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skullfkr

Why can't people in sim's swim?

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A frogman with flippers and S.C.U.B.A. gear maybe? Now I can understand that carying all that gear/weapons would make u sink like a rock, but say you dropped it all and made a swim for it to evade persuit. (at least a dog-paddle mod) wink.gif

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Because the OFP engine doesn't have any support for water/underwater. You would have found out it very quicky if you had bothered to use the search engine.

There is a diver addon made by walker, but you never actually go under water with it - it is basically a ship with a different model.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (denoir @ Aug. 27 2002,04:34)</td></tr><tr><td id="QUOTE">Because the OFP engine doesn't have any support for water/underwater. You would have found out it very quicky if you had bothered to use the search engine.

There is a diver addon made by walker, but you never actually go under water with it - it is basically a ship with a different model.<span id='postcolor'>

Yea, I understand that BI has no support *currently* for underwater sports, but i am speaking in generalities here; not a single mil sim I have played has ever realistically portrayed this aspect. I mean if quake can do it (poorly) whats the big deal?

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Aha, ok, I misunderstood your post smile.gif

Then this shouldn't be in addons & mods.

Moving to OT smile.gif

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They aren't drowning. They are being eaten alive by mutant killer fish. When they crawl out, They are all bloody.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Mike_Beil @ Aug. 27 2002,05:29)</td></tr><tr><td id="QUOTE">They aren't drowning.  They are being eaten alive by mutant killer fish.  When they crawl out,  They are all bloody.<span id='postcolor'>

This is Operation Flashpoint, not Giants: Citizen Kabuto. Sheesh wink.gif

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who sez u have to see under the water, look at the bmp and m113 we the soldier equlivant of that, usually carrying alot of gear in bags and stuff makes your boyant, for free diving i have to use quite a heavy weight belt for a 4mil wetsuit and im quite small. A simple slow moving hold head above water animation, a wading animation and a freestyle animation are all we need we dont need to go under the water to swim.

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maybe suma doesn't want to make the animation.

think about it. he has to be sustained by a rope or two from ceiling and try to do swimming motion. that would be hilarious to see. and if a photo of that gets out to public, i bet Suma can never go out on streets of Czech Republic without being ridiculed by old ladies as 'that nutty youngman who can't swim.' wink.gif

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Well I put a heavy gun into your hands, a heavy backpack, a good portion of ammunition, heavy clothing and heavy boots and throw you into a lake. Lets see how long you can stay on the surface!

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I have seen regular parachute units doing exactly this! Dropped by a chopper above a lake, releasing the cap <10m above water, with full combat equipment, the backpack tied with a rope, and then they had to swim to the beach...

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (skullfkr @ Aug. 27 2002,05:45)</td></tr><tr><td id="QUOTE">not a single mil sim I have played has ever realistically portrayed this aspect. I mean if quake can do it (poorly) whats the big deal?<span id='postcolor'>

You're right about the realism part. Delta Force series have swimming but the soldiers swim faster than Johnny Weissmüller on speed even if they have full arsenal of weapons with them.

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Yes but imagine swimming extremely slow, that would suck and then you would've wished that there was no such thing as swimming...

It's not bad that the soldiers in DF swim faster than normal, a game shouldn't be 100% realistic.

DF isn't realistic, i don't mind the fast swimming....

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (DarkLight @ Aug. 27 2002,15:26)</td></tr><tr><td id="QUOTE">Yes but imagine swimming extremely slow,<span id='postcolor'>

I think slow swimming would bring an extra element of strategy.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (WhoCares @ Aug. 27 2002,14:20)</td></tr><tr><td id="QUOTE">I have seen regular parachute units doing exactly this! Dropped by a chopper above a lake, releasing the cap <10m above water, with full combat equipment, the backpack tied with a rope, and then they had to swim to the beach...<span id='postcolor'>

still, those units were prepared for this part of their mission! But you can try it out just with a few kg of clothes on your body. That is damn heavy! tounge.gif

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If under water combat is possible slow swimming should be allowed, also if divers can take cover between plants and can hide so they aren't easy to spot by ppl outside the water...

Might be a nice idea, but just swimming at the surface slowly wouldn't be useful i think, you're such an easy target... confused.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (skullfkr @ Aug. 27 2002,04:45)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (denoir @ Aug. 27 2002,04:34)</td></tr><tr><td id="QUOTE">Because the OFP engine doesn't have any support for water/underwater. You would have found out it very quicky if you had bothered to use the search engine.

There is a diver addon made by walker, but you never actually go under water with it - it is basically a ship with a different model.<span id='postcolor'>

Yea, I understand that BI has no support *currently* for underwater sports, but i am speaking in generalities here; not a single mil sim I have played has ever realistically portrayed this aspect. I mean if quake can do it (poorly) whats the big deal?<span id='postcolor'>

SEAL Team, released in 1993.

No underwater action, but you can walk through water, creating some really nice ripples on it smile.gif Well, nice by 93 standards wink.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Albert Schweizer @ Aug. 26 2002,15:40)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (WhoCares @ Aug. 27 2002,14:20)</td></tr><tr><td id="QUOTE">I have seen regular parachute units doing exactly this! Dropped by a chopper above a lake, releasing the cap <10m above water, with full combat equipment, the backpack tied with a rope, and then they had to swim to the beach...<span id='postcolor'>

still, those units were prepared for this part of their mission! But you can try it out just with a few kg of clothes on your body. That is damn heavy!  tounge.gif<span id='postcolor'>

We had to do that once in our school, some ppl i know said that it was sooo hard, i did it with jeans and a t shirt and i didn't have too much trouble...

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (WhoCares @ Aug. 27 2002,14:20)</td></tr><tr><td id="QUOTE">I have seen regular parachute units doing exactly this! Dropped by a chopper above a lake, releasing the cap <10m above water, with full combat equipment, the backpack tied with a rope, and then they had to swim to the beach...<span id='postcolor'>

The units in OFP are normal grunts, most likely conscripts even.

You are talking about Para units, highly specialised elite units to the sort of job that normal grunts can not do.

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It was a unit of the Luftlandebrigade 26 (Saarlandbrigade), I think the Batallion 262, located in Merzig, and the Batallions of this brigade consist in a large part of conscripts (at least 10 years ago). Those units are also part of the AMF and I know conscripts joining manoevres in Norway, Spain, Greece...

However, they have definatly a very hard physical training, compared to other units. We had one Batallion of them in our baracks and while we tried to sleep another hour or two they already turned their first rounds...

And the units in OFP must be something especial - they have no problems with parachutes, tanks, choppers...  tounge.gif

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A OFP soldier can fight in normal battles, can handle AT or AA weapons, they can fly choppers and planes, they can drive almost any vehicle, they can handle any weapon.... but they can't swim smile.gif

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i think it's somthing special in the water around the malden islands and nogova, even a large boat like a lst can't move in it(exept those mark and russian boat, but they have powerfull engines)

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (DarkLight @ Aug. 27 2002,15:19)</td></tr><tr><td id="QUOTE">A OFP soldier can fight in normal battles, can handle AT or AA weapons, they can fly choppers and planes, they can drive almost any vehicle, they can handle any weapon.... but they can't swim smile.gif<span id='postcolor'>

LOL! biggrin.gif Well I can fly helicopter, drive tanks, fly an Airbus but I must admit I cant swim. So the game is pretty realistic.

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