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fusion13

All players spawn as birds

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Hello, I am running a server with TADST and mission is a custom Island Life mission, NO MATTER WHAT mission i put it spawns as birds..

Mods running :

-@TCG

Server Parameters :

-port=2302 "-config=C:\Program Files (x86)\Steam\SteamApps\common\Arma 2 Operation Arrowhead\TADST\default\TADST_config.cfg" "-cfg=C:\Program Files (x86)\Steam\SteamApps\common\Arma 2 Operation Arrowhead\TADST\default\TADST_basic.cfg" "-profiles=C:\Program Files (x86)\Steam\SteamApps\common\Arma 2 Operation Arrowhead\TADST\default" -name=default "-mod=@TCG;BEsetup"

server.cfg

// Config file generated 2/2/2014 3:39 AM with TADST.

steamPort = 8766;
steamQueryPort = 27016;

hostName = "Arma Network Testing";
password = "123";
passwordAdmin = "";
reportingIP = "armedass.master.gamespy.com";
logFile = "";

motd[] = {
};
motdInterval = 3;

maxPlayers = 10;
kickduplicate = 0;
verifySignatures = 0;
requiredSecureId = 0;

voteMissionPlayers = 3;
voteThreshold = 0.33;

disableVoN = 0;
vonCodecQuality = 10;
persistent = 0;
timeStampFormat = "none";
BattlEye = 0;

doubleIdDetected = "";
onUserConnected = "";
onUserDisconnected = "";
onHackedData = "";
onDifferentData = "";
onUnsignedData = "";
regularCheck = "";

class Missions
{
class Mission_1
{
	template = "armalife.cmr_cicada";
	difficulty = "regular";
};


};

Please help it happens every mission!

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Hello,

All the info you provided has to do with the server itself, do you have a description.ext in the mission folder?

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In your target line you have -mod=@TCG;BEsetup

remove the BEsetup, and try without the mod.

BEsetup is the setup for battleye you dont need that, BE should run automatically.

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^ What Gunter said also you can add to your startup line:

BEpath = full\path\to\Expansion\Batteye

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