2fast 11 Posted November 22, 2015 (edited) Nvm. Seems dev branch is crashing whenever radio trigger is involved. Edited November 22, 2015 by 2fast Share this post Link to post Share on other sites
Noraku 0 Posted February 21, 2016 Since the Latest Update, YQ Mod is no longer working. I've tried the -filepatching command; yet am getting nothing. are you able to get it running damaj0r or 2fast? Share this post Link to post Share on other sites
arthur666 10 Posted March 23, 2016 Since the Latest Update, YQ Mod is no longer working. I've tried the -filepatching command; yet am getting nothing. are you able to get it running damaj0r or 2fast? Seems to work fine for me. I clicked the file patching box in the launch menu, enabled the mod by clicking the YQ box in the "esc" screen in-game. Is there a way to have enemies that "you" see highlighted in the same way your teams' targets are reported? Share this post Link to post Share on other sites
xrevengedx 11 Posted May 18, 2016 im getting an error message when i try to activate the menu. Script@YQ_MOD/Data/scriptinit.sqf not found can anyone help me i used to love this mod back when it worked for me! 1 Share this post Link to post Share on other sites
Misha5228 1 Posted June 5, 2016 im getting an error message when i try to activate the menu. Script@YQ_MOD/Data/scriptinit.sqf not found can anyone help me i used to love this mod back when it worked for me! The same problem 1 Share this post Link to post Share on other sites
Quillon 2 Posted July 25, 2016 I barely managed to pull scope/slow-mo feature(also Kill Ticker) for personal use and went ahead and shared it: https://forums.bistudio.com/topic/192940-trying-to-pull-a-feature-from-an-outdated-mod/?p=3069843 Don't know if I'm supposed to share it(now) but since I already did share in the linked thread its only fair to post it here also, I think. Share this post Link to post Share on other sites
2fast 11 Posted August 14, 2016 I barely managed to pull scope/slow-mo feature(also Kill Ticker) for personal use and went ahead and shared it: https://forums.bistudio.com/topic/192940-trying-to-pull-a-feature-from-an-outdated-mod/?p=3069843 Don't know if I'm supposed to share it(now) but since I already did share in the linked thread its only fair to post it here also, I think. No worries. Thanks for letting me know. Trying to fix the new config error since APEX update. What a headache @_@ 1 Share this post Link to post Share on other sites
psrkallez06 7 Posted November 22, 2016 Thanks for this great mod! I was wondering, Is it possible to change the intel (the function that locates enemies) to have it always enable? What i mean is so that i can see all soilders where they are if i get within 200 meters of any? Thanks! Share this post Link to post Share on other sites
TRUNG TIN NGUYEN 1 Posted February 4, 2017 I am getting an error message when I try to activate the menu. Can any one help me with "Script@YQ_MOD/Data/scriptinit.sqf not found" ? Thank you very much!! :)) 1 Share this post Link to post Share on other sites
Mr. Quark 2 Posted May 19, 2017 I'm getting the error too. :( Share this post Link to post Share on other sites
Mr. Quark 2 Posted May 19, 2017 Found out how to fix! Go to launch parameters in steam. And put in "-filepatching" and it will work! @TRUNG TIN NGUYEN Share this post Link to post Share on other sites
Tatanka88Hun 0 Posted August 27, 2017 Can't get this working... :( Running current steam version, 1.74.14xxx I see the button right in place, but when I click on it, I get this error message: "Script @YQ_MOD\data\scriptInit.sqf not found" Although the mentioned file is there. Does someone using this mod right now? Share this post Link to post Share on other sites
tortuosit 486 Posted August 29, 2017 On 27.8.2017 at 5:42 PM, Tatanka88Hun said: Can't get this working... :( Running current steam version, 1.74.14xxx I see the button right in place, but when I click on it, I get this error message: "Script @YQ_MOD\data\scriptInit.sqf not found" Although the mentioned file is there. Does someone using this mod right now? No. But: Launch ArmA with "-filepatching" flag? Share this post Link to post Share on other sites
