sonsalt6 105 Posted May 25, 2014 New update v1.0.6.1 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
Rav_Raven 8 Posted May 25, 2014 (edited) @Sonsalt6 Congratulations on being alert, but this fix is still not well tested. May need tweaking. Hopefully everything works fine. :rolleyes: Edit: Apparently works well in dedicated. Edited May 26, 2014 by RAV_RAVEN Share this post Link to post Share on other sites
Rav_Raven 8 Posted May 26, 2014 Hot Fix #1 (v1.06) in first post!. Changelog: v1.06.1 (Hotfix #1) -Fixed bottleneck stage initialization process of background in main menu of ArmA 3. Enjoy!. Share this post Link to post Share on other sites
sonsalt6 105 Posted May 26, 2014 Glad to hear that everything is ok, will keep monitoring your thread in case something comes up :) Share this post Link to post Share on other sites
Guest Posted May 26, 2014 Thank you for sending us the updated version and for keeping us up to date :cool: Update frontpaged on the Armaholic homepage. LIFTER for Arma 3 v1.06.1Community Base addons A3 ================================================ We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
ice_age0815 37 Posted May 26, 2014 thank you for the fix Share this post Link to post Share on other sites
hades198 10 Posted May 26, 2014 plays wonderfully and the bottleneck fix is great for everyone without super computers (me) Share this post Link to post Share on other sites
macchky 30 Posted May 26, 2014 (edited) And it also occurs to new CBA RC1 ! Multiplayer -> New -> SETUP SERVER Host:Internet (but Lan is OK)-> Press OK then Arma freezes. Lifter v1.0.5, CBA v1.0.0.5 +@cpm -> Good Lifter v1.0.5, CBA v1.0.1.0 RC1 +@cpm -> Freeze Lifter v1.0.6.1, CBA v1.0.0.5 +@cpm -> Freeze Lifter v1.0.6.1, CBA v1.0.1.0 RC1 +@cpm -> Freeze Here is my mod list. - 'tss_nametag' - 'asdg_jr' - 'cba_a3' - 'fa18_a3' - 'mas_usa_devg' - 'nato_russian_sf_weapons' - 'nimitz' - 'outlw_magrepack' - 'sthud_a3' - 'task_force_radio' - 'vts_weaponresting' - 'african_conflict' - 'alive' - 'lkr_ammo' - 'african_conflict' - 'caf_ag' - 'nato_russian_sf_weapons' - 'vts_sticky' - 'C17A3' - 'pomi_pmc' - 'ebu_c130' - 'dr_irregulars' - 'hiddenidentitypack' - 'fsf_sacventral' - 'asr_ai3' - 'fq_mapdraw' - 'koplic' - 'mcc_sandbox_a3' - 'rq-11_raven_ab_a3' - rds_tank' - 'rds_tank_agreessors' - 'cjtf101editor' - 'cpm' - 'kio_balaclava' - 'cjtf_irnohelma3' - 'slts_cg' - 'aiss' - 'rh_m4_a3' - 'unlocked_uniforms' - 'euss' - 'karma_modules' - 'arp2' - 'realarmor' - 'rwco' - 'hafm_helis' - 'hafm_hmmwv_a3' - 'ivory_f15c' - 'DAM' - 'kyo_mh47e_a3' - 'sud_russians' - 'rav_lifter_a3' Edited May 28, 2014 by macchky Share this post Link to post Share on other sites
The Hebrew Hammer 10 Posted May 26, 2014 Well you run a metric assload of mods... try disabling them? Share this post Link to post Share on other sites
Rav_Raven 8 Posted May 27, 2014 There's a new @CBA mmmm.... I'll check it. Can anyone confirm? ---------- Post added at 02:16 ---------- Previous post was at 01:53 ---------- @macchky Update @CBA and reproduced their indications. There were no problems in hosted server or dedicated server. Hopefully someone more input data to be sure. Anyway, try disabling mods to clear doubts about incompatibilities ... Share this post Link to post Share on other sites
Need-To-Know 11 Posted May 27, 2014 I have the new CBA and the newest Lifter - In single player on a mission I created there is no lag. :) Share this post Link to post Share on other sites
Rav_Raven 8 Posted May 27, 2014 Thanks Needer. :cool: Someone to provide data on a game with several people in dedicated server? Share this post Link to post Share on other sites
Sarallon 10 Posted May 27, 2014 Hi, i have search this thread but found no answer. So if i have missed something then just tell me please. I got the following issue : I'm piloting a ghosthawk (or any other heli) with ai on the guns/co-pilot and a mix of ai (under my command) / other players (without ai) in cargo. Now i'm hovering a few meters above ground. The players are fast-roping out of the heli. The AI in cargo are fast-roping out. As far as everything is working fine. But now the gunners and the co-pilot are taking a standing position (within the heli) and as soon as i have landed, they jump out of the heli. Any idea how to solve this ? Share this post Link to post Share on other sites
macchky 30 Posted May 27, 2014 After my research Curator Presets Mod - @cpm was the cause. This Mod is scripts set for ZEUS mode, so some scripts of this cause confliction or else. Share this post Link to post Share on other sites
thx1137 10 Posted May 27, 2014 Is it normal to have a one minute or so freeze at the start of the mission? I thought the hotfix might have been for that but it hasn't made much if any difference to me. Stable A3 in SP mode. Share this post Link to post Share on other sites
