eduzumaki 12 Posted May 8, 2015 Imawesty thanks for the tip on the " / " but again nothing,well i tried change some things on the configs there were few wrong letters but nothing happened,stil the same errors dude. I also checked if i missed some files but nothing :( what the hell i did wrong ? Share this post Link to post Share on other sites
jw custom 56 Posted September 10, 2015 I have followed the tutorial and build the pbo with pboProject. The pbo loads fine and shows up in the editor terrain list but ArmA crashes whenever i try to load it, anybody know where to look for that sort of problem? Share this post Link to post Share on other sites
jakerod 254 Posted September 11, 2015 I have followed the tutorial and build the pbo with pboProject. The pbo loads fine and shows up in the editor terrain list but ArmA crashes whenever i try to load it, anybody know where to look for that sort of problem? Check the RPT file in the following directory: driveLetter:\Users\userName\AppData\Local\Arma 3 Share this post Link to post Share on other sites
jw custom 56 Posted September 12, 2015 Hello jakerod. I did take a look at the report file and it said something with access error. I'm a bit impatient and didn't think i would get a reply here so i deleted the project and started over with another tutorial which only made things worse :lol: I have restarted the project and this time it loads fine, thanks for your reply and not least your tutorial :) Share this post Link to post Share on other sites
jw custom 56 Posted September 12, 2015 Got one issue though, there isn't any clutter showing up :( I know the surface types are placed based on colors in layers.cfg but how does terrain builder know where to put the different types of clutter? Share this post Link to post Share on other sites
jakerod 254 Posted September 12, 2015 Got one issue though, there isn't any clutter showing up :( I know the surface types are placed based on colors in layers.cfg but how does terrain builder know where to put the different types of clutter? Clutter doesn't show up in TB. ArmA 3 knows based off of the surface texture, cfgSurfaces, cfgClutter, and cfgSurfaceCharacters. Share this post Link to post Share on other sites
jw custom 56 Posted September 12, 2015 ArmA 3 knows based off of the surface texture, cfgSurfaces, cfgClutter, and cfgSurfaceCharacters. Okay, thanks for the info :) Clutter doesn't show up in TB. I don't have clutter in-game using the terrain :( Share this post Link to post Share on other sites
Richie 330 Posted September 12, 2015 I don't have clutter in-game using the terrain :( Every surface in the layers.cfg must have an entry in cfgSurfaces, even if you don't want clutter on it, it still has to have an entry with the character 'Empty' used to disable clutter. Share this post Link to post Share on other sites
jw custom 56 Posted September 12, 2015 I looked it over and all surfaces in layers.cfg seems to have an entry in cfgSurfaces but i still got no clutter in-game :mellow: I have uploaded: cfgClutter.hpp cfgSurfaces.hpp config.cpp layers.cfg and my RPT file if someone please would look them over. http://rghost.net/6Hb5HndJv Share this post Link to post Share on other sites
jakerod 254 Posted September 13, 2015 I looked it over and all surfaces in layers.cfg seems to have an entry in cfgSurfaces but i still got no clutter in-game :mellow: I have uploaded: cfgClutter.hpp cfgSurfaces.hpp config.cpp layers.cfg and my RPT file if someone please would look them over. http://rghost.net/6Hb5HndJv Can you put those on PasteBin and/or put them in a spoiler tag in your forum post? Share this post Link to post Share on other sites
jw custom 56 Posted September 13, 2015 Of course :) RPT: http://pastebin.com/j59BFi7N cfgClutter.hpp: http://pastebin.com/w5uy0jvU cfgSurfaces.hpp: http://pastebin.com/ahL3pKmA config.cpp: http://pastebin.com/zy0jUsA5 layers.cfg: http://pastebin.com/RkdLpw6G Share this post Link to post Share on other sites
Richie 330 Posted September 13, 2015 Of course :) RPT: http://pastebin.com/j59BFi7N cfgClutter.hpp: http://pastebin.com/w5uy0jvU cfgSurfaces.hpp: http://pastebin.com/ahL3pKmA config.cpp: http://pastebin.com/zy0jUsA5 layers.cfg: http://pastebin.com/RkdLpw6G In your cfgSurfaces.cfg change all the capital letters to lowercase, layers.cfg can keep them though. 1 Share this post Link to post Share on other sites
