slatts 1978 Posted October 23, 2013 (edited) Another release so soon after the Carl Gustav. This time it fires at the sky taking out those pesky helicopters. It is of course the FIM-92 Stinger! Don't think there's any bugs with this one. I decided to fold away some parts on the unloaded model to help with crawling. Although if you load it it might get in the way while crawling. You'll find an ammo box containing a number of launchers and missiles in the ammo section called FIM-92 Stinger Box Classnames Magazines: Stinger_missile Weapons: Stinger Ammo box: Stinger_box Picture: http://i296.photobucket.com/albums/mm180/guitaro-man/34034f56-d852-4d37-8554-8a1066acbca2_zps43632e4c.jpg Link to Download: http://www.mediafire.com/?8o12n9jqt65at4q http://www.mediafire.com/download/6kull98h5f6qe3j/fim92stinger.pbo.SLTS.bisign Enjoy :cool: Edited October 25, 2013 by Slatts Share this post Link to post Share on other sites
ZimZamFlimFlam 10 Posted October 23, 2013 Aren't things supposed to explode when you shoot them with a stinger? Share this post Link to post Share on other sites
Ranwer135 308 Posted October 23, 2013 (edited) Aren't things supposed to explode when you shoot them with a stinger? Sometimes, yes, but it all depends on how strong the armor is in a vehicle. if its strong, its hardly gonna blow, if its weak yeah it will. EDIT: Thanks for this mann, I still enjoy it very much! By the way, will you add some new animations for the reload animation like BF3? Edited October 23, 2013 by Ranwer Share this post Link to post Share on other sites
omer_d 10 Posted October 23, 2013 Aren't things supposed to explode when you shoot them with a stinger? Not in every case... the warhead is (by Wikipedia) only 3 kg Hit-To-Kill, so you'll get an explosion but it will not blow up the whole target. Fuel, armament and other explosive stuff will do the rest- if there's any... Share this post Link to post Share on other sites
Guest Posted October 23, 2013 Release frontpaged on the Armaholic homepage. FIM-92 Stinger ================================================ We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
Predator.v2 10 Posted October 23, 2013 Why no server keys/sigs? Share this post Link to post Share on other sites
slatts 1978 Posted October 23, 2013 It was 2AM when I got all this done, forgive me for forgetting a few tiny things.. Share this post Link to post Share on other sites
Sgt.Spoetnik 10 Posted October 23, 2013 Your one a roll Slatts, 2 launchers at one day, great job:clap:, Very nice job on both releases! Share this post Link to post Share on other sites
Predator.v2 10 Posted October 23, 2013 I just wondered, if these releases were without keys on purpose. Share this post Link to post Share on other sites
HorbeySpector 164 Posted October 23, 2013 Very nice! Thank you for releasing this :) Share this post Link to post Share on other sites
mantls 2 Posted October 23, 2013 Regarding the keys. I found that many people are using tools which are out of date resulting in Keys and Sigs which would not correspond to each other correct. But you can always make keys + sigs yourself, its not that hard... Share this post Link to post Share on other sites
Sgt.Spoetnik 10 Posted October 23, 2013 ...Or wait till the addonmaker provide you with one yes! he stated he missed it and he prob will provide one in the next update. Share this post Link to post Share on other sites
legolasindar 3 Posted October 29, 2013 Is a good addon, but have one problem. When you carry in the shoulder the weapon, this have all deployed, and if you walk crouched, the weapon blind the vision. Sorry for my bad english. Share this post Link to post Share on other sites
serjames 357 Posted October 30, 2013 Is a good addon, but have one problem. When you carry in the shoulder the weapon, this have all deployed, and if you walk crouched, the weapon blind the vision. Sorry for my bad english. He's right, in crouch the Detection/control/aiming unit blocks all vision to the left half of the screen... it's a great launcher but not really portable in combat due to this. SJ Share this post Link to post Share on other sites
slatts 1978 Posted October 31, 2013 He's right, in crouch the Detection/control/aiming unit blocks all vision to the left half of the screen... it's a great launcher but not really portable in combat due to this.SJ Yes it is a bad problem but I am working on a fix :) Share this post Link to post Share on other sites
warlord554 2065 Posted November 26, 2013 Something I noticed yesterday it took 2 Stingers to bring down an opfor plane, sometimes it would take 3. It tracks and flies awesome, just seems a little underpowered Share this post Link to post Share on other sites
slatts 1978 Posted November 26, 2013 Something I noticed yesterday it took 2 Stingers to bring down an opfor plane, sometimes it would take 3. It tracks and flies awesome, just seems a little underpowered Funnily enough it takes the same damage values from the vanilla weapons.. Share this post Link to post Share on other sites