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ZenIT_SWE

Ofp craches 60% of all the times a play

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Hi!

I bought Resistance at the same time I got my new computer. Before this I never had any kind of problem with OFP. Now, either just OFP or my whole computer craches about 60% of all the times I play. I would like to know if any of you know if there is a known problem with my hardware vs OFP. This is my computer specs:

Gigabyte GA-7VTX (VIA KT266A, VIA VT8233A)

AMD XP 2100+

1 GB DDR RAM

Leadtek WinFast A250 Ultra (GeForce 4 Ti-4600)

Soundblaster Audigy Gamer

Windows XP Home Edition

I have tried different drivers for both my graph card and the audigy, and nothing get better. I have tried to play with and without EAX and with no difference. Sometimes just OFP craches and I suddenly find myself staring at the win desktop, and sometimes it just says click and I find myself staring at the BIOS start-up screen. This happends only with OFP. I know these kind of problems can come up for a million kinds of reasons, but I take a chance and ask you. Maybe someone got the same problems but have a way around it? I'm getting kind of desperate and so is my clan mates when I disconnect in almost all of the matches we play. confused.gif

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Well, smile.gif , shoud i say this? It seems like the one that boots you to bios is a hardware problem. Some CPU or ram or chipset issue. Could even be the vid card.

The one that boots to windows, probably OFPR bug. I get a boot to windows when I switch my men in the gear page on the map too fast. Nearly impossible to pinpoint over internet, but search this forum carefully. You are not the first to report crashes.. .but FAR.

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Be sure to install latest VIA (4-in-1) drivers for your VIA chipset. VIA chipsets are known to exhibit many problems when running OFP, especially with older drivers. Updating BIOS might also help, but that is a kind of more advanced and more risky operation.

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I have now upgraded the BIOS and installed a newer version of VIA 4 in 1. I have also installed newer drivers for my audigy. First this seemed to help. Windows starts much faster and I could play OFP for hours without problems. This was until yesterday. I was in a middle of a game, aiming at dude that had been killing me three times and I was looking forward to a nice head shot when I suddenly found my self staring at my windows desktop confused.gif . The next step is to install win98 se. But Win XP doesn't seem to be the problem since some of my friends uses it without problem. Hmm, this is getting too complex, maybe I should start playing Hearts or something instead sad.gif .

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Does it crash crash or freeze freeze? smile.gif

In case it freezes I have a good advise in case you havent read the 20003499403040949394 FAQ sites out there. Turn off HW T&L.

BTW: what does HW T&L mean and what is it for, I wonder? wink.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Albert Schweizer @ Aug. 26 2002,15:07)</td></tr><tr><td id="QUOTE">BTW: what does HW T&L mean and what is it for, I wonder?  wink.gif<span id='postcolor'>

Hardware Texture & Lightning. It means that your graphics card handles the texture and.. well.. the lightning, insead of the software 3d-engine.

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Transform & Lighting. Every 3d card ,whether or not it has T&L unit does the texturing (whate else do you think it was doing? biggrin.gif ). The major difference is that T&L videocards handle the geometry and lighting too, which used to be done completely by the system cpu.

More info: http://www.nvidia.com/view.asp?IO=Technical_Brief_TandL

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Well, it's Transform & Lighting. Transform means, the hardware maps the 3D coordinates of the game to 2D coordinates for the monitor. The same engine is also used to store lighting informations, like the number of light sources and the amount of light they cast on the objects around.

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The 2 latest craches I had I have been facing a nice blue screen that dumped the physical memory. The first one complained about one of the dlls (something like nv4blabla.dll) to my graphcard, and the second one complained about a USB driver. This is my new theory:

What if my USB controller and graphcard uses the same IRQ? I use an USB mouse, and while playing maybe there is some kind of conflict between these two hardwares. This came to my mind now while I'm still on my job. The first thing I will do when I come home is to see if the IRQ is the same. I really hope so because I would really like this to come to an end.

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PCI devices by their very nature HAVE to be able to share IRQs, and do so routinely -- it is part of the specification. Don't go messing with your hardware just because half the stuff in your PC uses IRQ 11...

I would start by running Windows Update to see if there are any Service Packs or Hotfixes available for your system. You can also try putting the little PS/2 converter dongle that surely came with your mouse onto the USB connector, and plugging the mouse into the PS/2 mouse port.

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Well, I have checked and my USB uses a different IRQ. But my soundcard and graphcard uses the same IRQ, but as you said, that shouldn't be a problem. The stranges thing about all this is that it only happends with OFP:R, no other game causes me this much trouble. I have to think something else out, this can't continue mad.gif

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If your sound card is in the slot right next to the AGP slot, try moving it to another slot. It's a long-shot, but it has worked for some people.

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I have now changed soundcard to Turtle Beach Santa Cruz and reinstalled my whole system. It will be interesting to see if maybe that could help. wow.gif

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It didn't confused.gif

Hmm, next thing to do is to experiment with the AGP-settings in BIOS.

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Please help him.

We play in the same clan, and I believe he is being a bit humble about the magnitude of the problem. He crashes all the time.... We haven'nt played more than 30 mins toghether, in total, if i sum up all his attempts in these past weeks. His record is 10 mins without crash or so.

He has been an active player daily for many months on same ISP and on another HW. Thats why I belive its a HW-OFPR problem.

Regards

Lt_Dan_Sweden

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let me just stick my stupidity in.

when you get blue screen of death, it says nv4*.dll, right? could it be that nvidia driver is somehow going nuts? also, as Mister Frag said, try making some physical distance btw AGP card and sound card. it worked for me.

and maybe IRC thingy might be the problem. for me, sound card uses 9, gf2MX200 uses 11.

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Ok gents! I have now adjust a value in my BIOS setup called AGP Comp. Driving, a hex value that is set to auto in default. And, TADA!, I have played in an hour without a crash!!! biggrin.gif

I set it to manual and increased the default value one step, and it really seem to work!

Thank's for all your advices!

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