Jump to content
Sign in to follow this  
argument

ARMA spoils UV map of my model in game

Recommended Posts

Wow, that's kooky. Not sure that's the rvmat. Do you even need it?

Are you saving and packing the same files? I had that problem and was using the wrong folder/path/paa.

Share this post


Link to post
Share on other sites

Problem fixed.

All texture maps in UV editor UVset1 (mask, mc, as etc.) must be located in the same cell :icon1:

Share this post


Link to post
Share on other sites

hey i think it helps to keep that video up as a learning tool for others who might have the same issue.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×