JJonth Cheeky Monkey 1 Posted September 1, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (cam0flage @ Sep. 01 2002,12:37)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">I think because OFP doesn't support wire-guiding type aiming, it is given a lock capability to simulate it.<span id='postcolor'> Ok, but is there some kind of wire guidance thing in OFP, because when you move the targeting crosshair in DKM's TOW the missile follows, just like in real TOW? This happens without locking the target.<span id='postcolor'> It does that with the Carl and the AT4 too Share this post Link to post Share on other sites
quakergamer 0 Posted September 1, 2002 ok its morning here anyway> 1-I have fixed the gunner bug and you just have to redownlaod them if you still CANT get in as gunner. 2-Ill texture the TOW like that.http://www.fas.org/man/dod-101/sys/land/tow_05.jpg . It will be black. And yes I willl add an optic view(real one). 3-I was wondering if you guyz wantred a chinook with MK19 ? 4-I can make the missile maneuvrable (if i use shootmissile). Ive managed to do this on my MLRS but it can be very sucky with long range targets.. Just tell me how yopu would preffer I may give it a try to my TOW> Any more comments ? Share this post Link to post Share on other sites
Eviscerator 0 Posted September 1, 2002 it wont work if you use shotmissile, shotmissile(and something else) cant be used on cars Share this post Link to post Share on other sites
Major Fubar 0 Posted September 1, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (quakergamer @ Sep. 01 2002,15:22)</td></tr><tr><td id="QUOTE">3-I was wondering if you guyz wantred a chinook with MK19 ?<span id='postcolor'> That would be cool...do these exist IRL? Share this post Link to post Share on other sites
WeeGee 0 Posted September 1, 2002 Quakergamer, I've been experiencing the no gunner position bug too. I've tried redownloading it about 4 times now (after wiping all traces of the addon from my hard disk). I'm still getting the same problem. Was there another location to download them? Share this post Link to post Share on other sites
quakergamer 0 Posted September 1, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (WeeGee @ Sep. 01 2002,16:03)</td></tr><tr><td id="QUOTE">Quakergamer, I've been experiencing the no gunner position bug too. Â I've tried redownloading it about 4 times now (after wiping all traces of the addon from my hard disk). Â I'm still getting the same problem. Â Was there another location to download them?<span id='postcolor'> If u are using 1.75 try puttign th addon in c:/ofp/addons and not i n c:/ofp/res/add-ons And the location is http://www.roughnecks.org/desertmod/qkg_humr175.ZIP http://www.roughnecks.org/desertmod/qkg_humr146.ZIP It should work. 2 peoples got it fixed when they redownloaded it so I dont knwo why And yes a chinook with mk19 exist in real life Share this post Link to post Share on other sites
USMC Sniper 0 Posted September 1, 2002 How about a humvee with a mk19? Share this post Link to post Share on other sites
Intruder 0 Posted September 1, 2002 Hey this is pretty cool. If your a passenger (driver is commander), and you come across some enemy units, the commander tells you to get out and attack, while they drive around providing covering fire All I gave them was a seek and destroy WP Share this post Link to post Share on other sites
quakergamer 0 Posted September 1, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (USMC Sniper @ Sep. 01 2002,16:54)</td></tr><tr><td id="QUOTE">How about a humvee with a mk19? Â <span id='postcolor'> it would be posssible but it would work like my tow Share this post Link to post Share on other sites
Sadico 1 Posted September 1, 2002 I've just redownloaded the 1.46 version. I can't get as gunner in the m2 and m60 versions. The tow version makes ofp crash. Share this post Link to post Share on other sites
quakergamer 0 Posted September 1, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Sadico @ Sep. 01 2002,17:28)</td></tr><tr><td id="QUOTE">I've just redownloaded the 1.46 version. I can't get as gunner in the m2 and m60 versions. The tow version makes ofp crash. Â <span id='postcolor'> ok ill try to fix this then Also Dont uget any error message or something. Im wondering why TOW makes Ofp crash :/ . And the gunner bug is fixed for most of the peoples. It might be an editor bug( iknow i had it) . Try to make a demo mission save it as pbo and try it by click in in single player missions. Might fix ur bug Share this post Link to post Share on other sites
RED 0 Posted September 1, 2002 Good work quakergamer. RED Share this post Link to post Share on other sites
Sadico 1 Posted September 1, 2002 I don't get any message with the tow. I put it in the mission editor, click preview and ofp crashes to desktop. Share this post Link to post Share on other sites
WeeGee 0 Posted September 1, 2002 Hmmmm, still can't get in as gunner. Even tried making a demo mission. You think that it might be conflicting with another addon perhaps? Could you give me the filedate for the fixed copy of it? Mine is 8/31/02 and its been like that since I first downloaded it when I woke up this morning. (Which was before you posted that you had fixed it) Share this post Link to post Share on other sites
