kdk11 1 Posted August 28, 2013 Hello does anyone know how if possible to make units sit on the skids of a little bird? for example I have 4 units being heli lifted into mission, but 2 sit in back and 2 sit on the skids, I want them all sitting on the skids and none in the back of the heli Share this post Link to post Share on other sites
galzohar 31 Posted August 28, 2013 https://community.bistudio.com/wiki/moveInCargo unitName moveInCargo [vehicle, CargoIndex] Share this post Link to post Share on other sites
kdk11 1 Posted August 28, 2013 thanks mate do you know the index for the 2 back seats on the little bird? Share this post Link to post Share on other sites
galzohar 31 Posted August 28, 2013 Don't remember man, just try it in single player editor and you'll find out quickly enough :) My guess is that the lower indices are the ones for the inside seats, and I don't remember but I think lowest index is 0. Share this post Link to post Share on other sites
kylania 568 Posted August 28, 2013 thanks mate do you know the index for the 2 back seats on the little bird? 0 and 1 are the cargoIndex for the backseats of the Hummingbird. Share this post Link to post Share on other sites
pipyn1970 19 Posted April 8, 2014 In Multiplayer how do you get your unit to sit on the skids even though the back seats are empty? Share this post Link to post Share on other sites
cobra4v320 27 Posted April 8, 2014 {this lockCargo [_x, true]} forEach [0,1]; Share this post Link to post Share on other sites
pipyn1970 19 Posted April 8, 2014 {this lockCargo [_x, true]} forEach [0,1]; Thanks mate Share this post Link to post Share on other sites
spookygnu 563 Posted August 13, 2015 How do you get my two groups alpha and bravo, to sit on the skids if I am using this to get them in the heli in the first place? alpha=group this; {_x moveInCargo h2} forEach units alpha; bravo=group this; {_x moveInCargo h3} forEach units bravo; Do I NEED to define that, or does it not matter, I can just define the sitting position instead? My only concern is how do I still define them as a groups, Alpha and Bravo and still have all four units from the two groups on the skids. My heli insert looks abit crap with 2 guys sitting in the back and just two guys on the skids of each heli. Share this post Link to post Share on other sites
Larrow 2823 Posted August 13, 2015 alpha = group this; { _x moveInCargo [ h2, _forEachIndex + 2 ] } forEach units alpha; Cargo index 0 and 1 are the backseats. 2,3,4,5 are the benches. 1 Share this post Link to post Share on other sites
spookygnu 563 Posted August 13, 2015 thanks bud! I'll give it a try later. I had a feeling I would have to define it in there somewhere, but I'm useless at coding. thanks. Share this post Link to post Share on other sites
spookygnu 563 Posted August 13, 2015 works a treat cheers! Share this post Link to post Share on other sites