BeastlyFX 10 Posted March 19, 2014 Hey there modders! I'm looking for a way to be able to place larger buildings and houses in using the editor. For example: https://community.bistudio.com/wiki/File:Arma3_CfgVehicles_Land_FuelStation_Build_F.jpg I'd like to be able to place that in, but I cannot find it under "Empty". Let me know if someone can guide me in the right direction. Share this post Link to post Share on other sites
das attorney 858 Posted March 19, 2014 Put this in your debug console: spawnedHouse = createVehicle ["Land_FuelStation_Build_F", position player, [], 0, "can_collide"]; You might want to make yourself invincible while spawning 30 tonne objects onto your position though! ;) Share this post Link to post Share on other sites
BeastlyFX 10 Posted March 23, 2014 Is there any other way to place these object directly without having to go around it? Share this post Link to post Share on other sites
alky_lee 279 Posted March 24, 2014 Place a "helipad (invisible)" /// found under Objects (Signs)/// Give it a name that makes sense to you. //object INIT of the Helipad: object= "Land_Airport_Tower_F" createVehicle position this; deleteVehicle this; object setVectorup [0,0,1]; //sets the building vertical object setDir 180; //sets the direction the building faces Share this post Link to post Share on other sites
spookygnu 563 Posted March 25, 2014 You could use HTUNE's objects and manually place them on the map even giving the direction you want, just means you would have to preview every now and then to see if it is in the correct place and facing the right direction. http://www.armaholic.com/page.php?id=20427 that is unless you are actually wanting to spawn them in?? Using this code that alky_lee mentioned is perfect aswell, I use it for pretty much everything I want to place so that it aligns horizontally and doesn't look naff when in game. object setVectorup [0,0,1]; //sets the building vertical Share this post Link to post Share on other sites
duzda 10 Posted March 25, 2014 Check this and run http://forums.bistudio.com/showthread.php?160709-GID-Object-Positioning-System this and add custom objects in it like @ZGM, and http://forums.bistudio.com/showthread.php?151393-ARP2-Objects-Pack . Share this post Link to post Share on other sites