bull_a 44 Posted February 1, 2015 Hi all, I am wanting to add custom keybindings to my mod so that it appears in the Configure -> Controls menu. At the moment, I have created an UserActionGroups class but I now need to find out where the actions are defined. I have checked the obvious places such as CfgActions and CfgMovesMan -> Actions etc. but I am unable to find where they are to be stored. If anyone knows the answer to this, or has any prior experience or knowledge, please let me know. Regards, Bull Share this post Link to post Share on other sites
das attorney 858 Posted February 1, 2015 This is what Sniperwolf572 explained to me as an example: class UserActionGroups { class yourClass { name = "Project"; // Category name group[] = {"User13","User14"}; // Actions that go into this category }; }; So any of these can be assigned under custom controls: "User1", "User2", "User3", "User4", "User5", "User6", "User7", "User8", "User9", "User10", "User11", "User12", "User13", "User14", "User15", "User16", "User17", "User18", "User19", "User20" Share this post Link to post Share on other sites
bull_a 44 Posted February 1, 2015 Thanks Das, I dont want to overwrite the custom user actions, I wanted to be able to create my own set of actions. It is like what both Tao Folding Map and TFAR (to name a few). I have a work around, but its hacky and not very stable Regards, Bull Share this post Link to post Share on other sites
Sniperwolf572 758 Posted February 4, 2015 Thanks Das,I dont want to overwrite the custom user actions, I wanted to be able to create my own set of actions. It is like what both Tao Folding Map and TFAR (to name a few). I have a work around, but its hacky and not very stable Regards, Bull Both of those addons use the keybinding interface that CBA introduced, but it has certain limitations due to certain issues with the event handlers. Instructions on how to implement it in your addon/script can be found here. A native way to bind controls to actions does not exist, and you can express your dissatisfaction with that here. Share this post Link to post Share on other sites
Dedmen 2714 Posted July 26, 2021 You can do this now in 2.06 https://community.bistudio.com/wiki/Arma_3:_Modded_Keybinding 2 Share this post Link to post Share on other sites
NightIntruder 710 Posted July 26, 2021 9 hours ago, Dedmen said: You can do this now in 2.06 https://community.bistudio.com/wiki/Arma_3:_Modded_Keybinding That's briliant! Thanks for that, Dedman 🙂 Share this post Link to post Share on other sites