fett_li   15 Posted June 21, 2014 Hey guys! I was sick of only being able to teleport to specific players set prior to mission start. So I created a tool, which allows you to teleport to any player in the mission with advanced options. What does "advanced options" mean? You can now, teleport to any availabe vehicle role in a players vehicle. This screenshot will illustrate that a bit: Click for pic! (154 kB) I think, that explains it all :) How to use this: First, you have to place the W_Teleporter folder in your mission fodler. To use this teleporter you have to place following in the description.ext: #include "W_Teleporter\dialog.hpp" class CfgFunctions { [indent]#include "W_Teleporter\CfgFunctions.hpp"[/indent] }; Notice that you are not able to mention the class CfgFunctions {}; twice in your description.ext! You can turn any object into a teleporter just by calling this little script in the initPlayerLocal.sqf of your mission: [OBJECTNAME] call FETT_fnc_W_addTeleport; Download Have fun with this teleporter! Best regards, [W] Fett_Li ---------- Post added at 23:46 ---------- Previous post was at 23:19 ---------- And there's allready a little update. Share this post Link to post Share on other sites
kremator   1065 Posted June 29, 2014 Very nice Fett_Li ... downloaded and checking it out. Share this post Link to post Share on other sites
Liam_McKendrick   0 Posted June 11, 2021 Link is dead 😔 Share this post Link to post Share on other sites
R0adki11   3949 Posted June 11, 2021 2 hours ago, Liam_McKendrick said: Link is dead 😔  Well the thread is 7 years old. It was created back in 2014, so I am not too surprised the link is dead.  Quote 10) Do not dig up old threads Threads older than 4 months should not be dug up unless something significant is being added. If in doubt as to what is "significant", contact a moderator and they will give you their opinion. As always old threads will remain open or be closed at the moderator's discretion.  1 Share this post Link to post Share on other sites