Rav_Raven 8 Posted May 27, 2014 @Sarallon That has never happened before. Let me try to repeat it ... @thx1137 It should not happen with the v1.06 fix. Have you updated?. @macchky Curator Mod Presets have downloaded but have not installed it yet. Set it up and see what happens ... Someone who can confirm? Share this post Link to post Share on other sites
paco_schumi 10 Posted May 27, 2014 I have updated and still got frozen at mp mission start with only one player at least Share this post Link to post Share on other sites
kilo1-1 1 Posted May 27, 2014 I can confirm that with the latest CBA patch with @rav_lifter activated, my server crashes/freezes when they are both enabled. This is with the latest @CBA version 1.0.1.0 and the latest @rav_lifter 1.0.6.1 patch. Right now on my server, both @CBA and @rav_lifter are the only things activated and the server keeps crashing and restarting, crashing and restarting. Server logs show nothing though. Share this post Link to post Share on other sites
Rav_Raven 8 Posted May 27, 2014 Thanks Kilo1-1. Now I need to know is ... which made the new version of CBA to affect LIFTER ... :butbut: For now, we will use the previous version of CBA (until I see how to fix it, or CBA take out a fix to CBA) :rolleyes: ---------- Post added at 20:38 ---------- Previous post was at 20:03 ---------- Actually I'm confused. I did a mission in dedicated server and I have no lag or freeze. :j: server: Type: Public Branch: Stable Version: 1.18.124200 Command line: -maxmem=8192 -CPUCount=8 -high -mod=@CBA_A3;@RAV_LIFTER_A3; Client: Command line: -maxmem=8192 -CPUCount=8 -high -nosplash -noBenchmark -world=empty -mod=@CBA_A3;@RAV_LIFTER_A3; Anyway, I'll keep investigating ... Share this post Link to post Share on other sites
kilo1-1 1 Posted May 27, 2014 Raven, I accidentally had ALiVE and Task Force Radio activated too when I was debugging. Here are my final results. Server mods activated: @CBA 1.0.1.0 + @task_force_radio + @alive + @lifter = Crash @CBA 1.0.1.0 + @task_force_radio + @lifter = Crash @CBA 1.0.1.0 + @alive + @lifter = Server started up but hangs on 'Setting' status on default BIS COOP mission, server needs to be restarted @CBA 1.0.1.0 + @lifter = Server started up but hangs on 'Setting' status on default BIS COOP mission, server needs to be restarted @CBA 1.0.0.5 + @lifter + ANY OTHER MOD VARIANT = No issues whatsoever Share this post Link to post Share on other sites
Rav_Raven 8 Posted May 27, 2014 (edited) I can not reproduce the problems. What I have noticed is that I download the latest upgrade of CBA (should be 1.0.1.0) but the list of enabled addons in ArmA 3 shows as v1.06.140320 and the CONFIG.FP of CBA (within the .Pbo) shows as v1.0.6.212. :mad: Anyway, everything works fine for me. EDIT: @All I need to try this version "preliminary." Download Fix #2 This version has an delayed start, plus a random increment to lighten the load and a search method and filter modules running it is less invasive. While I have not experienced problems with the previous version, I noticed this the most agile. If you can test it in SP, hosted server and dedicated server and spend the feedback will be appreciated. Edited May 28, 2014 by RAV_RAVEN Share this post Link to post Share on other sites
sonsalt6 105 Posted May 28, 2014 New update v1.0.6.2 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
thx1137 10 Posted May 28, 2014 Thanks RAV_RAVEN, I have just downloaded the new version VIA PwS. I am playing one of my SP missions. The initial startup was normal. About six seconds later the entire screen froze for a close to 5 seconds. I ran it a second type by hitting "Restart". It took nine seconds before the pause. The pause lasted for around 4 seconds. I did several other runs and it varied but these numbers were indicative. My mission has the following assets: 1 x MH 47E 1 x RAH 66 8 x BLUFOR troops - ADF UNCUT 1 x ZSU 39 6 x T100 tanks 24 x CSAT OPFOR 1 x trigger to detect all OPFOR dead. During testing I was jogging towards the MH 47E but did not other task. IE: I didn't try to get in or start her up. Oh. Specs: I have an I7 clocked at 4.4ghz with an GTX 780 video card. 16GB RAM and 480GB SSD. Share this post Link to post Share on other sites
thx1137 10 Posted May 28, 2014 @thx1137 It should not happen with the v1.06 fix. Have you updated? Yes. Using PwS. Patch 2s behaviour us different. It used to freeze as soon as the mission finished loading instead of waiting 6 seconds or so. Share this post Link to post Share on other sites
Rav_Raven 8 Posted May 29, 2014 (edited) Well ... After much coffee and almost no eyelashes, came a new fix. :rolleyes: LIFTER fix #3 v1.06 The next step would be to program in binary code. (haha) Do not forget to give me feedback. Edited May 29, 2014 by RAV_RAVEN Share this post Link to post Share on other sites