LuzifR 20 Posted December 18, 2013 (edited) Title Escape Chernarus ACE (@)Author LuzifR (Original by Engima of Ostgota Ops)Island Chernarus/Chernarus WinterShort description This is a ACE/ACRE rework of the Mission "Escape Chernarus"!Version 0.11Required Addons Advanced Combat Environment 2 OA - Core Advanced Combat Environment 2 OA - Extra Community Base AddonsOptional Addons TF86 Seals (Optional) Chernarus Winter (Optional)Recommended Addons ASR AI Addons A.C.R.E - Advanced Combat Radio EnvironmentDownloadArmaholicTOB-PublicArmA2BaseInstallation Extract the .pbo file(s) to your ArmA2 Operation Arrowhead\MPMissions folder.Included files cz75_co08_escapecherna_vXXace.chernarus.pbo cz75_co08_escapecherna_vXXace86.chernarus.pbo (with TF86 Seals) cz75_co08_escapecherna_vxxace.chernarus_winter.pbo (for Chernarus Winter)Change log v0.11: Chernarus Winter Version added Pntro changed Parameter changed v0.10: Ammodepot loot changed Parameter changed Anticheat addedFeatures ACE Wounds No revive ACRE optional Units have random medicstuff Some soldiers have backpacks The radio is very rare (because of ACRE) Crates with random medicstuff Guard isn't shooting on unarmed soldiers Parameter: SearchchopperMedia Forums TopicBI ForumsCredits & Thanks Originalmission made by Original by Engima of Ostgota Ops CBA by CBA Team ACE by A.C.E Development Team ACRE by ACRE Team TF86 Navy SEALs by ardvarkdb Tested by: G1uus, M.Blackwell, Gisi, RunForrest, Spiderman, Andi, Stalker and LuzifR TS3-, FTP- and ARMA-Server by The Oldboys Edited February 14, 2016 by LuzifR Share this post Link to post Share on other sites
LuzifR 20 Posted January 1, 2014 Update v0.10: Ammodepot loot changed Parameter changed Anticheat added Share this post Link to post Share on other sites
laserhel50 12 Posted January 31, 2014 Hate to bump this too much, but are you planning on expanding upon this mission? I really love the guerilla-type missions.. Of which there aren't a lot. And this is by far my favorite. Share this post Link to post Share on other sites
semiconductor 309 Posted April 26, 2014 Thank you, this is really great work! :D Just finished another attempt to complete it with my friends and I still can't believe how much more diverse and funnier Escape Chernarus is with full ACE support. A small question - for some reason gunners in armored vehicles never try to attack players with main cannon and rarely use their coaxial guns (commanders is ok though). Is such behaviour implemented intentionally to make mission reasonably hard or it's something on our side? If it's an expected behaviour, is there any way to disable this limitation to see if we're able to complete this mission with enemy armor being fully operational? :) Share this post Link to post Share on other sites
LuzifR 20 Posted April 4, 2015 (edited) Update v0.11: Chernarus Winter Version added Intro changed Parameter changed Edited April 4, 2015 by survivorluz Share this post Link to post Share on other sites
SavageCDN 231 Posted April 16, 2015 Thanks for keeping this updated!! Share this post Link to post Share on other sites
domokun 515 Posted April 17, 2015 Hi survivorluz: thanks for your continued efforts. BWT is there any way to make the ACE requirements and Revive optional? Share this post Link to post Share on other sites