eVCySkul378488Ve 10 Posted October 18, 2014 I noticed arma 2 ports. Are these mods causing problems or anything. Like are they fully working or anything that can cause arma 3 to have problems Share this post Link to post Share on other sites
Gunter Severloh 4072 Posted October 18, 2014 Yes they work most I've seen are complete ports and have no issues as far as I know and have tried. Any ports you having been looking at but are not sure whether or not you should try it? Share this post Link to post Share on other sites
MrHuachuca 10 Posted October 20, 2014 I love porting.... I do a lot of mod porting with Arma 2 mods and even Arma 1 stuff. Now, yes it's possible it causes lag (only in that session until you reopen the game) However trust me, IT WONT BE GOOD SOMETIMES! Arma 2 mods or vanilla content will not have good textures sometimes. Like, B52 I ported in Saturday night. It had great graphics however how A3 and A2 work is it didn't port in the whole entire cockpit (1st person) Another issue is with mods I ported like F4 Phantom it will not allow you to get inside the vehicle with the error "Vehicle is Full" However mods I suggest like B2 Spirit ported into arma 3 truly is a beauty. I suggest "Legacy Of Cold War" Great mod and is fluid. Again another suggestion "F22" mod from Arma 2 is a beauty and works perfect HOWEVER like I said in some imports you get bad lag even if your computer has "amazing CPU". If your asking though on how to port. There's two ways. Easy way or the hard way. Steps below. Easy Way Steps Reveal hidden contents Ok so below is the ways in easy form to port. (PLAYWITHSIX) 1. Play a Arma 2 import mod already installed into your computer 2. Exit out of your game screen *KEEP GAME RUNNING THOUGH* 3. You will see Arma 2 mods inside the Arma 3 section. 4. Quickly download a Arma 2 mod. 5. Once downloaded, hit "Use mod" 6. Drag the Arma 2 mod into a Arma 3 Collection. 7. Close game, then launch again. 8. OPTIONAL: While game is loading go to your (Documents>Arma3> check for MOD file to double check) 9. Use something like MCC, Zeus, Louis Armory Vehicle Spawner, VVS, etc 10. Once all checked and see it in game and can get inside it. You are all ready to go! Hard way (not really hard) Reveal hidden contents 1.Go to www.armaholic.com 2. Go to downloads them chose the game you want to download mods from. 3. Once you find the mod you want to import hit "Download" on #1 or #2 links on the very bottom. 4. Once done, go to your Downloads section in your file explorer. 5. Go into the WinRAR or zipped file and extract the files into a new folder you made. 6. drag the folder you made that's not WinRAR or zipped and simply put in in (Documents>Arma 3) 7. launch Arma 3 and test to see if vehicles are inside MCC, Zeus, Louis Armory Vehicle Spawner, VVS, etc 8. Once all checked and see it in game and can get inside it. You are all ready to go! Hope this helped! :o Also remember you can always also texture up and enhance the import (with mod maker's permission) in "Oxygen 2" Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted October 21, 2014 To nip this in the bud, you may not port an addon from one game to another without the author's express permission, unless the readme says otherwise. If there is no readme, you may not port it. End of story. Also, Tristen, that's not porting what you brought up, that's simply throwing an A2 pbo into an A3 mod folder. It might work, but it has an equal chance of breaking your game/crashing to desktop. Share this post Link to post Share on other sites
eggbeast 3685 Posted October 21, 2014 Quote Like, B52 I ported in Saturday night would this be Gnat's B52? Share this post Link to post Share on other sites
EricJ 765 Posted October 21, 2014 eVCySkul378488Ve said: I noticed arma 2 ports. Are these mods causing problems or anything. Like are they fully working or anything that can cause arma 3 to have problems As said before this topic devolves into a flame war... most of the time in my stuff it requires some resizing, adjustment, adding proxies, etc. But as said by Gunter, it's a matter of taking the time to adjust to the new engine. Share this post Link to post Share on other sites