egilsandfeld 7 Posted November 21, 2013 So we sort of got some new toys to play around with in the new update of the BES Tools 3. As I understand it we need to binarize with AddonBuilder.exe now instead of BinPBO. Does anyone know if the new events does something new/good for our a3terra making? Share this post Link to post Share on other sites
1para{god-father} 105 Posted November 21, 2013 is there a link for this anywhere ? Share this post Link to post Share on other sites
luki 53 Posted November 21, 2013 AddonBuilder is BinPBO or the GUI of it. http://community.bistudio.com/wiki/Addon_Builder I guess everything remains like it was before, same procedure ect. Share this post Link to post Share on other sites
m1lkm8n 411 Posted November 21, 2013 Yea it's binarize.exe that runs behind it is what actually changed to support the new o2 and such. Share this post Link to post Share on other sites
1para{god-father} 105 Posted November 21, 2013 OK it must be me but where is it located as I cannot find it anywhere should it be in the A3 folder ? Share this post Link to post Share on other sites
ylguf 1 Posted November 22, 2013 its a download through steam. go to to library >> tools Share this post Link to post Share on other sites
mr pedersen 41 Posted November 22, 2013 so its just the same as BinPBO? No one know what diffrent it make? And where is the Pizza I order, with extra Visitor 4 on it?:j: Share this post Link to post Share on other sites
abs 2 Posted November 22, 2013 so its just the same as BinPBO? No one know what diffrent it make? It's solved a few of my problems with addons that I was having (missing muzzelflash when binarizing, etc)...not sure how it would affect island making. Abs Share this post Link to post Share on other sites
mr pedersen 41 Posted November 22, 2013 island making was what I was meaning. Sorry. Share this post Link to post Share on other sites
p1nga 23 Posted November 26, 2013 Well it can read Arma3 P3D files, you should not get any 'Incorrect Version 53' errors any more which means you can place actual arma 3 models on a terrain and not use placeholders, of course Visitor3 is still unable to load those P3D files(?) Share this post Link to post Share on other sites