Isiaah Daniel 0 Posted August 18, 2020 i put the item into the main folder of the game, (where the @ mods go, don't see it anywhere. is it suppose to appear when i pause the game right as i am playing in the action? or on the map possibly? am i missing something? Share this post Link to post Share on other sites
Isiaah Daniel 0 Posted August 19, 2020 @sammael do you have it working? what did you do exactly? Share this post Link to post Share on other sites
Isiaah Daniel 0 Posted September 24, 2020 On 6/5/2014 at 2:48 AM, asuseroako said: I've got a laptop running the game in 1680x1050, 16:10 Wide aspect ratio http://s17.postimg.org/kir8i1r33/arma3_2014_06_05_12_41_49_61.jpg As expected, the button, HUD and minimap are displaced, like this... http://s15.postimg.org/9p2mvoowb/arma3_2014_06_05_12_37_21_04.png The codes below seem to have addressed the issue (at least on my part)... 1) For the file superSoldier.hpp, edit x and y values (as shown in red) class RscDisplayInterrupt: RscStandardDisplay { class Controls { class b_YQ_MOD: RscButton { idc = -1; text = "YQ_MOD"; action = "[] execVM '@YQ_MOD\data\scriptInit.sqf';"; [color="#FF0000"] x = "1 * ( ((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX)"; y = "12 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + safezoneH - ( ((safezoneW / safezoneH) min 1.2) / 1.2))";[/color] w = 5.5 * GUI_GRID_W; h = 1.5 * GUI_GRID_H; }; }; }; and for the HUD and minimap, you'll find these in hud.hpp. Edit x values as shown in red. class t_stat_1: RscText { idc = 1001; sizeEx = 0.03; colorText[] = COLOR_WHITE; style = ST_RIGHT; text = "STAT 1"; //--- ToDo: Localize; [color="#FF0000"]x = 47.5 * GUI_GRID_W + GUI_GRID_X;[/color] y = 3.5 * GUI_GRID_H + GUI_GRID_Y; w = 16 * GUI_GRID_W; h = 0.5 * GUI_GRID_H; }; //add minimap element inside class map : KEGsRscMapControl { idc = 101; [color="#FF0000"]x = 50 * GUI_GRID_W + GUI_GRID_X;[/color] y = 10 * GUI_GRID_H + GUI_GRID_Y; w = 13 * GUI_GRID_W; h = 11 * GUI_GRID_H; Result: http://s24.postimg.org/q9uwxrj45/arma3_2014_06_05_12_49_54_64.png I hope that helps those with same screen resolution as mine. Thanks to 2fast for sharing :) so where in arma 3.config do i check for the resolution (XXXxXXX and the other thing XX:XX)? there were couple of numbers, i did not desire to mess it up. i'd like to copy your resolution settings so that hopefully these settings will make the mod to appear. tried copy and pasting these at the resolution settings i have now (whatever they are) but it didn't work Share this post Link to post Share on other sites
Isiaah Daniel 0 Posted June 21, 2021 after all this time i still cannot figure out how to get it to work. Share this post Link to post Share on other sites
Isiaah Daniel 0 Posted August 9, 2021 On 6/5/2014 at 1:17 AM, foxhound said: New version frontpaged on the Armaholic homepage. The Super Soldier Mode v1.01 ================================================== You are not registered on Armaholic, or at least not that we are aware of. In the future we offer the possibility to authors to maintain their own pages. If you wish to be able to do this as well please register on Armaholic and let me know about it. This is not mandatory at all! Only if you wish to control your own content you are welcome to join, otherwise we will continue to follow your work like we have always done 😉 When you have any questions already feel free to PM or email me! would you help me to make this mod work for me? i have the button on screen but it says that something is missing (even right after downloading it) Share this post Link to post Share on other sites
Isiaah Daniel 0 Posted August 9, 2021 On 5/19/2017 at 3:47 AM, Mr. Quark said: Found out how to fix! Go to launch parameters in steam. And put in "-filepatching" and it will work! @TRUNG TIN NGUYEN if only i had read that a year (give or take) ago, then i wouldn't have had this on the back of my mind everytime arma 3 came to mind (or even call of duty) Share this post Link to post Share on other sites
psrkallez06 7 Posted April 23, 2023 All the links seems to be down, can anyone upload it? Thanks! Share this post Link to post Share on other sites