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Miroslaw Kowalski

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About Miroslaw Kowalski

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    Staff Sergeant
  1. L-39 Albatros

    Really like what you did :) A variant with smoke trails would be great for airshows :P
  2. Tier 1 Gear Pack

    I'd say just make optional pbo's so one can decide which camo patterns he'd like...
  3. General Discussion (dev branch)

    Since some time ago it is not possible anymore to have lights animated on turrets. The searchlight of the Hellcat is also affected by this issue.
  4. Imbel IA2 Rifle - v1.3 - DISCONTINUED

    The weapon looks really cool (model and textures) but in my opinion there could be some more sharp edges. e.g.: the holes in the handguard are a bit too smooth in my opinion
  5. Arma 3 Units - Feedback thread

    It would be really cool and also result in a lot more traffic on the site if users could join a unit with their Steam Account.
  6. Euro 2016

    Well, I guess they had as much luck as France had for getting into the final
  7. KSK 2035 - Tropic

    I mean the things where you attach accessories to the vest: http://images.esellerpro.com/2296/I/134/58/flyye_spartan_vest_multi_1a.jpg they are usually not camouflaged but you could still do it but break up the pattern a bit
  8. KSK 2035 - Tropic

    looks cool :) I think a break in the pattern for the Molle System would look a bit more realistic though
  9. NIArms Release Thread

    Those MG-3/42s look so cool :D a variant with only a belt hanging down as the magazine would be awesome
  10. RHS Escalation (AFRF and USAF)

    I'd guess because that's the closest they can get to real life? afaik russians do have more protective vests than USA
  11. Eden Objects

    Please don't make a workshop only release :D
  12. Tier 1 Gear Pack

    As he is willing to give his source files to everyone wanting to use them you could just make them fit into the nvg or goggles slot yourself if he doesn't
  13. AWC Arms Release Thread

    The SRS already uses vanilla .338 ammo
  14. AWC Arms Release Thread

    Hey guys, I just found out that there is a 12.7x99mm bullet in the vanilla CfgAmmo class so here's a quick fix changing the 12.7x99mm bullets from inheriting the .408 to inheriting proper .50 cal values: https://drive.google.com/open?id=0B-RvJkmk8dpyeHJUV1RTcGhyVTg changelog v1.6: - updated 12.7x99mm ammo class
  15. Commander Turret not working properly

    Sorry if I'm pushing this thread a bit but I just recognized that commenting the cargoturret out makes it work but I have no idea what exactly in the cargoturret is causing the issue...