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Cathrynn

Scope glare, yes or no?

What should happen with '3D' scope glare?  

87 members have voted

  1. 1. What should happen with '3D' scope glare?

    • Keep scope glare, but tone it down a bit and fix the shadow issues
    • Keep scope glare, but fix the shadow issues
    • Leave scope glare as it is now
    • Remove scope glare completely


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I think you've been the only one that's disagreed, at least in the thread.

If someone has voted then they too have had their say.

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All that means is that you've managed to find 4 people on this forum who lack anything even reminiscent of experience with weapon optics outside of CoD. Congrats.

Meanwhile, everyone who's ever looked down any sort of scope have repeatedly told you that you're acting like a clown, not knowing what you're talking about.

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1.

can and do happen on the rear lens

2. Light reflections on the rear lens are usually not noticed when concentrating on the scope picture and/or target/s etc.

3. The sun can shine on the rear lens of a scope when up at the aim, but it's not common

4. Lensflare can happen inside a scope when up at the aim, whether the light is entering from the front, or rear

5. If a player is experiencing light reflections from the sun on the rear lens, while up at the aim (L-Ctrl+rmb), because the sun is low in the sky and shinning at an appropriate angle, then adjusting and/or pressing 'E' on the k/b (lean right) will usually put a shadow over the rear lens and any lens reflections; this includes most stance positions except the prone types

6. Fixing the shadow issues when there's shadow covering the rear lens would stop the big white blob of light in the centre of the lens from happening

7. Changing the way the sun reflects off of the rear lens in game would be more realistic ie. toning it down and making it more subtle

8. Cake is good

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9. You've basing this off your own experience, and you've never looked down an actual, IRL rifle scope in your life.

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