captncaps 26 Posted September 13, 2014 Hi. I want to bring a model into ArmA. (first off, holy ****, you need a lot of LODs...) Oxygen2 always tells me that following Vertecies ("Points") are not Convex: http://puu.sh/bxgN6/c3d11da1c9.png I do not understand why they (and their counterparts on the bottom) are not convex. I thought I forgot what convex was, I googled, found this image and knew, I didn't forget it: http://www.shrani.si/f/1d/Oj/w73l1yU/convexconc.png So, how are those vertecies not convex:confused: Thanks in advance, CAPTNCAPS Share this post Link to post Share on other sites
redstone 14 Posted September 13, 2014 I think you can remove them, or move a little as on the picture - Share this post Link to post Share on other sites
PuFu 4600 Posted September 13, 2014 IRC, all the angles between faces needs to be 90 degrees or less, not 180 degrees like in the picture posted. You can have multiple convex shapes rather than a single one just as well. Share this post Link to post Share on other sites
captncaps 26 Posted September 14, 2014 (edited) I think you can remove them, or move a little as on the picture - https://dl.dropboxusercontent.com/u/129498485/Arma/convex.jpg Ok, thank you, I will try that and post if it worked. Edit: I did exactly as described, this happened: http://puu.sh/bynvY/2d0d0d271c.png (still not convex + edges gone crazy) I also tried merging the verts, (the 2 on the sides merged into the one at front) also leads to non-convex :/ IRC, all the angles between faces needs to be 90 degrees or less, not 180 degrees like in the picture posted. You can have multiple convex shapes rather than a single one just as well. Ok, but for me it looks like they are <= 90° And how do you mean "multiple convex shapes rather than just one"? Sry, but I do not really understand this :) Edited September 14, 2014 by CAPTNCAPS Share this post Link to post Share on other sites
x3kj 1247 Posted September 21, 2014 maybe it would help if you show your object so we can help you divide it up. Right now i dont even know why you have those extra edges in there. Only corners should have vertices. If you could delete a vertex/point and still get the same shape you had before, it was a wasted point. Share this post Link to post Share on other sites
captncaps 26 Posted September 21, 2014 Well I fixed it now... I now have my Geometry LOD being over 50 single boxes instead of a few edited objects. Share this post Link to post Share on other sites