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mycatsaid

Reading mission resets on dedicated server

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This issue has been troubling my clans server for awhile so I decided to create my own server and I still get the issue. When on the multiplayer lobby and you select your role and click ok. The server attempts to load the mission but after instead of taking you to the map screen it takes you straight back to the role selection screen again. Can sometimes happen onces or twice before you get onto the map screen before starting the mission.

Does anyone know any fix to this issue? Could it be mods conflicting with the startup or is it just an arma bug?

Logs from my server

1:41:36 Dedicated host created.
1:41:38 Host identity created.
1:41:53 MyCatSaid uses modified data file
1:41:53 Player MyCatSaid connecting.
1:41:53 Mission TEST read from bank.
1:41:54 Player MyCatSaid connected (id=).
1:41:59 Roles assigned.
1:41:59 Reading mission ...
1:42:16 No entry 'bin\config.bin/CfgGlasses.Tactical_Sunglass_Red'.
1:42:29 Roles assigned.
1:42:16 Mission TEST read from bank.
1:42:29 Reading mission ...
1:42:31 Mission read.
1:43:40 Game started.

Thanks.

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1:42:16 No entry 'bin\config.bin/CfgGlasses.Tactical_Sunglass_Red'.

could be your issue, also post the server's RPT (host) and yours (client).

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I did a few tests when connecting to the server.

First, me and another player connected. Both our player profiles did not have any glasses on (set to none). We connected straight from the lobby to the map screen like normal.

Second, me and another player joined. I was wearing glasses and he wasn't. We got the error "No entry 'bin\config.bin/CfgGlasses.Tactical_Sunglass_Red'." and were moved back to the lobby.

Then I did a test without removing any mods or restarting my game. Removed the glasses from my profile and rejoined the server again with another player. We got into the game without the issue.

It would seem when someone has the glasses enabled (not set to none) in their player profile it causing this issue.

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Strange.. are you running ACE on this server?

Yeah the latest version from Six.

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I've seen errors like that when joining a server but never would it kick players back to the lobby... usually you can just click through them and continue. I would try verifying all the ACE mods with six to make sure nothing is amiss there. Failing that as Gunter said post up your server's RPT file and your client RPT file perhaps there's more info there.

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Hi all, this is the server log:

=====================================================================

== C:\OGP\games\a2_private\Expansion\beta\arma2oaserver.exe

== C:\OGP\games\a2_private\Expansion\beta\arma2oaserver.exe -server -netlog -profiles=profile -name=server -config=server.cfg -port=2342 -maxplayers=36 -mod=@arma2;EXPANSION;ca; -beta=Expansion\beta;Expansion\beta\Expansion -mod=expansion\beta;expansion\beta\expansion;@CBA_CO;@JayArma2Lib_new;@ACRE;@ACE;@ACEX;@ACEX_RU;@ACEX_USNavy;@SG_IRA;@Carraigdubh;@razmisc;@mb_objects;@opx_objects;@CLAfghan;@UKF_UKweps;@mcc_sandbox;

=====================================================================

Exe timestamp: 2013/10/13 19:05:00

Current time: 2013/10/25 00:40:28

Version 1.62.103718

Updating base class ->Man, by ca\characters\config.bin/CfgVehicles/CAManBase/

Updating base class ->Ins_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/Ins_Soldier_1/

Updating base class ->Ins_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/Ins_Soldier_2/

Updating base class ->Ins_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/Ins_Soldier_GL/

Updating base class ->Ins_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/Ins_Soldier_CO/

Updating base class ->Ins_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/Ins_Soldier_Medic/

Updating base class ->Ins_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/Ins_Soldier_MG/

Updating base class ->Ins_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/Ins_Soldier_AT/

Updating base class ->Ins_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/Ins_Soldier_Sniper/

Updating base class ->Ins_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/Ins_Soldier_Sapper/

0:40:44 Mission 3CBOperationOTT.Carraigdubh: Number of roles (27) is different from 'description.ext::Header::maxPlayer' (30)

0:40:45 Server error: Player without identity Sgt. MyCatSaid (id 663205347)

