FAR-Warrior 0 Posted September 25, 2002 Any know how to use "weaponpool" and "magazinepool" commands and is it possible to use them in a mp mission And how Share this post Link to post Share on other sites
suma 8 Posted September 25, 2002 I do not think weapon pool can be used in MP. It is used to transfer weapons between missions. Are there are no linked missions in MP, weapon pool cannot be used. Share this post Link to post Share on other sites
whisperFFW06 0 Posted September 25, 2002 Hi Suma, Isn't it possible to trick it by "pickWeaponPool"ing and then "fillWeaponPool"ing during the same mission? The goal being to count weapons and ammos in vehicles and ammo crates. Share this post Link to post Share on other sites
suma 8 Posted September 25, 2002 I think you can use weaponPool function in MP in one mission - if that makes sense to you. Note, though: - addWeaponPool/addMagazinePool do not work (see this topic) - there are no function for counting magazines or weapons in the pool I am really not sure if weapon poll can help you in what you are trying to achieve. Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted September 25, 2002 Would be cool to have ofp export weaponpool to a txt file or something in mp as well.. So people can play a campaign This would of course also apply to loads of other stuff that should be exported from a mission. Different variables, making a war scenario possible without having to play it all once. Share this post Link to post Share on other sites
FAR-Warrior 0 Posted September 25, 2002 Yes good idea Espectro But Suma, you haven't got another idea to count weapons and magazines in an ammobox or a vehicle Share this post Link to post Share on other sites
vektorboson 8 Posted September 25, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Suma @ Sep. 25 2002,16:08)</td></tr><tr><td id="QUOTE">- there are no function for counting magazines or weapons in the pool<span id='postcolor'> how about queryWeaponPool and queryMagazinePool? You used them yourself in the Resistance Campaign! Share this post Link to post Share on other sites
FAR-Warrior 0 Posted September 26, 2002 I think these fonctions works only in solo missions... Used certainlly to save weapons status on hd... So is it possible to save weapons status on ftp for a mp mission If yes, how Share this post Link to post Share on other sites
suma 8 Posted September 26, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (bigpoppa @ Sep. 25 2002,23:58)</td></tr><tr><td id="QUOTE">8--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Suma @ Sep. 25 2002,168)</td></tr><tr><td id="QUOTE">- there are no function for counting magazines or weapons in the pool<span id='postcolor'> how about queryWeaponPool and queryMagazinePool? You used them yourself in the Resistance Campaign!<span id='postcolor'> No, it was not me - I did not use those functions (I am not designing mission, you see ) and I did not create them (I am not writing ALL Flashpoint code, you see ). I have to admit I did not know such functions exists. When checking command refrence I did not check the most recent version, which already has those functions documented, and unfortuntelly they are not present in the command reference that is currently available on our website. We will fix this after upcoming patch will be out, together with documentation of new functions. To conclude it: - yes, you can use functions queryMagazinePool and queryWeaponPool to count weapons in the pool. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">I think you can use weaponPool function in MP in one mission <span id='postcolor'> Unfortunatelly I have to correct this: pool functions work reliably only in SP Campaign, outside the campaign their outcome is undefined. Sometimes they might work, sometimes they might do nothing, depending on what campaigns player played since he launcher OFP:R exe file. Share this post Link to post Share on other sites
whisperFFW06 0 Posted September 26, 2002 Thanks for the explanations, Suma. But, if we can't use these functions in MP, how could we do to count ammos in vehicles and ammo crates? The basic idea behind using these functions in MP was to serve this purpose. Saving the cargo of a crate to the pool, then immediatly affect the pool to a unit, on which we can count ammos with the magazines command. The idea is just to transfert ammunitions from a crate (on which the magazines command does not work) to a unit, on which we can count magazines. Whis' Share this post Link to post Share on other sites
FAR-Warrior 0 Posted September 26, 2002 Exactly Whis', it's the idea Share this post Link to post Share on other sites
suma 8 Posted September 26, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (whisperFFW06 @ Sep. 26 2002,16:50)</td></tr><tr><td id="QUOTE">But, if we can't use these functions in MP, how could we do to count ammos in vehicles and ammo crates?<span id='postcolor'> I am sorry, but I am not aware of any way to acomplish this. Share this post Link to post Share on other sites
FAR-Warrior 0 Posted September 28, 2002 It will be a good idea if u could add this to next patch Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted September 28, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Suma @ Sep. 26 2002,12:31)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (bigpoppa @ Sep. 25 2002,23:58)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Suma @ Sep. 25 2002,16)</td></tr><tr><td id="QUOTE">- there are no function for counting magazines or weapons in the pool<span id='postcolor'> how about queryWeaponPool and queryMagazinePool? You used them yourself in the Resistance Campaign!<span id='postcolor'> No, it was not me <!--emo& - I did not use those functions (I am not designing mission, you see ) and I did not create them (I am not writing ALL Flashpoint code, you see ). I have to admit I did not know such functions exists. When checking command refrence I did not check the most recent version, which already has those functions documented, and unfortuntelly they are not present in the command reference that is currently available on our website. We will fix this after  upcoming patch will be out, together with documentation of new functions. To conclude it: - yes, you can use functions queryMagazinePool and queryWeaponPool to count weapons in the pool. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">I think you can use weaponPool function in MP in one mission <span id='postcolor'> Unfortunatelly I have to correct this: pool functions work reliably only in SP Campaign, outside the campaign their outcome is undefined. Sometimes they might work, sometimes they might do nothing, depending on what campaigns player played since he launcher OFP:R exe file.<span id='postcolor'> You mean u got help creating the game??! Amateur! Share this post Link to post Share on other sites