zukov 490 Posted April 5, 2015 like the title which is the best way to port the plants /vegetation from A2OA to Arma 3? thanks in advance Share this post Link to post Share on other sites
m1lkm8n 411 Posted April 6, 2015 Already done. Use the jbad mod. All assets already converted. Why reinvent the wheel Share this post Link to post Share on other sites
zukov 490 Posted April 6, 2015 you are right, i tried with mapbuilder for jbad, the tree fit perfectly with mediterranean environment, some clutters are missing, i think that need to write the relative config.cpp question: is possible to use only this part of the package,with old bridges? ;) Share this post Link to post Share on other sites
wantafanta 13 Posted April 13, 2015 you are right, i tried with mapbuilder for jbad, the tree fit perfectly with mediterranean environment, some clutters are missing, i think that need to write the relative config.cppquestion: is possible to use only this part of the package,with old bridges? ;) this im making my map for operations on our groups private server, we try to recruit new people often so we dont like to have any un-neccesary download's for those new players since our repo is already multiple gigabytes Share this post Link to post Share on other sites
m1lkm8n 411 Posted April 13, 2015 Not currently fellas. For the most part all the pbos are split up as best as possible. There are a lot of components that require each other in the pbo. I may try to split them at some point tho. Share this post Link to post Share on other sites
soapboxsubmarine 11 Posted April 22, 2015 i cannot get the jbad plants to work. i get this error: "cannot load texture jbad_veg\plants and so on....paa Share this post Link to post Share on other sites
m1lkm8n 411 Posted April 22, 2015 How are you using them? Can you give more detail on how your project is set up? Share this post Link to post Share on other sites
soapboxsubmarine 11 Posted April 23, 2015 (edited) well the buildings work fine, i use them as normal, either placing them inside a "plygon field" or separetly inside buldozer. they are imported in to my p drive as well. Any specific you want to know? everything else is working so its strange that plants wont work Edited April 23, 2015 by soapboxsubmarine Share this post Link to post Share on other sites
soapboxsubmarine 11 Posted April 23, 2015 (edited) rocks doesnt work either btw and im using TB not map builder if that wasnt clear ok, noob mistake. I had a folder within a folder so my rvmats paths were wrong Edited April 23, 2015 by soapboxsubmarine solved my issue Share this post Link to post Share on other sites