kgino1045 12 Posted September 17, 2013 What dose logo_STKR_ca.paa and mod.cpp where should I put it? please respond to me :( Share this post Link to post Share on other sites
vade_101 0 Posted September 17, 2013 What dose logo_STKR_ca.paaand mod.cpp where should I put it? please respond to me :( Those define a logo and description for the 'mod' and should sit in the top level mod folder - by default '/@STKR/' with this addon - you'll see them when you look at the 'configure > expansions' menu in game. If you're just putting the .pbos into your main addons folder (not recommended) or another folder with other addons you don't need to worry about them. There is a bit more information at Armaholic's FAQ section here: http://www.armaholic.com/plug.php?e=faq&q=18 Share this post Link to post Share on other sites
Polygon 11 Posted September 17, 2013 Great stuff, STALKER. Hungry for more! ;) Share this post Link to post Share on other sites
kgino1045 12 Posted September 17, 2013 Those define a logo and description for the 'mod' and should sit in the top level mod folder - by default '/@STKR/' with this addon - you'll see them when you look at the 'configure > expansions' menu in game. If you're just putting the .pbos into your main addons folder (not recommended) or another folder with other addons you don't need to worry about them.There is a bit more information at Armaholic's FAQ section here: http://www.armaholic.com/plug.php?e=faq&q=18 So if i work this with other addons in one folder I don't have to put them right? Share this post Link to post Share on other sites
vade_101 0 Posted September 17, 2013 So if i work this with other addons in one folderI don't have to put them right? Thats right, they don't have any effect on the units themselves. Share this post Link to post Share on other sites
kgino1045 12 Posted September 17, 2013 Thanks a lot :) Share this post Link to post Share on other sites
kdk11 1 Posted September 17, 2013 great work. Is this normal? lol. http://steamcommunity.com/sharedfiles/filedetails/?id=179294615 Share this post Link to post Share on other sites
STALKERGB 6 Posted September 17, 2013 great work. Is this normal? lol.http://steamcommunity.com/sharedfiles/filedetails/?id=179294615 Um nope lol. I can only assume it's to do with Kiory's SA80's going by the fact only the arms are deforming for the weapon hold animation. I believe he updated the addon after it's initial release so it may be worth re-downloading his addon. Not sure what else would cause that and I'm unable to replicate it on my end. Share this post Link to post Share on other sites
kdk11 1 Posted September 17, 2013 I literally just downloaded it today mate. Maybe I have somehow broke it lol Share this post Link to post Share on other sites
STALKERGB 6 Posted September 17, 2013 where from? I assume the issue occurs at all times immediately after placing a unit? does it occur on all of them or just the Squad Leader? Share this post Link to post Share on other sites
kdk11 1 Posted September 17, 2013 The link on the first page on this thread. Only when holding the SA80 which obviously means its something to do with this. Not sure what though Share this post Link to post Share on other sites
STALKERGB 6 Posted September 17, 2013 The link on the first page on this thread. Only when holding the SA80 which obviously means its something to do with this. Not sure what though haha yeah which one of those? AFAIK I'm currently using the DL from Armaholic so it might be an issue with the version on AA.info Share this post Link to post Share on other sites
Binkowski 26 Posted September 17, 2013 Odd, I haven't had that issue with any of the models. Share this post Link to post Share on other sites
kdk11 1 Posted September 17, 2013 Ah i couldnt get on armaholic link earlier al try that mate Share this post Link to post Share on other sites
STALKERGB 6 Posted September 17, 2013 Ah i couldnt get on armaholic link earlier al try that mate If using that DL works fine just drop a quick post in here and I'll edit first page accordingly. Share this post Link to post Share on other sites
kdk11 1 Posted September 17, 2013 Yeah works fine now mate Share this post Link to post Share on other sites
nickobus 16 Posted September 19, 2013 Hi, love your addon, especially all the custom equipment, very well done! Is it possible you add the classnames for the items as well (ie HMMNVS, backpacks, etc)? Keep up the great work! I look forward to your future works! Share this post Link to post Share on other sites
STALKERGB 6 Posted September 23, 2013 Hi, love your addon, especially all the custom equipment, very well done! Is it possible you add the classnames for the items as well (ie HMMNVS, backpacks, etc)? Keep up the great work! I look forward to your future works! "STKR_UBACS", "STKR_UBACS_KNEE", "STKR_UBACS_GLV", "STKR_UBACS_ROLL", "STKR_Osprey_R", "STKR_Osprey_G", "STKR_Osprey_SL", "STKR_MK7", "STKR_MK7_Scrim" "STKR_MK7_ScrimB", "STKR_HMNVS", "Brit_PackCom", "Brit_Predator", "Brit_Predator_AT", "Brit_PredatorBow", "Brit_MLode", "Brit_MLode_Med" Fair warning, the backpacks will have changed classnames next release, will swap "Brit" for "STKR", was something that slipped through before release. Share this post Link to post Share on other sites
ams agent 000 10 Posted September 23, 2013 (edited) Good effort but what's wrong with their upper arms/shoulders? It looks like they have been doing some serious body building. In-case you need them, although I suspect you won't since these are, for the most part, very accurate (or you've checked out alot of BAF photos already) :) http://i602.photobucket.com/albums/tt104/vor033/British%20Army%20-%202/3_zps4abe4a76.jpg http://i602.photobucket.com/albums/tt104/vor033/British%20Army%20-%202/d4a8bb71.jpg http://i602.photobucket.com/albums/tt104/vor033/British%20Army%20-%202/05cd1c3b.jpg http://i602.photobucket.com/albums/tt104/vor033/British%20Army%20-%203/British%20Army%20-%204/2_zps7f7fe774.jpg Edited September 24, 2013 by AMS AGENT 000 Share this post Link to post Share on other sites
