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zukov

a2OA plants_e to A3

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like the title

which is the best way to port the plants /vegetation from A2OA to Arma 3?

thanks in advance

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Already done. Use the jbad mod. All assets already converted. Why reinvent the wheel

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you are right, i tried with mapbuilder for jbad, the tree fit perfectly with mediterranean environment, some clutters are missing, i think that need to write the relative config.cpp

question:

is possible to use only this part of the package,with old bridges? ;)

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you are right, i tried with mapbuilder for jbad, the tree fit perfectly with mediterranean environment, some clutters are missing, i think that need to write the relative config.cpp

question:

is possible to use only this part of the package,with old bridges? ;)

this

im making my map for operations on our groups private server, we try to recruit new people often so we dont like to have any un-neccesary download's for those new players since our repo is already multiple gigabytes

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Not currently fellas. For the most part all the pbos are split up as best as possible. There are a lot of components that require each other in the pbo. I may try to split them at some point tho.

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How are you using them? Can you give more detail on how your project is set up?

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well the buildings work fine, i use them as normal, either placing them inside a "plygon field" or separetly inside buldozer. they are imported in to my p drive as well. Any specific you want to know?

everything else is working so its strange that plants wont work

Edited by soapboxsubmarine

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rocks doesnt work either btw

and im using TB not map builder if that wasnt clear

ok, noob mistake. I had a folder within a folder so my rvmats paths were wrong

Edited by soapboxsubmarine
solved my issue

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