katipo66 94 Posted November 4, 2013 Nice, patrols do look a lot better! thanks. Share this post Link to post Share on other sites
ZimZamFlimFlam 10 Posted November 6, 2013 (edited) I dunno if this is something that you can fix but the hand goes through rifles with under-mounted 40mm launchers Edited November 6, 2013 by ZimZamFlimFlam Share this post Link to post Share on other sites
antoineflemming 14 Posted November 6, 2013 I dunno if this is something that you can fix but the hand goes through rifles with under-mounted 40mm launchers http://img6.imageshack.us/img6/1932/3gzc.jpg There's code that says LeftHandIK{0} or something like that. It needs to be 1 I think. Don't remember. I'll have a definite answer tomorrow, but it's something along those lines. Share this post Link to post Share on other sites
BogatyrVoss 1 Posted November 6, 2013 Thanks you ZimZamFlimFlam & especially you antoineflemming. I can't believe I didn't notice this line. Updating the addon real soon. Share this post Link to post Share on other sites
ZimZamFlimFlam 10 Posted November 7, 2013 Thanks you ZimZamFlimFlam & especially you antoineflemming. I can't believe I didn't notice this line. Updating the addon real soon. Same thing with rifles with a vert grip also. Thanks for the quick response. Share this post Link to post Share on other sites
denco 16 Posted December 30, 2013 I would like to edit this mod for my own personal use because I prefer version 2 of the slow walk. Can you tell me please which lines I have to edit inside the config file ( This is my first time doing this ). Share this post Link to post Share on other sites
progamer 14 Posted December 30, 2013 if those are allready in the game files, they're most likely W.I.P. and might get into the game later. :)thanks for sharing this, though. BI adds in extra things like animations for modders to use even though BI doesn't need them. Share this post Link to post Share on other sites
twisted 128 Posted December 30, 2013 i like the weapons down when walking etc a lot more. makes it feel less robotic. Share this post Link to post Share on other sites
dayglow 2 Posted December 31, 2013 I have found this mod causes my Arma install to hang on the initialization stage. It get's stuck when the Arma 3 logo is on screen and it says loading addons. I've troubleshooted down to this mod causing the hang. I'm running the dev branch if that makes a difference. Share this post Link to post Share on other sites
GieNkoV 30 Posted January 30, 2014 This addon makes all types of binoculars not working anymore. To mod author - can you adress that bug and release fixed version? Share this post Link to post Share on other sites
BogatyrVoss 1 Posted February 1, 2014 (edited) This addon makes all types of binoculars not working anymore. To mod author - can you adress that bug and release fixed version? I will look into it. Edit: Yeah, binoculars are broken, and so are falling animations. I will look out for other glitches. Edited February 6, 2014 by BogatyrVoss Share this post Link to post Share on other sites
deniodan 15 Posted February 1, 2014 Nice!! I love these anims!! Share this post Link to post Share on other sites
BogatyrVoss 1 Posted February 13, 2014 Updated; thanks for the info, Gienkov. Share this post Link to post Share on other sites
Guest Posted February 13, 2014 New version frontpaged on the Armaholic homepage. Unused Animations Mod v5 ================================================ You are not registered on Armaholic, or at least not that we are aware of. In the future we offer the possibility to authors to maintain their own pages. If you wish to be able to do this as well please register on Armaholic and let me know about it. This is not mandatory at all! Only if you wish to control your own content you are welcome to join, otherwise we will continue to follow your work like we have always done ;) When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
p0laris 14 Posted February 13, 2014 Great Addon! just one quick question... If I use these animations and other guys in my group don't will they see me walking normally or with these animations because they are built into the game? Share this post Link to post Share on other sites
Rassilon 10 Posted February 13, 2014 I'm having the same problem DayGlow is having. I try to load up the game and it hangs on "Loading Addons". I'm running main branch, and I've tried loading just this mod by itself, with no success. Any ideas? Share this post Link to post Share on other sites
LykosMactire 298 Posted February 13, 2014 I'm having the same problem DayGlow is having. I try to load up the game and it hangs on "Loading Addons". I'm running main branch, and I've tried loading just this mod by itself, with no success.Any ideas? maybe its the version of walking/jumping you are using i use No jump and walk 2 and it runs fine ---------- Post added at 16:25 ---------- Previous post was at 16:24 ---------- Great Addon! just one quick question... If I use these animations and other guys in my group don't will they see me walking normally or with these animations because they are built into the game? you will have vanilla anims to them Share this post Link to post Share on other sites
Rassilon 10 Posted February 13, 2014 maybe its the version of walking/jumping you are usingi use No jump and walk 2 and it runs fine That's exactly the version that I'm trying to use. Share this post Link to post Share on other sites
BogatyrVoss 1 Posted February 13, 2014 That's exactly the version that I'm trying to use. I'm sorry, but I really don't know what could be the problem. Are you using Dev or Main branch of the game? Share this post Link to post Share on other sites
antoineflemming 14 Posted February 13, 2014 That's exactly the version that I'm trying to use. Are you using default combat pace or custom combat pace? Share this post Link to post Share on other sites
Matosh 34 Posted February 13, 2014 In second walking animation, the arm/hand twitches a little bit when holding an MX with grenade launcher. Share this post Link to post Share on other sites
BogatyrVoss 1 Posted February 13, 2014 In second walking animation, the arm/hand twitches a little bit when holding an MX with grenade launcher. That's because the weapon is so big, the arm can't reach it. I guess that is one reason why BIS retired this animation. Share this post Link to post Share on other sites
p0laris 14 Posted February 13, 2014 If other friends of mine use a different combination of animations from your mod will they still see my combination or still see vanilla? Share this post Link to post Share on other sites
Rassilon 10 Posted February 13, 2014 Are you using default combat pace or custom combat pace? I'm trying to use the custom combat pace. I'm sorry, but I really don't know what could be the problem. Are you using Dev or Main branch of the game? I'm on the Main branch. Share this post Link to post Share on other sites
fabio_chavez 103 Posted February 13, 2014 i am still using the Jump MF addon, though it has a camera issue, the camera angle will allways reset after you jump while looking around (loor or freelook), its kind of annoying and feels choppy. Judging from the demo video, your mod seem to work the same way? Is it possible to make it work in the future or is that due some kind of engine limitation? Share this post Link to post Share on other sites