Nikopol 3 Posted December 29, 2014 Hello everybody, i'm trying to use this addon on my terrain but the textures are not showing on bulldozer and in game, an there's an error popup saying the game can't load the addon. I've added the addon in the config.cpp of the island and added the MBG Generic African Buildings.pbo in the folder of my map before lauch with arma3 sync. requiredAddons[] = {"A3_Data_F","A3_Roads_F","A3_Structures_F","A3_Map_Data","A3_Map_Stratis","jbad_Structures","Jbad_sounds","brg_africa","jbad_Veg","RSPN_Assets","mbg_african_buildings"}; Thank you for any advices. :) PS: i'm also using Jbad addon wich work fine and show in game. Share this post Link to post Share on other sites
lecks 26 Posted December 29, 2014 there's an error popup saying the game can't load the addon. I think this is the key to your problem. Does it say the MBG addon didn't load or your mod didn't? Where does this pop up (when the game is loading or when the mission/map is loading?). It might be worth searching your rpt file in %localappdata%\arma 3 for the error to see if there's any extra details. Share this post Link to post Share on other sites
giallustio 770 Posted December 29, 2014 Don't they need A2 to work? Share this post Link to post Share on other sites
Nikopol 3 Posted December 29, 2014 (edited) Here's the rpt, 11:57:07 Warning Message: Cannot open object mbg_generic_african_buildings\mbg\mbg_generic_african_buildings\slums\mbg_slum01.p3d 11:57:07 Warning Message: Cannot open object mbg_generic_african_buildings\mbg\mbg_generic_african_buildings\slums\mbg_slum01c.p3d The popup appears when editor is open with custom map loaded. (AllinArma launched aswell with armasync) Edited December 29, 2014 by jomi_satchel Share this post Link to post Share on other sites
giallustio 770 Posted December 29, 2014 How did you unpack and repack the pbo? Share this post Link to post Share on other sites
Nikopol 3 Posted December 29, 2014 (edited) Unpacked with extractpbo to add buildings in terrain builder. And the pbo in my island folder is the original downloaded from armaholic. @Myisland/mbg_generic_african_buildings.pbo @Myisland/Myisland.pbo Edited December 29, 2014 by jomi_satchel Share this post Link to post Share on other sites
bushlurker 46 Posted December 29, 2014 @Myisland/mbg_generic_african_buildings.pbo@Myisland/Myisland.pbo Try... @Myisland/Addons/mbg_generic_african_buildings.pbo @Myisland/Addons/Myisland.pbo B Share this post Link to post Share on other sites
Nikopol 3 Posted December 30, 2014 Yeah sorry it was like that with the addon folder, but i figured out what the problem was with MBG! In P: it was P:/mbg_generic_african_buildings/mbg/mbg_generic_african_buildings/data(etc) And i changed to: P:/mbg/mbg_generic_african_buildings/data and it works fine, that is because when you unpbo, there's a folder created to the name of the pbo, and it's redundant for terrain builder. I think... Anyway it's working i'm happy, i can move forward. :p Share this post Link to post Share on other sites
giallustio 770 Posted December 30, 2014 and it works fine, that is because when you unpbo, there's a folder created to the name of the pbo, and it's redundant for terrain builder. I think... Anyway it's working i'm happy, i can move forward. :p Exactly this! I was too slow to reply ;) Share this post Link to post Share on other sites
hdchristopher 11 Posted December 30, 2014 Glad to hear you got it sorted.! Share this post Link to post Share on other sites
Nikopol 3 Posted January 2, 2015 (edited) Thx, but another problem showed up. Graaaouu! First, Imagetopaa vanished from the tools... yep so bulldozer was not able to make his thing with the tiles (after refreshing the sat map AND regenerating layers). I checked the tools integrity with steam, and imagetopaa came back. ok nice but now bulldozer crash everytime. here's the rpt. == P:\Buldozer.exe == P:\Buldozer.exe -buldozer -window -exThreads=0 -mod= -noAsserts -nologs -profiles=P:\Buldozer -cfg=P:\Buldozer\Buldozer.cfg -name=Buldozer -connect=pipe\403C0,8EDB Original output filename: Arma3Retail_DX11 Exe timestamp: 2014/12/04 11:03:24 Current time: 2015/01/02 18:28:38 Type: Public Branch: Stable Version: 1.36.128579 Allocator: Windows ===================================================================== 18:28:38 ManagerConfig() 18:28:39 Error when creating WIC imaging factory: Error: 0x80040154 18:28:39 Splash window: Empty image - unable to draw the splash window 18:28:39 Splash window: Empty image - unable to draw the splash window 18:28:39 Splash window: Empty image - unable to draw the splash window I just want to place houses and plants, and a bit of carving too, but not that! please! xD the island so far: http://i.imgur.com/gCBdBcH.jpg Edited January 2, 2015 by jomi_satchel Share this post Link to post Share on other sites
Nikopol 3 Posted January 3, 2015 Bulldozer still close itself after few seconds. New message: "can't load file /data_f/halfa.paa" I take anything. Share this post Link to post Share on other sites
anthariel 165 Posted January 3, 2015 (edited) I got the same error there's a long time. I've solved it with a fresh reinstall of A3 Assets on the P Drive so : Delete the following folders : A3 Bin dta Core Then, run the lastest version of ArmA3P by Mikero. Edited January 3, 2015 by Anthariel Share this post Link to post Share on other sites
Nikopol 3 Posted January 3, 2015 Thx mate, i'll give it a try this night. Merci compatriote. :) ---------- Post added at 22:12 ---------- Previous post was at 21:06 ---------- Bulldozer working. Thank you again! Share this post Link to post Share on other sites
anthariel 165 Posted January 3, 2015 Np, have fun ! De rien :cool: Share this post Link to post Share on other sites