"][b]{[/b][/color] [color="#191970"][b]name[/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#7A7A7A"]"sectorCaptured_2"[/color][color="#8B3E2F"][b];[/b][/color] sound[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#7A7A7A"]"\a3\dubbing_f_heli\mp_groundsupport\40_FriendliesCapturedSector\mp_groundsupport_40_friendliescapturedsector_BHQ_2.ogg"[/color][color="#8B3E2F"][b],[/b][/color] [color="#FF0000"]1[/color][color="#8B3E2F"][b],[/b][/color] [color="#FF0000"]1.0[/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] titles[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] [color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] class opforCaptured_2 [color="#8B3E2F"][b]{[/b][/color] [color="#191970"][b]name[/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#7A7A7A"]"opforCaptured_2"[/color][color="#8B3E2F"][b];[/b][/color] sound[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#7A7A7A"]"\a3\dubbing_f_heli\mp_groundsupport\35_EnemyCapturedSector\mp_groundsupport_35_enemycapturedsector_BHQ_2.ogg"[/color][color="#8B3E2F"][b],[/b][/color] [color="#FF0000"]1[/color][color="#8B3E2F"][b],[/b][/color] [color="#FF0000"]1.0[/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] titles[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] [color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] class opforCaptured_1 [color="#8B3E2F"][b]{[/b][/color] [color="#191970"][b]name[/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#7A7A7A"]"opforCaptured_1"[/color][color="#8B3E2F"][b];[/b][/color] sound[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#7A7A7A"]"\a3\dubbing_f_heli\mp_groundsupport\40_FriendliesCapturedSector\mp_groundsupport_40_friendliescapturedsector_BHQ_1.ogg"[/color][color="#8B3E2F"][b],[/b][/color] [color="#FF0000"]1[/color][color="#8B3E2F"][b],[/b][/color] [color="#FF0000"]1.0[/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] titles[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] [color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] class opforCaptured_0 [color="#8B3E2F"][b]{[/b][/color] [color="#191970"][b]name[/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#7A7A7A"]"opforCaptured_0"[/color][color="#8B3E2F"][b];[/b][/color] sound[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#7A7A7A"]"\a3\dubbing_f_heli\mp_groundsupport\40_FriendliesCapturedSector\mp_groundsupport_40_friendliescapturedsector_BHQ_0.ogg"[/color][color="#8B3E2F"][b],[/b][/color] [color="#FF0000"]1[/color][color="#8B3E2F"][b],[/b][/color] [color="#FF0000"]1.0[/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] titles[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] [color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] class capturing_2 [color="#8B3E2F"][b]{[/b][/color] [color="#191970"][b]name[/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#7A7A7A"]"capturing_2"[/color][color="#8B3E2F"][b];[/b][/color] sound[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#7A7A7A"]"\a3\dubbing_f_heli\mp_groundsupport\30_FriendliesCapturingSector\mp_groundsupport_30_friendliescapturingsector_BHQ_2.ogg"[/color][color="#8B3E2F"][b],[/b][/color] [color="#FF0000"]1[/color][color="#8B3E2F"][b],[/b][/color] [color="#FF0000"]1.0[/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] titles[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] [color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] class capturing_1 [color="#8B3E2F"][b]{[/b][/color] [color="#191970"][b]name[/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#7A7A7A"]"capturing_1"[/color][color="#8B3E2F"][b];[/b][/color] sound[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#7A7A7A"]"\a3\dubbing_f_heli\mp_groundsupport\30_FriendliesCapturingSector\mp_groundsupport_30_friendliescapturingsector_BHQ_1.ogg"[/color][color="#8B3E2F"][b],[/b][/color] [color="#FF0000"]1[/color][color="#8B3E2F"][b],[/b][/color] [color="#FF0000"]1.0[/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] titles[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] [color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] class capturing_0 [color="#8B3E2F"][b]{[/b][/color] [color="#191970"][b]name[/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#7A7A7A"]"capturing_0"[/color][color="#8B3E2F"][b];[/b][/color] sound[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#7A7A7A"]"\a3\dubbing_f_heli\mp_groundsupport\30_FriendliesCapturingSector\mp_groundsupport_30_friendliescapturingsector_BHQ_0.ogg"[/color][color="#8B3E2F"][b],[/b][/color] [color="#FF0000"]1[/color][color="#8B3E2F"][b],[/b][/color] [color="#FF0000"]1.0[/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] titles[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] [color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] class Vent [color="#8B3E2F"][b]{[/b][/color][color="#191970"][b]name[/b][/color][color="#8B3E2F"][b]=[/b][/color][color="#7A7A7A"]"Vent"[/color][color="#8B3E2F"][b];[/b][/color]sound[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color][color="#8B3E2F"][b]=[/b][/color][color="#8B3E2F"][b]{[/b][/color]ATM_airdrop\data\Vent.ogg[color="#8B3E2F"][b],[/b][/color]db[color="#8B3E2F"][b]-[/b][/color][color="#FF0000"]11[/color][color="#8B3E2F"][b],[/b][/color][color="#FF0000"]1.0[/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color]titles[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] class Vent2 [color="#8B3E2F"][b]{[/b][/color][color="#191970"][b]name[/b][/color][color="#8B3E2F"][b]=[/b][/color][color="#7A7A7A"]"Vent2"[/color][color="#8B3E2F"][b];[/b][/color]sound[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color][color="#8B3E2F"][b]=[/b][/color][color="#8B3E2F"][b]{[/b][/color]ATM_airdrop\data\Vent2.ogg[color="#8B3E2F"][b],[/b][/color]db[color="#8B3E2F"][b]-[/b][/color][color="#FF0000"]11[/color][color="#8B3E2F"][b],[/b][/color][color="#FF0000"]1.0[/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color]titles[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] class Para [color="#8B3E2F"][b]{[/b][/color][color="#191970"][b]name[/b][/color][color="#8B3E2F"][b]=[/b][/color][color="#7A7A7A"]"Para"[/color][color="#8B3E2F"][b];[/b][/color]sound[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color][color="#8B3E2F"][b]=[/b][/color][color="#8B3E2F"][b]{[/b][/color]ATM_airdrop\data\parachute.ogg[color="#8B3E2F"][b],[/b][/color]db[color="#8B3E2F"][b]-[/b][/color][color="#FF0000"]11[/color][color="#8B3E2F"][b],[/b][/color][color="#FF0000"]1.0[/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color]titles[color="#8B3E2F"][b][[/b][/color][color="#8B3E2F"][b]][/b][/color] [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b]{[/b][/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color][color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color] [color="#8B3E2F"][b]}[/b][/color][color="#8B3E2F"][b];[/b][/color][/color] Made with KK's SQF to BBCode Converter Share this post Link to post Share on other sites
Jona33 51 Posted May 12, 2015 You shouldn't need to, that sound should already be defined in the default cfgSounds so you wouldn't need to define it again in the mission description.ext, use the config viewer to find its classname. Share this post Link to post Share on other sites
Kolmain 6 Posted May 12, 2015 You shouldn't need to, that sound should already be defined in the default cfgSounds so you wouldn't need to define it again in the mission description.ext, use the config viewer to find its classname. I couldn't find a classname I could use with playsound... Share this post Link to post Share on other sites
killzone_kid 1333 Posted May 12, 2015 copy sound file into mission, and supply mission path. I know pain in the arse but it is the only way for now. Share this post Link to post Share on other sites
Kolmain 6 Posted May 12, 2015 copy sound file into mission, and supply mission path. I know pain in the arse but it is the only way for now. I can't unPBO the marksman stuff :/ Share this post Link to post Share on other sites
Larrow 2823 Posted May 13, 2015 Is it not already defined in radioProtocol? Where did you get the reference for the file path from? protocol or some other config entry? Share this post Link to post Share on other sites
Kolmain 6 Posted May 13, 2015 Is it not already defined in radioProtocol?Where did you get the reference for the file path from? protocol or some other config entry? CfgRadio I believe? or dubbing? Share this post Link to post Share on other sites