1para{god-father} 105 Posted March 25, 2014 Has anyone had any success on importing objects without TB crashing ? I am using this as a test in a text file and it crashes every time "hbarrier_big_f";7279.6626;9242.4844;-2.3126602e-005;3.5005231; "hbarrier_big_f";7262.9595;9243.5811;-1.335144e-005;9.1990585; "hbarrier_big_f";7271.3242;9242.7861;0.0001090765;3.5005231; Share this post Link to post Share on other sites
jakerod 254 Posted March 26, 2014 Good chance those e-005 are causing it. Not entirely sure though I guess. I have never had an e in my import files and I feel like it normally just gives an error when it reaches something it cant read. Also A3 objects aren't working yet so that could be another culprit. Share this post Link to post Share on other sites
1para{god-father} 105 Posted March 26, 2014 ahh thanks i did not know A3 objects were not working - lets hope for an update soon :) Share this post Link to post Share on other sites
LODU 19 Posted March 28, 2014 With other objects, created from scratch, you can create templates, libraries and set all on the map. http://imgur.com/E4ZCnrc Share this post Link to post Share on other sites
1para{god-father} 105 Posted March 28, 2014 Cool that looks like brg_Africa :) or is that your own ? I like the dead tree ! Share this post Link to post Share on other sites
1para{god-father} 105 Posted March 28, 2014 Have a another Bug i think ? I am importing a lot of trees (brg_africa) from worldtools they import fine but in bulldozer you cannot see them however if i select 1 and move it slightly i can then see it - anyone else having that issue >? This is a pain if i import a few thousand trees ! (you can highlight them all but then i have to move the slightly which takes ages!) Share this post Link to post Share on other sites
LODU 19 Posted March 28, 2014 For now, I'm moving in buldozer having previously arranged at least one object (a tree in my case) and press the F2 key on the keyboard to be able to move in buldozer and mouse wheel to go forward, decline, but it is true that the flow does not resemble that of visitor3 and in the other hand I do can not be done the right manipulations, or I do not have found the boards? By cons, to copy paste it into the terrain editor builder, it does not seem to have any problems. All this is still very empirical and experimentation associated with developers fix should logically allow us to see more clearly.:) PS :Plants are mine. Share this post Link to post Share on other sites
1para{god-father} 105 Posted March 29, 2014 is there a way to higher /lower objects in bulldozer ? Share this post Link to post Share on other sites
LODU 19 Posted March 30, 2014 (edited) There seems to be the possibility of reducing or increasing the individual objects, but no function to do this on a multiple selection of objects ... or so I have not found. From a general point of view, it seems that the devs have bridled up possibilities and in the end we are left with a much less friendly than 3 visitor tool. I hope I'm wrong, or that in the future the most powerful tool terrainbuilder either, but I like a doubt. I think I'll go back 3 visitor (or cryengine), waiting for the new, or not. Edited March 30, 2014 by LODU Share this post Link to post Share on other sites
1para{god-father} 105 Posted March 31, 2014 how are you reducing or increasing the individual objects in Bulldozer as i cannot seem to get that bit to work ? Share this post Link to post Share on other sites
dead kennedy 124 Posted April 2, 2014 It seems i have similar problem - http://ss.ssmaker.ru/e1a93e8e.jpg Looks like the crash occurs while loading objects from A3 (left-bottom line on screenshot). The A3 folder was created by Arma3P, and loading the same project in Visitor 3 does not cause any problems. Share this post Link to post Share on other sites