drunkenjawa 11 Posted June 29, 2014 Hey guys I've fixed a mod with that the developer has stopped developing, a pretty important fix. I was just wodnering where to from here? Am I allowed to just release this, or do I need to follow some form of protocol to do so? I've emailed a moderator however received no reply as yet (I'm impatient lol), just wondering who I'd talk to about getting that published for everyone to be able to use, without stepping on anyones toes? Cheers! Share this post Link to post Share on other sites
Kerc Kasha 102 Posted June 29, 2014 The original author, if they don't get back to you idk. Releasing without permission after that point is a grey line that I'm sure a lot will have much to say about Share this post Link to post Share on other sites
drunkenjawa 11 Posted June 29, 2014 The only issue with that is that this particular mod author, while still appearing active in some of the forums, has made it so no one can private message him. I can see why you'd do that considering its popularity, however it's a bit annoying not being able to contact them about this as I'm sure they'd love to know. Share this post Link to post Share on other sites
p1nga 23 Posted June 29, 2014 The only issue with that is that this particular mod author, while still appearing active in some of the forums, has made it so no one can private message him. I can see why you'd do that considering its popularity, however it's a bit annoying not being able to contact them about this as I'm sure they'd love to know. Well maybe you could elaborate a bit more instead of being so secretive and the person in question will see the appropriately named thread, or others with a means of contact may be able to help......but there are a lot of mods out there that fit the description above, narrow it down a bit. Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted June 30, 2014 Drunkenjawa, Aplion stated that his mods are now open source: Exclamation Aplion is out ... (open A2 imports content)Hi guys, as I'm modding since the beggining of ArmA 1 era, I've decided to take a long brake. In fact I'm very disappointed by the way BIS is working on ArmA 3 as, from my point of view, they only seem to be caring about minor bugs fixing, doing almost nothing to improve game's main engine, performance and AI behavior (which are the most serious issues IMHO). Anyway this post doesn't made on purpose to be against BIS but to inform all of you about my current status and who knows at the future if some serious improvements will be done, I'll be back on business. Based on that, I thought that it will be better to freely give to the community all my ArmA 2 imports unbinarized, so anyone wants to be able to continue and improve my so far work on that subject. After all, these models are BIS property. So here you are ... ArmA2 US Helis Unbinarized : http://www.mediafire.com/download/ci...is_UNBINED.rar ArmA2 HMMWVs Unbinarized : http://www.mediafire.com/download/0w...WV_UNBINED.rar ArmA2 UAZs Unbinarized : http://www.mediafire.com/download/px...ed_UNBINED.rar ArmA2 UK vehicles Unbinarized : http://www.mediafire.com/download/p1...ed_UNBINED.rar Note 1 : these files are given "as is" and no further help will be provided by my side. Note 2 : anyone wants to make changes on these files, is free to proceed at will. Aplion Last edited by Aplion; May 31 2014 at 15:47. http://forums.bistudio.com/showthread.php?178484-Aplion-is-out-(open-A2-imports-content)&highlight=Aplion No mod will punish you for discussing if you could release or not a fix for HAFM jets =) Share this post Link to post Share on other sites
drunkenjawa 11 Posted June 30, 2014 hehe, ok sweet, thanks Corporal_Lib, good point :) I'll announce it here now then, can delete this thread if you like Mods :) Share this post Link to post Share on other sites
R0adki11 3949 Posted June 30, 2014 Closing - issue resolved Share this post Link to post Share on other sites