n_icomach 312 Posted December 5, 2014 Im trying to do a small practice mission where my helicopter tail rotor goes out or the engine, or both. I currently have a trigger on a radio set for heli1 setHit ["motor", 1]; heli1 setHit ["mala vrtule", 0.95]; Neither is doing anything. Did BI change the classnames or something? Share this post Link to post Share on other sites
Magirot 14 Posted December 5, 2014 Depends on the vehicle, for most helicopters I think it's "engine" (or "HitEngine"?). Edit: "HitEngine", "HitHRotor" (main rotor), "HitVRotor" (tail rotor) Share this post Link to post Share on other sites
killzone_kid 1333 Posted December 5, 2014 You can always use setHitPointDamage, getHitPointDamage to do the same thing. Hit points are more unified by name than selections. Share this post Link to post Share on other sites
rakowozz 14 Posted December 5, 2014 Here's what I'd do: _config = getText (configfile >> "CfgVehicles" >> typeOf heli1 >> "HitPoints" >> "HitVRotor" >> "name"); heli1 setHit [_config,1]; As Magirot mentioned, "HitVRotor" for tail rotor, "HitHRotor" for main rotor and so on... Share this post Link to post Share on other sites