argument 51 Posted August 10, 2014 Buldozer displays the model correctly, but ARMA spoils UV map of my model in game... http://www.youtube.com/watch?v=k2t6K7PVNbU All rvmat's uses standart *_Mask - "A3\structures_f\DATA\universal_mask.paa" I don't know what could be the cause of this problem Share this post Link to post Share on other sites
Von Quest 1163 Posted August 14, 2014 Wow, that's kooky. Not sure that's the rvmat. Do you even need it? Are you saving and packing the same files? I had that problem and was using the wrong folder/path/paa. Share this post Link to post Share on other sites
argument 51 Posted August 17, 2014 Problem fixed. All texture maps in UV editor UVset1 (mask, mc, as etc.) must be located in the same cell Share this post Link to post Share on other sites
benargee 20 Posted August 22, 2014 hey i think it helps to keep that video up as a learning tool for others who might have the same issue. Share this post Link to post Share on other sites