quakergamer 0 Posted September 1, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (WeeGee @ Sep. 01 2002,18:09)</td></tr><tr><td id="QUOTE">Hmmmm, still can't get in as gunner. Â Even tried making a demo mission. Â You think that it might be conflicting with another addon perhaps? Could you give me the filedate for the fixed copy of it? Â Mine is 8/31/02 and its been like that since I first downloaded it when I woke up this morning. (Which was before you posted that you had fixed it)<span id='postcolor'> Yea nothing is anormal. I dont know, il ltry to make a demo mission Share this post Link to post Share on other sites
Jester983 0 Posted September 1, 2002 Well after redownloading it, it finally works. Excellent work quaker. One thing though. Would it be possible to put in some glass? Like a windshield and windows? Because without those bullet proof windows those Hummers arent going to last long. Share this post Link to post Share on other sites
edc 0 Posted September 1, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Well after redownloading it, it finally works. Excellent work quaker. One thing though. Would it be possible to put in some glass? Like a windshield and windows? Because without those bullet proof windows those Hummers arent going to last long. <span id='postcolor'> Does it bounce? Share this post Link to post Share on other sites
Jester983 0 Posted September 1, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (edc @ Sep. 01 2002,21:29)</td></tr><tr><td id="QUOTE">Does it bounce?<span id='postcolor'> Umm no. Not really. Im just saying there should be bullet proof glass like the BIS Hummer. Cause these hummers wont last long in a BHD scernaio. Share this post Link to post Share on other sites
quakergamer 0 Posted September 1, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Jester983 @ Sep. 01 2002,22:09)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (edc @ Sep. 01 2002,21:29)</td></tr><tr><td id="QUOTE">Does it bounce?<span id='postcolor'> Umm no. Not really. Im just saying there should be bullet proof glass like the BIS Hummer. Cause these hummers wont last long in a BHD scernaio.<span id='postcolor'> Yes glass will be added. Its still pertty hard to kill the driver Share this post Link to post Share on other sites
Scorpio 0 Posted September 1, 2002 i seem to be having a problem.....The TOW launcher has no textures, and I cant get into the vehicle as a gunner. Share this post Link to post Share on other sites
quakergamer 0 Posted September 1, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Scorpio @ Sep. 01 2002,22:25)</td></tr><tr><td id="QUOTE">i seem to be having a problem.....The TOW launcher has no textures, and I cant get into the vehicle as a gunner.<span id='postcolor'> About the TOW it was marked in the readme and I still dotn know why some peoples cant get in as gunner. Loo kurself in oxy everything is good there. Its pretty strange. Anyway I odnt know why ?? *EDIT* Where did you download it ? Cuz ive updated it yesterday night on roughnecks server *EDIT* Share this post Link to post Share on other sites
Jester983 0 Posted September 2, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (quakergamer @ Sep. 01 2002,22:10)</td></tr><tr><td id="QUOTE">Yes glass will be added. Its still pertty hard to kill the driver <span id='postcolor'> Okay kool. IMO its really easy to kill the driver if hes up against a MG. PS: When can we expect the next pack out? End of september? or do you have a ETA on it? Share this post Link to post Share on other sites
xmurderx 0 Posted September 2, 2002 this is a really nice addon, my only complain is that they are really bouncy, everything else is nice. Share this post Link to post Share on other sites
quakergamer 0 Posted September 2, 2002 Ok guyz I got an update that will come out today: 1- Bouncing bug FIXED 2- The hummer (original one) had .50 cal Browning(look urself). Its fixed 3- Gunner bug fixed (well at least I hope so ). 4-NO textures on TOW FIXED 5-Added new textures on 1st camo (Desert) with scratches and mud . THe next pack will be out , dont now when. But before the second pack ill put up to download the nice MLRS(its so nice how ai is getting me at 10 km at the other part of nogova ) The second pack will have the forest camo hummers and: Mk19 version and the M1097, with more troop supports for a better assault . And also the humemrs will have windows with glass . seey a, and check out this when its out(Today in 1-2 hours)!! Share this post Link to post Share on other sites
quakergamer 0 Posted September 2, 2002 =================================== VERSION 1.1 AVAIBLE =================================== -Bouncing bug fixed -Gunner bug fixed -In 1.46 when u choose TOW OFP Crashed FIXED -Fixed original hummer that had .50 cal mgun bug -TOW now have textures ==================================== And if you want to download it: http://www.roughnecks.org/desertmod/qkg_humr175.ZIP for 1.75 and http://www.roughnecks.org/desertmod/qkg_humr146.ZIP for 1.46 Share this post Link to post Share on other sites