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What is your pc specs

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I Will explain after some peeps post there specs if that is ok

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athlon thunderbird 1.2 overclocked to a 1.35

512meg ddr ram ( had 1 gig but swapped a stick for a wad of camera equipment

ati radeon 64meg ddr graphic card overclocked to 250mhz

onboard sound

17 inch monitor

in opflash resistance graphics are set to normal terrain detail a view distance of 2000m fps rate right up and at 1024x780 32bit 85mhz refresh rate

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TBird 900MHz

512MB SDRAM133

GF2GTS 32MB

SBlive 5.1 Player

19" Monitor

a Pinnacle TV-Card

32GB HDD

W2k

Oprah at 1024x768x32, viewdistance ~1000, ground details high, some shadows disabled, refresh at 75 or 85Hz; noticed memory usage of >320MB just for Oprah with this settings!

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im on a

Intel Pentium 4 1.9 Gig

GeForce 2 MX 400 64mb

256mb SDRAM

and for ofp to run smooth and fast everything has to be really low graphics

what im trying to figure out is if it it a problem with my PC or if i will just have to accept it

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What about CPU benchmark ?

and is there a big difference between Direct 3D and Direct 3D HW T&L ?

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XP 1800+

512Mb DDR ram

Geforce2 MX 400 64Mb

Soundblaster Audigy

Details set to 1024x768 terrain detail high viewdistance 900m

T&L off because of muzzle flash bug (still there).

The benchmark speed varied wildy between 3500 and 4505 everytime I autodetected and the refresh rate sometimes resets to 60hz but apart from that no probs.

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Athlon XP 1700+, 1GB ddr ram, KT-266A mobo, 1GB ddr ram, Geforce 2 Ti 64MB ddr ram, onboard sound Via 8233 (AC'97), Win XP Professional.

Performance according to OFPR Preferences: 3852

I play at 1152x864@32bit, HW T&L active, terrain details at "high", viewdistance at 1300 meters, framerate and quality at max, w-buffers off, everything else turned on. In the preferences I only changed shadows LOD up to 0.102 and turned autodropdown off.

The graphics card is forced into VSync mode, with LOD tweaked to -0.5 and FSAA off.

OFPR runs smooth with these setting. Oh, btw., HW T&L definitely helps with the performance.

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AMD XP 2000

512 DDR 233

Live 5.1

on Win XP Pro

OFP benchmark @ 4380

running at 1024x768 32 bit HW TL

Detail level Normal

viewdistance 2200

everything else @ enabled

Toggled with the preferences to have 2048*2048 cockpits, terrain etc.

512 mb ram is DEFINATLY needed for resistance unless you want it to swap n swap n swap n swap leaving one with stuttering gameplay.

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AMD XP 1700

512 DDR RAM (266)

Geforce 4 Ti4400

Windows XP

OFP Benchmark 3860

Running at 1024X768X32 HW TL (my monitor doesnt support higher then 1024)

Detail Level: Normal

View Distance 950

all textures as high as possible

and everything else enabled

actually saw that Resistance can use more then 512 DDR RAM so im thinking about buying some

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Intel Pentium 4 2200

512 RDRAM 800

Live Platinum 5.1

Creative GForce4 Ti 4600

Win98 SE

OPF benchmark@4761

Running at 1024x768 HW T&L

antialiasing (via rivatuner) at 4xS

external preferences: all enabled

Advanced options:

cockpits 4096x4096

objects 4096x4096

landscape 4096x4096

special effects 64x64

internal preferences at high detail

view distance at 2500

19 inch monitor

refresh rate at 100hz

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I have P4 2.0 Ghz, overclocked to 2.4 GHZ.

GeForce3

1GB RdRam

Soundblaster Extigy

I don't have Reistance yet. sad.gif

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P4 1.3 gig chip

Gforce 32meg graphics card.

250MB RDRAM.

20 gig HD.

Have played OFP at 1600 x 900 res for 6 months now. Small drop in performance was expected but acceptable.

But OFPR is chronically slow. Even in 1024 x 768 res with low detail it drags its backside around in single player.

Yet in multiplayer its running ok ish at 1600 x 900 coupled with high detail at 1800m ?

Even tried OFPR on a 1.6 gig P4 with a Gforce 64meg graphics card and 250 MB scram and its real slow almost unplayable. The game appears to be soaking up masses of memory in order to play.

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AMD Athlon 750mhz

Geforce 2 Ti 500 64mb DDR

600mb Ram

Soundblaster Live 5.1 Digital sound card

1024x768 32 bit, frame rate at max, visual quality at max. D3D HW T&L.

All textures at 2048x2048. Object shadows disabled, vehicle shadows enabled.

View distance at 1000m, terrain detail high to very high.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Heinrich @ July 02 2002,17:22)</td></tr><tr><td id="QUOTE">Geforce 2 Ti 500 64mb DDR<span id='postcolor'>

You mean GeForce 3 Ti500 wink.gif

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P4 1.4Ghz

640mb ram

GeForce 4 ti4400

75gig hd

Windows XP Pro

Sound Blaster Live! Value

OFP Bench 2415(what detemines this?)

1280x768x32 HW T&L i might go higher, depends on how much my eyes can take, can't go to small eh? heh

Antialiasing is on "Allow applications to control the antialising"

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Athlon XP 2100+

512mb ram (DDR2100)

GeForce 4 ti4600

20gig hd ata100

Windows 98 SE

OFP Bench 3825

Still has difficulty if detail set to very high.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">You mean GeForce 3 Ti500<span id='postcolor'>

No, i mean GeForce2 TI500 smile.gif .

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Heinrich @ July 02 2002,17:59)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">You mean GeForce 3 Ti500<span id='postcolor'>

No, i mean GeForce2 TI500  smile.gif .<span id='postcolor'>

There is no such thing.

You must have a Geforce 2 Ti.

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blaggg, proven wrong again. sad.gif

Anway, will Resistance run with everything set to max on my PC?

PentiumIV 1.6ghz

i850 motherboard

512mb RDRAM

ATI Radeon 7500 64mb ddr AGP 4x (overclocked)

40gb IBM Deskstar HD 7200rpm

WindowsXP pro

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i dont have ofp:r yet(damn you CM)

and i know i will have a very hard time running it, on my rather low end system.

even though i ran ofp at max graphics and resolution,with a smooth framerate

p3 866mhz

gf2 mx400 64mb

320mb pc133 sdram

windows me

can someone with similar specs tell me how ofpr is running fpr them

oh, and can someone tell me how to overclock my processor.

and how do i find my monitors refresh rate?

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Heinrich @ July 02 2002,18:54)</td></tr><tr><td id="QUOTE">It does indeed exist as I have the box right here.

http://www.digit-life.com/articles/gaingf2ti/

confused.gif<span id='postcolor'>

This is just a number of a pack. There is no such thing as GF2 Ti 500. Check Nvidia site for the info. You can also ask them if you don't belive me. tounge.gif

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512DDR RAM

Pentium4 2.0 GHZ

120 Gigabytes

GF4

WinXP

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PIII 1 G

256SDRam

Geforce2Mx200

Resistance runs ok, terrian detail set to high, most graphic options on but needed to keep view distance to minimum or everything gets sluggish

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