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theevancat

Same files with different results?

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So my problem has been with weapon proxies, and this one is quite peculiar.

So when I put stuff on the weapon, the proxies were way off like so. Also, it seemed to be that alpha channel color instead of the usual white?

http://cloud-4.steampowered.com/ugc/535131294341389437/F1A4AD1CABE4AE948BA35E25279C63F441E698B5/

Anyways, a friend fixed it on his end.

http://cloud-4.steampowered.com/ugc/30728136089508601/2B77C2719796E4882E50F8080F9798174E836A19/

But then when his model.cfg fix got to me, it no longer worked. Then I had him upload the entire thing (even if he changed only the model.cfg) and pasted it into my P\: drive. I only changed the model path.

I had the same problem as when I started out. He and I both had the exact same model.cfgs and models (config.cpp was different only by the model path.) I have no idea what's going on.

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Same rpt from both clients?

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What properties do you have listed in your lod? And the checker is most likely when u imported rifle you need to hit E, and clear the face textures, then hit apply.

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Here's my RPT. I'm waiting on my friend:

http://pastebin.com/mw1CUDcZ

Also, I tried to fix the checkered pattern and there are no face textures. In addition, my LODs don't have properties on them.

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Well the r99e2 p3d needs a new shadow lod, too detailed. But i dont see anything about the muzzle flash proxy acting up

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Well it may not help, but i would repeat with you two just loading the said pbo and nothing else.

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Well the r99e2 p3d needs a new shadow lod, too detailed. But i dont see anything about the muzzle flash proxy acting up

Which is weird because it's like, five blocks.

http://i.imgur.com/nq5Zutw.png

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;2838194']Well it may not help' date=' but i would repeat with you two just loading the said pbo and nothing else.[/quote']

New RPT - Running same files. Though I named my @Folder differently which wouldn't affect it.

http://pastebin.com/PWvCxGGk

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His exact same packed file was fixed and the PBO (packed by me) I gave him was not.

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