febriannas 10 Posted September 29, 2014 http://s27.postimg.org/m4ihxiz8z/tanya4.png (170 kB) from the picture above, i have difficulties to make the trigger work for ACTIVATION: any group member CONDITION : iwant it to do the, damage this > 0.6 ACTIVATION : { _x setunitpos "down" } foreach thislist BUTT.. its not working, so how to make it work and where i did it wrong? Share this post Link to post Share on other sites
iceman77 19 Posted September 29, 2014 Condition: {damage _x > 0.6} count (units myGrp) > 0 Activation: {_x setunitpos "down" } foreach thislist Share this post Link to post Share on other sites
febriannas 10 Posted September 29, 2014 hi again iceman, yeah just making a little tweak to trim down the trigger in my mission, i already done it for each unit lol but want to make it more efficient, its still NOT working maybe is there any form of the condition can be done? maybe without the group thing? how about the syncing it? or? ---------- Post added at 20:36 ---------- Previous post was at 20:03 ---------- {damage _x > 0.6} count (units myGrp) > 0 its not working maybe an eventhandler or damage handler to work around? Share this post Link to post Share on other sites
iceman77 19 Posted September 29, 2014 . . . {damage _x > 0.6} count (units myGrp) > 0its not working . . . Then your type and/or activation is wrong. Or your group isn't named properly and isn't throwing an undefined (myGrp) error because you don't have -showScriptErrors as a startup parameter. ---------- Post added at 12:53 ---------- Previous post was at 12:50 ---------- It works fine for me. Type: None Activation: None Condition: {damage _x > 0.6} count (units myGrp) > 0 Activation: hint "hello"; Share this post Link to post Share on other sites
killzone_kid 1333 Posted September 29, 2014 setUnitPos "Down" could be the problem, AI can ignore it, it happens. Put { systemchat str _x } foreach thislist insead of { _x setunitpos "down" } foreach thislist to see if the trigger activates first Share this post Link to post Share on other sites
febriannas 10 Posted September 29, 2014 so the "myGrp" what is that stand for? if my unit squad leader name is x9 is that stand for the squad leader of the group name or what? Share this post Link to post Share on other sites
jshock 513 Posted September 29, 2014 Yes if your squad leader's name is x9, replace myGrp with x9. Share this post Link to post Share on other sites
iceman77 19 Posted September 29, 2014 (edited) so the "myGrp"what is that stand for? if my unit squad leader name is x9 is that stand for the squad leader of the group name or what? myGrp is the name of a group. Replace myGrp with whatever your group's name is. To form a group deemed x9 then... Leader's Init (for grouping) x9 = group this Edited September 29, 2014 by Iceman77 Share this post Link to post Share on other sites