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Macser

FlashRig V1

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This is a rig for Blender,that may be useful to anyone interested in creating their own animations for OFP/CWA.It's based around one of Sanctuary's WW4 meshes.As that was the primary reason for creating it.So any animations made with it,will obviously work best with either WW4 characters or the Resistance Civilian mesh.

Although the requirements are listed in the readme I'll outline them here.

You'll need Blender.Any version from 2.69 to 2.73.

You will need a copy of O2 personal edition for animations which move position.Such as walk cycles.

This is a limitation in the rtm export of the Arma toolbox.Note that you don't need buldozer to work,for this process.

You will need to grab a copy of Alwarren's Arma toolbox to export your rtms.

The video below was created for another file called ArmaRig.The information contained in it also applies

to OFP/CWA.It deals with creating and exporting a couple of static animations.

Which should be enough to get you started.

FlashRigV1

(Use the "click here to download from Sendspace" link)

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This looks like something that will come very useful eventually. Thanks for sharing!

BTW, when you mention "You'll need Blender 2.73,or anything post 2.69" you just mean Blender 2.69 or later, correct? Or does that "anything" refer to something else?

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Hey guys.Hope you can get something out of it.And thanks for the replies.

Sorry for the confusion Kenoxite.I meant any version of Blender from 2.69 to 2.73. :)

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Oh man, I'd give you my soul if I had one! I just wanted to get into learning Blender anims to use for OFP. Thanks a lot, this will make all my evil plans more feasible!

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:D

Fair enough.In lieu of a soul,a digital thumbs up will do.

I do have to make something clear to everyone.All 6 of ye. :D

Al's toolbox can only export rtms,in it's current form.Importing is not possible.

Not that I've ever found that a problem personally.

So if you just want to make little tweaks to existing animations OFPanim would be just as useful.

Edited by Maczer

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