Miroslaw Kowalski 54 Posted April 6, 2015 Hello guys, I am building a small test terrain and everything works....at least for me. But when I try to load the map on another computer it says: Cannot load material file c:\users\max\appdata\local\temp\data\layers\p_000-000_l00.rvmat This path seems to be a path on my computer to my appdata...but why does it do that? I can't use the map on any other computer than mine...What am I doing wrong?Thanks in advance Buster Share this post Link to post Share on other sites
memphisbelle 99 Posted April 6, 2015 hey there, please post all your configs, such as the rvmat files, the layers.cfg and the config...use pastebin please Share this post Link to post Share on other sites
Miroslaw Kowalski 54 Posted April 6, 2015 Of course, rvmat for my only ground texture: http://pastebin.com/H3TrqbUx config.cpp: http://pastebin.com/EnhknSx0 layers.cfg: http://pastebin.com/KaJ6uNeJ cfgClutter.hpp: http://pastebin.com/37C3yhRe cfgSurfaces.hpp: http://pastebin.com/PHvmcvAA Share this post Link to post Share on other sites
m1lkm8n 411 Posted April 6, 2015 Do you have a properly set up p: drive? And what do you use to create your pbos? Share this post Link to post Share on other sites
Miroslaw Kowalski 54 Posted April 6, 2015 1. I guess so :D 2. I tried to use pboProject and it gave me this error so I tried the ArmA 3 Tools AddonBuilder to check if it works without fixing the error message...for me it works but not on any other computer... Share this post Link to post Share on other sites
m1lkm8n 411 Posted April 6, 2015 It gave you what error. Pboproject will not let you make a pbo if there are errors in your code and whatnot. Why would you try to circumvent that? That's bad practice. Share this post Link to post Share on other sites
Miroslaw Kowalski 54 Posted April 6, 2015 It said that it was missing the file c:\users\max\appdata\local\temp\data\layers\p_000-000_l00.rvmat.... I tried to circumvent that because I was in a rush and wanted to see the result :D Share this post Link to post Share on other sites
bushlurker 46 Posted April 6, 2015 c:\users\max\appdata\local\temp\data\layers\p_000-000_l00.rvmat.... In your Mapframe Properties "Location" tab there should be a "path to project folder" - make sure it points to your project folder root directory on P:\ I'm guessing that right now that path is set to "c:\users\max\appdata\local\temp\" B P.S. After you fix the path you'll have to re-generate the Layers so they're created in the correct place (P:\MyTag\MyProject\Data\Layers), then re-export the .wrp and repack the terrain with PboProject.... Share this post Link to post Share on other sites
m1lkm8n 411 Posted April 6, 2015 It said that it was missing the file c:\users\max\appdata\local\temp\data\layers\p_000-000_l00.rvmat.... I tried to circumvent that because I was in a rush and wanted to see the result :D I get you but then it leads to more errors. Patience is key. Get it done right the first time and you won't need to fret. Now when you say I guess about the p drive what do you mean? How did you set up your p drive? -disregard the above about the p drive. Bush is more than likely right Share this post Link to post Share on other sites
Miroslaw Kowalski 54 Posted April 6, 2015 Thanks both of you :D It was set to c:\users\max\appdata\local\temp\ and I changed it... Share this post Link to post Share on other sites
Miroslaw Kowalski 54 Posted April 6, 2015 Sorry guys but I got another question: Is there a config entry that can raise or lower the water level? Share this post Link to post Share on other sites
jakerod 254 Posted April 7, 2015 Sorry guys but I got another question: Is there a config entry that can raise or lower the water level? I swear I saw a picture of someone who did this but I cannot find a reference to it anywhere. You can try messing with the maxTide value. Apparently that is what happened here: http://www.reddit.com/r/arma/comments/2k4uif/. Note that this may not work on all days/times. Share this post Link to post Share on other sites