jw custom 56 Posted September 13, 2015 That worked, thanks a lot B) Share this post Link to post Share on other sites
jw custom 56 Posted September 16, 2015 Jakerod have you tried generating a terrain with L3DT that worked? When i do it the game freezes when reaching top right corner! *** EDIT *** Nevermind... i got it working by lower width/height to 1024 and increase horizontal scale. Share this post Link to post Share on other sites
jimbop 25 Posted September 29, 2015 hi jakerod, I'm using your config for my own attempt at a terrain but I'm getting an error. 'config.cpp has externs but no RequiredAddons' obviously your config is not at fault here, seems to do with cfg patches. any help greatly appreciated! http://pastebin.com/embed.php?i=y5iALx48 Share this post Link to post Share on other sites
jw custom 56 Posted September 29, 2015 Try add this: requiredVersion = 1.0; requiredaddons[]={"A3_Data_F","A3_Roads_F","A3_Structures_F","A3_Map_Data"}; also you have some wrong paths in there like: sound[] = {"YOUR_PATH\to\your_sound",0.057177827,1}; There is quite a few of those. Share this post Link to post Share on other sites
jimbop 25 Posted September 29, 2015 ahh nice one mate!! that addon line done the job. :D I pasted those sound entries for later, their all wrapped in /* */ thanx. jim. Share this post Link to post Share on other sites
connorwarman 60 Posted October 3, 2015 Hey guys, so im having an odd issue with Terrain Builder. I've setup my P:\drive and all that good stuff. Contents in the picture below: http://puu.sh/kwIJo/35bd1b2b4a.png However, when I open up my Terrain Builder and go to select my project folder in my P:/drive it does not display the same P:/drive, in-fact it seems to be looking at a completely different set of folders. Here is what it looks like in terrain builder: http://puu.sh/kwIN0/6dac348b59.png Now I did some searching and found my ArmA 3 Tools folder to be identical to the one being displayed in terrain builder, is it possible my 'ArmA 3 Tools' folder is overriding my actual P:/drive in terrain builder or something? Any ideas? Cant really continue with my project until this is resolved, so any help would be VERY appreciated. :) Share this post Link to post Share on other sites
jw custom 56 Posted October 3, 2015 However, when I open up my Terrain Builder and go to select my project folder in my P:/drive it does not display the same P:/drive, in-fact it seems to be looking at a completely different set of folders. What do you mean by it doesn't display the same P drive? What set of folders are you comparing it to? Share this post Link to post Share on other sites
connorwarman 60 Posted October 3, 2015 What do you mean by it doesn't display the same P drive? What set of folders are you comparing it to? This is what my P drive looks like to me when I open it up. http://puu.sh/kwIJo/35bd1b2b4a.png This is what my terrain builder is displaying as my P drive. http://puu.sh/kwIN0/6dac348b59.png That's what I mean, thats my issue. Share this post Link to post Share on other sites
jw custom 56 Posted October 4, 2015 Try start over and set up P drive this way: https://www.youtube.com/watch?v=EDjPzSuI8Vo 1 Share this post Link to post Share on other sites
connorwarman 60 Posted October 4, 2015 Will do. Wont that conflict with this guide though? Share this post Link to post Share on other sites
connorwarman 60 Posted October 4, 2015 Will do. Wont that conflict with this guide though? Share this post Link to post Share on other sites
jw custom 56 Posted October 5, 2015 No just skip the tools and P drive setup part in the atlas tutorial. ***EDIT*** When i setup P drive using this youtube tutorial i was missing the A3/Data_F/halfa.paa so i had to create the folders manually and copy halfa.paa in there else i would an error when coming to the "FuturaToP" part of the tutorial. Share this post Link to post Share on other sites
connorwarman 60 Posted October 5, 2015 EDIT: FIXED my above issue, however im getting the following now when I load bulldozer: http://i.imgur.com/vY2UWKV.png I cant close out the error box, just sits there taunting me. Share this post Link to post Share on other sites