da12thMonkey 1943 Posted November 9, 2013 I believe they're a task force formed by British Special Forces to try new technology out in Altis/Stratis. CTRG is a joint NATO unit. The summary at E3 last year stated: Combat Technology Research Group – a small NATO task force established to gather the intelligence on the opposing forces’ advanced weapons technologies Miller's CTRG "Security Team A" appear to be a UKSF component of this wider NATO unit. Share this post Link to post Share on other sites
disco.modder 116 Posted November 9, 2013 CTRG is a joint NATO unit.Miller's CTRG "Security Team A" appear to be a UKSF component of this wider NATO unit. Hmmm, interesting. I wonder if we get to see the American component of the broad unit? Share this post Link to post Share on other sites
antoineflemming 14 Posted November 9, 2013 Hmmm, interesting.I wonder if we get to see the American component of the broad unit? Not sure if they'd made any American NPCs for it, but there is a Canadian member. Share this post Link to post Share on other sites
Beerkan 71 Posted November 10, 2013 A few things I have noticed during testing...All soldiers are based on the "Northgate" story character . Would be nice if you could add the Miller and James types (uniforms, headgear, radio) as well. Also unique identities would be cool (right now they are all Northgate's). The para beret looks really cool but does not work in first person ( wrong texture path)...I know it is not your resource...just sayin... keep it up :) There's an easy way around that... Beerkan-Brit-UnitsTo Slatts:- You are welcome to use the solution I use (see above) in your MOD. You can set each unit to use any one of the 4 in game British voices. And if you checkout my scripts, you can set any character (not just Northgate's) to use the British voice. Please feel free to use my loadout scripts for your own purposes. Share this post Link to post Share on other sites
js005 13 Posted November 11, 2013 (edited) Hi I just want to say what a brilliant mod you've made as I had hoped something like this would be created and it has so thank you so much for time and publishing this :). However I have got the L85A2 mod working alongside the Beret mod and the L85A2 are a welcome edition but the Beret seems to have clipping issues and part of the Beret covers half the screen whilst in First-Person-View. This also applies for all units wearing the Beret (possibly an error in the texture path as it does say an error loading a texture when you preview a mission). I don't know if anyone else is encountering these problems or whether it's just me making mistakes as I haven't seen any other post anywhere with this type problem. Apart from that everything is as expected, hope you can solve this issue and once again thank you so much for your content :). Thank you for reading. Edited November 11, 2013 by JS005 Share this post Link to post Share on other sites