maxjoiner 284 Posted March 16, 2014 Update to 2.5 - Fixed Objects State Prison bugs - Fixed Change uniform Police Pilot - Added Police Pilot helmet Download page (the same): http://www.armaholic.com/page.php?id=22941 Share this post Link to post Share on other sites
maxjoiner 284 Posted March 31, 2014 Next Update: Police Quad and Police Biker Share this post Link to post Share on other sites
maxjoiner 284 Posted April 2, 2014 UPDATE to 2.6 RUFCfpVVyyA Change log: 2.6- Added Police Quad- Added Police Biker Download link (the same):http://www.armaholic.com/page.php?id=22941 Share this post Link to post Share on other sites
mid 1 Posted April 15, 2014 Is it possible to activate the lights/sirens in an empty car/force the KI to use them by command? Thanks a lot for your work it is a great mod! Share this post Link to post Share on other sites
maxjoiner 284 Posted April 17, 2014 ***For the offroad*** to active beacons: this animate ["BeaconsStart",1]; to deactive beacons: this animate ["BeaconsStart",0]; to active siren: this setvariable ["sirenon", true]; to deactive siren: this setvariable ["sirenon", false]; ***For all the others Cars*** to active beacons: this setvariable ["lightson", true]; to deactive beacons: this setvariable ["lightson", false]; to active siren: this setvariable ["sirenon", true]; to deactive siren: this setvariable ["sirenon", false]; Good editor and Thanks for Your comment Share this post Link to post Share on other sites
mid 1 Posted April 17, 2014 Thank you maxjoiner! Keep up the good work ;) Share this post Link to post Share on other sites
maxjoiner 284 Posted April 19, 2014 UPDATE to 2.7 znLy_1qGMnQ Change log: 2.7- Added Sea Policeman - Added Police Boat- Fixed Police lightbars MP Bugs Download link (the same):http://www.armaholic.com/page.php?id=22941 Share this post Link to post Share on other sites
maxjoiner 284 Posted May 12, 2014 Update Changelog: v2.8 - added compatibility Zeus - improved Police Lightbar Model and textures - added new written textures police suv - added police bumper police Suv - added radio antenna police Suv - added Unit Robber(light) Download link (the same): http://www.armaholic.com/page.php?id=22941 Share this post Link to post Share on other sites
ayjay 117 Posted May 12, 2014 Great! Just love this addon. Share this post Link to post Share on other sites
maxjoiner 284 Posted May 19, 2014 UPDATE 2.9 Changelog: - Changed and Improved Police Logo on all units and vehicles - Improved Swat Hunter textures - Improved Police Hunter textures - Added police bumper for all vehicles Swat\Police - Added Radio antenna for all vehicles Swat\Police Download link (the same): http://www.armaholic.com/page.php?id=22941 Share this post Link to post Share on other sites
jcinto23 10 Posted May 19, 2014 Do you think you could make bigger bumpers? The tiny bumpers on the hunter look wrong. At least make the existing hunter one bigger please. Other than that, this looks amazing! Share this post Link to post Share on other sites
maxjoiner 284 Posted May 19, 2014 You right! :) I'll do another police bumper model bigger for the Hunter.... Thanks for Your comment and feedback.... Share this post Link to post Share on other sites
maxjoiner 284 Posted May 21, 2014 Here is the new big Police Bumper for Hunter Swat\Police I'll release It in next Update... Share this post Link to post Share on other sites
jcinto23 10 Posted May 22, 2014 Here is the new big Police Bumper for Hunter Swat\Police Wow, that looks really good, not quite what I was thinking of when I suggested it, but this looks much better than my idea would have ever look. Great work! Share this post Link to post Share on other sites
jcae2798 132 Posted May 29, 2014 Anyone know a script to make becon lights go on with or without a unit in the vehicle? Share this post Link to post Share on other sites
maxjoiner 284 Posted May 30, 2014 ***For the offroad*** to active beacons: this animate ["BeaconsStart",1]; to deactive beacons: this animate ["BeaconsStart",0]; to active siren: this setvariable ["sirenon", true]; to deactive siren: this setvariable ["sirenon", false]; ***For all the others Cars*** to active beacons: this setvariable ["lightson", true]; to deactive beacons: this setvariable ["lightson", false]; to active siren: this setvariable ["sirenon", true]; to deactive siren: this setvariable ["sirenon", false]; Good editor Share this post Link to post Share on other sites
maxjoiner 284 Posted June 1, 2014 UPDATE to 3.0 ngoKJoSTaAw Change log: 3.0- Added Action Holster\Unholster (Units with only Pistol)- Changed weapons for Cop (only Pistol)- Added Big police bumper for Hunter Police\Swat- Fixed some minor bugs police buildings- Fixed bugs Lightbar\bumper\antenna vehicle not alive- Improved Prison Guard Uniform and weaponsdownload link (the same):http://www.armaholic.com/page.php?id=22941 Share this post Link to post Share on other sites
maxjoiner 284 Posted June 14, 2014 Update to v3.1 Changelog: -Added Robber Unit with Launcher -Fixed Police Cars delete minor bugs -Fixed Lightbar MP Bugs (not perfect but much better) -Improved Swat Heli textures -Improved Police Pilot Uniform -Improved Swat Armored textures -Improved Swat Offroad textures download link: http://www.armaholic.com/page.php?id=22941 Share this post Link to post Share on other sites
vengeance1 50 Posted June 14, 2014 Nice add to Arma 3, well done. Share this post Link to post Share on other sites
Daantjeeuh 10 Posted June 24, 2014 I'm not sure if it has been asked before, but is there any chance you could release this on PlayWithSix? Share this post Link to post Share on other sites