STALKERGB 6 Posted September 24, 2013 Good effort but what's wrong with their upper arms/shoulders? It looks like they have been doing some serious body building. Well, the shoulders are largely the same shape as the ones on BIS samples from A1/2 but I assume you are referring to them being too square? Share this post Link to post Share on other sites
instagoat 133 Posted September 24, 2013 (edited) Well, the shoulders are largely the same shape as the ones on BIS samples from A1/2 but I assume you are referring to them being too square? I think what he means is the effect produced by the apparent shortness of the neck. When not wearing a vest, the Units look as if they forcibly lift up their shoulders to make their necks disappear. Scratch what I said here, it made no sense. Edit: Made a sketch to show what I mean, I can't convey this in words so well. This shows where the shoulder on the body slopes to and where the arm connects, roundabout. It's just a matter of a little bit of slope to the shoulder and a little tug inwards. I have an UBACs shirt and they really make your shoulders look broader and your arms beefier because of the cut, so this is already very close. I hope I'm being helpful here and not arrogant or anything. Thanks for the Units, beautiful addition to the game. Cheers Insta Edited September 24, 2013 by InstaGoat Share this post Link to post Share on other sites
ams agent 000 10 Posted September 25, 2013 I think what he means is the effect produced by the apparent shortness of the neck. When not wearing a vest, the Units look as if they forcibly lift up their shoulders to make their necks disappear.Scratch what I said here, it made no sense. Edit: Made a sketch to show what I mean, I can't convey this in words so well. http://i.imgur.com/Pmmpl1z.jpg This shows where the shoulder on the body slopes to and where the arm connects, roundabout. It's just a matter of a little bit of slope to the shoulder and a little tug inwards. I have an UBACs shirt and they really make your shoulders look broader and your arms beefier because of the cut, so this is already very close. I hope I'm being helpful here and not arrogant or anything. Thanks for the Units, beautiful addition to the game. Cheers Insta I think what InstaGoat showed with the diagram is what I was getting at. The shoulders and upper arms do look a bit too wide/large from a left-right and front-back view. I do agree that the UBAC cut should be a bit slimmer and tighter. Now that i think about it, the pants also look a bit large around the thighs. No disrespect however, just my honest opinion. BTW, anyone else excited that BIS will give us the whole Arma 2 library at some point for modding? Share this post Link to post Share on other sites
Spectr3 14 Posted September 26, 2013 So these are just great, however I'm curious if you're gonna stick with Kiory's FANTASTIC Sa80 for nostalgia'a sake, since it's already being considered for replacement, some saying the F90 being the primary candidate and the ADF guys -http://www.armaholic.com/page.php?id=20582-have entered a GREAT F88 model into their mod(the sound alone....) with apparently the F90 on the way. Now I know all too well the military can be slow to implement some things, but one would think that 22 years from now they would have done this already.....The Brits generally have decent kit after all, with upgrades not quite as frequent as say the USA, but still 22 years is a long time....I would believe it. Not bothered either way, just food for thought. Share this post Link to post Share on other sites
mistyronin 1181 Posted September 26, 2013 (edited) So these are just great, however I'm curious if you're gonna stick with Kiory's FANTASTIC Sa80 for nostalgia'a sake, since it's already being considered for replacement, some saying the F90 being the primary candidate and the Well the speculation is that the Sa80 will be replaced with the F2000 ( already ingame ) or the hk G36. Here you have for example an article in the Daily Mail. I never heard of the F90 as replacement, any source? Edited September 26, 2013 by MistyRonin Share this post Link to post Share on other sites
Spectr3 14 Posted September 26, 2013 Good thing you asked MistyRobin! I went on a EPIC search through my browser history, almost two weeks back, but I found it! Turns out I had my Bullpups mixed up! The rifle I was thinking of was the Famas, not the Sa80. Here's the source though, good old wiki - http://en.wikipedia.org/wiki/FAMAS#Future_replacement - under the Future Replacement section. Apologies Everyone and Mr.Stalker. The question however stands...are you using the Sa80 for nostalgia purposes(have people indicated that they want it this way) or is simply because the outstanding quality of Kiory's Rifle fits the outstanding quality of your troops so nicely. After all we can add what we want through scripting, however Arma 3 have introduced more people to the Armaverse than ever before, I'm just wondering if forcing a new player to learn how to use the init/scripting commands straight of the bat, merely to replace a rifle that is surely not gonna be used anymore, is maybe gonna scare of too many people that will already be overwhelmed by the complexity of the game compared to other FPS-ish games. BTW MistyRain, that was a interesting article. Cheers. Share this post Link to post Share on other sites