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PolyG

Czech Republic Addon

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You should really just make it a combat shirt with the moisture-wicking part being just a solid color. Just layering the camo over everything is kinda lazy.

plus Czechs dont have a single colored part on the uniforms

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plus Czechs dont have a single colored part on the uniforms

But you're having them wear combat shirts. Your guys' addon. But just letting you know that the Army Combat Shirt (the real uniform that AAF one is based on) has a solid colored part, and if the Czech Republic were to adopt a uniform such as this, I can guarantee you that it'd be a solid color. And it wouldn't look bad at all. Just remember that this uniform isn't the current Czech uniform, and no amount of retexturing will make it look like their current uniform. Just my 2 cents. Also, where'd you find a vz. 95 camo pattern? Was gonna try to see how the uniform looked with a solid color but couldn't find the camo pattern.

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But you're having them wear combat shirts. Your guys' addon. But just letting you know that the Army Combat Shirt (the real uniform that AAF one is based on) has a solid colored part, and if the Czech Republic were to adopt a uniform such as this, I can guarantee you that it'd be a solid color. And it wouldn't look bad at all. Just remember that this uniform isn't the current Czech uniform, and no amount of retexturing will make it look like their current uniform. Just my 2 cents. Also, where'd you find a vz. 95 camo pattern? Was gonna try to see how the uniform looked with a solid color but couldn't find the camo pattern.

the desert camo i hand made, and yes i am aware it is not their current uniform but it has the closest patch layout, we do not have a modeler to make the actual one, a new screen with an updated Vz.95 Desert will be posted either today or sometime this weekend. Also this is the first mod i've taken part in anyway other than giving replacement config advice for Kju.'s AllinArmA. also this is a WIP so maybe we'll take your advice on a later time, but right now we need to finish the basics. also its not like your going to be running around with no vest on....are you?

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Here are some update screens involving each of the following

1. Weapons (CZ 805 Bren, SA-58v, M60E4, MK48)

2. Patches (note not on the realistic setup due to game not having the uniform for the ACR without making one from scratch)

Patches include: 2x Czech Flags, 1x Czech Task Force ISAF patch, 1x Czech Republic Patch

3. Camouflages (Redone Vz.95 Woodland and Desert.)

4. Vehicles: Pandur II Desert and Woodland (no changes since last)

#1) the Bushy of the Czech republic.

2013-12-13_00006_zps36757742.jpg

#2) The campfire song is needed.

2013-12-13_00007_zps5037f638.jpg

#3) That moment when your team sees a lost terrorist while shopping

2013-12-13_00003_zpsb241aaa0.jpg

#4) these jimmy rustlers

2013-12-13_00004_zps411609ed.jpg

#5) Dem Patches Plz

2013-12-13_00008_zpsdef678d0.jpg

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NOTICE

Next update showcase will include:

Possible Mod Trailer Featuring me and Atin.

A fix to the desert cam.

possibly staged on arma 2 maps if Alduric gets them released.

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Incoming week is release week probably :) Still waiting for response from Fabio about new lightning configs. I have source of working Mi-24 if you still want it.

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Incoming week is release week probably :) Still waiting for response from Fabio about new lightning configs. I have source of working Mi-24 if you still want it.

Atin probably will need it, the current one is using all Mi-48 kajmans configs, so the loadout is not really good (mi-48 SUCCKKSSS) and its rotors dont spool up all the way,

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Incoming week is release week probably :) Still waiting for response from Fabio about new lightning configs. I have source of working Mi-24 if you still want it.

I would love the source.

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New screens coming most likely today, including

-New helmets (Ported)

-Weapons with Sights pre-set in

-601. Skss patches

-New marksman unit with SVD Druganov

-New Medic Patches

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New Screens (With a little shoutout to Alduric and Alexvestin, because Aldurics A3MP, and AlexVestins AvIndus units, also my CDF project with massis weapons)

1.Vehicles (Pandur IIs, Mi-35)

2013-12-28_00016_zps64cccb67.jpg

2.Czech Team at camp Kinno in Clafghan

2013-12-28_00001_zps855febe5.jpg

3.Patches from left to right (Medic, ISAF, Skss Des with Low vis flag, Skss Wood with low vis flag)

2013-12-28_00015_zpsbe59251b.jpg

4.Woodland units with CDF in barnhouse

2013-12-28_00011_zpsaa4b2840.jpg

5.Woodland Fireteam AT in Chernarus

2013-12-28_00007_zpscaa03040.jpg

6.When someone intervenes on a Czech-US conversation in clafghan

2013-12-28_00004_zpsa5a2e035.jpg

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New Helmets & Rucks'

FD0308105EECEBF4ACD536B0919621935DEB3925

EDAA9A6288F2A707E776B2D82A40FF3DB6E155D5

9F63D921C61068A849DEE12CE11BBE73D0605F9C

29900C58F96CB0E7D1484AC37216FD07DF0C4C91

WIP: L-39za

**Need help with ALL forms of vehicles; PM if you can help

40735F5600F9FA6449B3D4EFF82BBF8432A6DA40

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Dude, why are you using the l-39za when you have the l-159 alma in-game which is the same model, uv and all, as the l-39 in operation arrowhead AND the L-159 in the ACR DLC? Just use the BIS vanilla one. I could even get you a config together with the texture from ACR. I'd also suggest giving the Czech forces the standard NATO faces. Not sure about minorities in the ACR but maybe there's a way to exclude the black faces if there aren't.

With the ported backpacks, looks like something's weird with the shadows. Backpack in one of the screens in the previous post looks like it has texture issues.

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Dude, why are you using the l-39za when you have the l-159 alma in-game which is the same model, uv and all, as the l-39 in operation arrowhead AND the L-159 in the ACR DLC? Just use the BIS vanilla one. I could even get you a config together with the texture from ACR. I'd also suggest giving the Czech forces the standard NATO faces. Not sure about minorities in the ACR but maybe there's a way to exclude the black faces if there aren't.

With the ported backpacks, looks like something's weird with the shadows. Backpack in one of the screens in the previous post looks like it has texture issues.

the L-39 he has is a 2-seater like the real one, also the backpacks he just needs to move the shadow model around. we already have the Single seat CAS and AA types (look in the video i posted a couple back)

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the L-39 he has is a 2-seater like the real one, also the backpacks he just needs to move the shadow model around. we already have the Single seat CAS and AA types (look in the video i posted a couple back)

ohhh, ok.

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a public alpha may come within a few days

as far as i know it will include:

Woodland standard infantry

Desert standard infantry

Pandur II Desert and Woodland versions.

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Mod was put off because of the N-B USMC project, still in the works i will confirm. however it may be some time before release

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Well as a dev i am liking to say that we will start up on this again after next USMC update (may be soon) in which we will be adding to this mod texture fixes, groups and then release the first version

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There are Units without vests in the sample models, from the CZ addon if I recall correctly. Wouldn't it make sense to use those, rather than yet another reskin of the AAF Uniform?

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There are Units without vests in the sample models, from the CZ addon if I recall correctly. Wouldn't it make sense to use those, rather than yet another reskin of the AAF Uniform?

well thats something i'd have to get with Atin about, but AFAIK AAF is what it is for now

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Some textures just got updated, i or atin will post updates once we get them in game, and also that an alpha will be after groups have been added

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Yay! Happy to see you guys didn´t abandoned this mod, AiA would have a good use of this CZ units for replacement of ACR units!

Keep up the great work!

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