0:40:45 Server error: Player without identity Sgt. MyCatSaid (id 663205347)

0:40:45 Server error: Player without identity Sgt. MyCatSaid (id 663205347)

0:40:45 Server error: Player without identity Sgt. MyCatSaid (id 663205347)

0:40:45 Server error: Player without identity Sgt. MyCatSaid (id 663205347)

0:40:45 Server error: Player without identity Sgt. MyCatSaid (id 663205347)

0:40:45 Server error: Player without identity Sgt. MyCatSaid (id 663205347)

0:40:46 NAT Negotiation completed

0:41:03 ca\misc\houpacka.p3d: house, config class missing

0:41:08 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon

0:41:09 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl

0:41:10 [5371,74.015,0,"XEH: PreInit Started. v1.0.1.196. MISSINIT: missionName=3CBOperationOTT, worldName=Carraigdubh, isMultiplayer=true, isServer=true, isDedicated=true"]

0:41:27 [5371,90.634,0,"XEH: PreInit Finished. CACHE DISABLED? (Disable caching with cba_cache_disable.pbo): SLX_XEH_RECOMPILE=false, CBA_COMPILE_RECOMPILE=false, CBA_FUNC_RECOMPILE=false"]

0:41:29 Warning Message: No entry 'bin\config.bin/CfgGlasses.Tactical_Sunglass_Red'.

0:41:29 Warning Message: No entry '.model'.

0:41:29 Warning Message: '/' is not a value

0:41:31 ca\misc\piskoviste.p3d: house, config class missing

0:41:31 ca\misc\houpacka.p3d: house, config class missing

0:41:31 ca\misc\houpacka.p3d: house, config class missing

0:41:31 ca\misc\houpacka.p3d: house, config class missing

0:41:32 Mission 3CBOperationOTT.Carraigdubh: Number of roles (27) is different from 'description.ext::Header::maxPlayer' (30)

0:42:14 [7262,137.957,0,"XEH: PreInit Started. v1.0.1.196. MISSINIT: missionName=3CBOperationOTT, worldName=Carraigdubh, isMultiplayer=true, isServer=true, isDedicated=true"]

0:42:14 [7262,138.238,0,"XEH: PreInit Finished. CACHE DISABLED? (Disable caching with cba_cache_disable.pbo): SLX_XEH_RECOMPILE=false, CBA_COMPILE_RECOMPILE=false, CBA_FUNC_RECOMPILE=false"]

0:42:16 "0 - MCC Headless Client available: false"

0:42:16 "0 - MCC Local Headless Client: false"

0:42:17 "JayArmA2Lib: ACTIVE"

0:42:17 [7271,140.827,0,"XEH: PostInit Started"]

0:42:17 [7271,140.87,0,"CBA_VERSIONING: cba=1.0.1.196, ace=1.14.0.597, acex=1.14.0.373, acex_ru=1.14.0.77, acex_usnavy=1.14.0.79, "]

0:42:18 [7271,142.108,0,"XEH: PostInit Finished. State: _isClient=false, _isJip=false, _isDedClient=false, _isServer=true, _isDedServer=true, _playerCheckDone=true, _sp=false, _startInitDone=true, _postInitDone=true, _mpRespawn=true, _machineType=0, _sessionId=2, _level=0, _timeOut=false, _game=1, BIS_functions=L 1-1-E:1, group=L 1-1-E"]

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To be honest the only thing that seems out of place there is:

 -[b]mod[/b]=@arma2;EXPANSION;ca; -beta=Expansion\beta;Expansion\beta\Expansion -[b]mod[/b]=expansion\beta;expansion\beta\expansion;@CBA_C O;@JayArma2Lib_new;@ACRE;@ACE;@ACEX;@ACEX_RU;@ACEX _USNavy;@SG_IRA;@Carraigdubh;@razmisc;@mb_objects; @opx_objects;@CLAfghan;@UKF_UKweps;@mcc_sandbox;

as in there are 2 -mod params in the startup line instead of one

Also might be worth trying a test mission with just say ACE and all it's mods loaded

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