aduke823 63 Posted July 18, 2014 Hello, I tried making an insignia for a unit, the trouble is when I view the insignia texture in-game it looks like this. It always has that shiny white part around it no matter how I adjust the alpha channel in my texture. I have tried first saving as a DDDS (RGBA DXT5). The insignia is added to the unit via hiddenselection textures in the config. Can anyone help? Thanks, - AD Share this post Link to post Share on other sites
PenguinInATuxedo 18 Posted July 18, 2014 I notice this on most the NATO inf for XML and Insignia but it isn't like this on all units, might be something on BIS's end. Share this post Link to post Share on other sites
x3kj 1247 Posted July 18, 2014 those are imported models... you have to move the faces of the insignia to top level in the p3d to prevent the outline Share this post Link to post Share on other sites
aduke823 63 Posted July 19, 2014 those are imported models... you have to move the faces of the insignia to top level in the p3d to prevent the outline Those aren't imported models Share this post Link to post Share on other sites
Amit 17 Posted July 23, 2014 Can you upload a PNG of the insignia you want to use? I'll see if I get the same issue. Share this post Link to post Share on other sites
R0adki11 3949 Posted July 24, 2014 Those aren't imported models They certainly don't look like standard A3 infantry, they look like cold war style infantry. Share this post Link to post Share on other sites
x3kj 1247 Posted July 24, 2014 ok it could be a reskin of the A3 officer uniform then. test 1: does the problem persist on vanilla uniforms? no? -> contact addon author test 2: does the problem happen with vanilla insignia as well on vanilla uniform? yes? -> report bug on feedback tracker Share this post Link to post Share on other sites