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Richards.D

International MaxxPro - Deja Vu?

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It's looking great guys I'm super excited for It! Keep up that excellent work!

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Hey everyone:

Quick update since I have not been posting much. Due to work, I am not available for the weeks and am only home during the weekends. The progress atm doesn't need any screenshots, as at this point it is rather complete. I am just working on fixing the suspension so it performs much better and floats a lot less on the DXM. No ETA, whenever it works, I'll let you all know!

Richards

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Glad to hear that adddon is almost complete. We're very looking forward for this. At last mrap without thermal with such a cool old .50. Good luck with fixing. :)

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Richards Up Armored HMMWV and MaxxPro leaves the more realistic and less futuristic arma3 :yay:

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Richards Up Armored HMMWV and MaxxPro leaves the more realistic and less futuristic arma3 :yay:

Don't forget the trucks! But yeah +1

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After testing the MRAPs with the mod pack we use (15th MEU [sOC]).

-AK's have the potential of hitting through the glass and either wounding you / killing you.

-It does take a reasonable amount of fire to orange up the ENG.

-x1 rocket to side, front, rear to destroy on all MRAPs even the Plus model.

-The plus model is hard as balls to turn. Im not sure if that due to the armor, but maybe a tad increase on the turn rate?

-40MM does no damage to plus model. I'm ok with that despite the turn rate on it.

I have yet to test the 40MM on the other models but I can expect damage to either the HULL or WHL's.

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