Psilocybe 3 Posted August 26, 2013 Unfortunately for me, A3 has begun crashing consistently, usually within the first 5-10 minutes of launching it. Crash is a complete system lockup, screen blackout with the game sound also freezing and stuttering for about 5 seconds before going quiet. Crash always requires a reboot with no ctrl alt delete to assist. Seems to be isolated to A3. I have thus far, uninstalled and reinstalled latest, and beta drivers for my 7970. Monitored the heat of my CPU/GPU. Tried various settings in A3 including shadows off and vsync off. Tried Dev build and back to regular. Tried playing with and without mods. This was not happening in Alpha. My crash log: ===================================================================== == C:\Steam\steamapps\common\Arma 3\arma3.exe == "C:\Steam\steamapps\common\Arma 3\arma3.exe" "-mod=@cba_a3;@tmr;@tmr_jsrs;@TPW_EBS;@WW_AICOVER;@POMI_PMC;@JSRS2.0Alpha;@kopic;@zooloo -maxmem=2047 -skipintro -exthreads -cpucount=4" Exe timestamp: 2013/08/23 21:36:16 Current time: 2013/08/25 21:53:42 Type: Public Beta Branch: Stable Version: 0.76.109065 Allocator: C:\Steam\steamapps\common\Arma 3\dll\tbb4malloc_bi.dll ===================================================================== Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/PAPA_BEAR/ Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/AirBase/ Updating base class ->NonStrategic, by a3\misc_f\helpers\config.bin/CfgVehicles/Helper_Base_F/ Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/ Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/ Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/ Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/ Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/ Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/ Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/ Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/ Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/ Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/ Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/ Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/ Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/ Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/ Updating base class ->Default, by a3\weapons_f\config.bin/cfgWeapons/ItemCore/ Updating base class ->Bag_Base, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/B_Kitbag_Base/ Updating base class ->B_Bergen_Base, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/B_Bergen_rgr/ Updating base class ->InventoryItem_Base_F, by a3\weapons_f\items\config.bin/CfgWeapons/UniformItem/ Updating base class ->InventoryItem_Base_F, by a3\weapons_f\items\config.bin/CfgWeapons/VestItem/ Updating base class ->EBR_base_F, by a3\weapons_f\longrangerifles\ebr\config.bin/CfgWeapons/srifle_EBR_F/ Updating base class ->arifle_MX_Base_F, by a3\weapons_f\rifles\mx\config.bin/CfgWeapons/arifle_MX_F/ Updating base class ->arifle_MX_Base_F, by a3\weapons_f\rifles\mx\config.bin/CfgWeapons/arifle_MX_GL_F/ Updating base class Single->Mode_SemiAuto, by jsrs2_fs2000_c\config.cpp/CfgWeapons/arifle_Mk20C_F/Single/ Updating base class FullAuto->Mode_FullAuto, by jsrs2_fs2000_c\config.cpp/CfgWeapons/arifle_Mk20C_F/FullAuto/ Updating base class ->CAManBase, by a3\characters_f\config.bin/CfgVehicles/SoldierWB/ Updating base class ->ItemCore, by a3\characters_f\config.bin/cfgWeapons/Uniform_Base/ Updating base class ->ItemCore, by a3\characters_f\config.bin/cfgWeapons/Vest_NoCamo_Base/ Updating base class ->Vest_Camo_Base, by a3\characters_f\config.bin/cfgWeapons/V_TacVest_khk/ Updating base class ->InventoryItem_Base_F, by a3\characters_f\config.bin/cfgWeapons/HeadgearItem/ Updating base class ->H_HelmetB, by a3\characters_f\config.bin/cfgWeapons/H_Booniehat_khk/ Updating base class ->H_HelmetB, by a3\characters_f\config.bin/cfgWeapons/H_Cap_red/ Updating base class ->B_Soldier_base_F, by a3\characters_f\blufor\config.bin/CfgVehicles/B_Soldier_02_f/ Updating base class ->Vest_NoCamo_Base, by a3\characters_f_beta\config.bin/cfgWeapons/V_PlateCarrierIA1_dgtl/ Updating base class ItemCore->H_HelmetB_plain_mcamo, by a3\characters_f_beta\config.bin/cfgWeapons/H_HelmetB_plain_blk/ Updating base class ->Heli_Light_01_base_F, by a3\air_f\heli_light_01\config.bin/CfgVehicles/B_Heli_Light_01_F/ Updating base class WeaponSlotsInfo->, by tmr_rpg42\config.cpp/CfgWeapons/launch_RPG32_F/WeaponSlotsInfo/ Updating base class 100Rnd_65x39_caseless_mag->CA_Magazine, by tmr_smallarms\config.cpp/CfgMagazines/200Rnd_65x39_cased_Box/ Updating base class SlotInfo->SlotInfo, by tmr_smallarms\config.cpp/CfgWeapons/arifle_katiba_Base_F/WeaponSlotsInfo/MuzzleSlot/ Updating base class SlotInfo->SlotInfo, by tmr_smallarms\config.cpp/CfgWeapons/SMG_01_Base/WeaponSlotsInfo/MuzzleSlot/ Updating base class SlotInfo->SlotInfo, by tmr_smallarms\config.cpp/CfgWeapons/SMG_02_base_F/WeaponSlotsInfo/MuzzleSlot/ ==== Loaded addons ==== dta\bin.pbo - unknown dta\core.pbo - 0 dta\languagecore_f.pbo - 54765 C:\Steam\steamapps\common\Arma 3\@kopic\addons\projeta3-01.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_acpc.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_acpc_c.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_ebr.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_ebr_c.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_explosions.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_explosions_c.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_fs2000.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_fs2000_c.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_hunter.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_hunter_c.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_khaybar.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_khaybar_c.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_m200.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_m200_c.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_m320r.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_m320r_c.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_m6.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_m6_c.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_movement.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_movement_c.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_mx.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_mx_c.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_nlaw.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_nlaw_c.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_p07.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_p07_c.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_rook40.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_rook40_c.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_rpg32.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_rpg32_c.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_scorpian.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_scorpian_c.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_sdar.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_sdar_c.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_sonic_cracks.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_sonic_cracks_c.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_trg20.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_trg20_c.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_vector.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_vector_c.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_vehiclesounds.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_zafir.pbo - unknown C:\Steam\steamapps\common\Arma 3\@JSRS2.0Alpha\addons\jsrs2_zafir_c.pbo - unknown C:\Steam\steamapps\common\Arma 3\@POMI_PMC\addons\pomi_pmc.pbo - unknown C:\Steam\steamapps\common\Arma 3\@POMI_PMC\addons\pomi_pmc_config.pbo - unknown C:\Steam\steamapps\common\Arma 3\@POMI_PMC\addons\pomi_pmc_data.pbo - unknown C:\Steam\steamapps\common\Arma 3\@WW_AICOVER\addons\ww_aicover.pbo - unknown C:\Steam\steamapps\common\Arma 3\@TPW_EBS\addons\flay.pbo - unknown C:\Steam\steamapps\common\Arma 3\@TPW_EBS\addons\tpw_ebs.pbo - unknown C:\Steam\steamapps\common\Arma 3\@tmr_jsrs\addons\tmr_jsrs_smallarms_mk200.pbo - unknown C:\Steam\steamapps\common\Arma 3\@tmr\addons\tmr_aimsway.pbo - unknown C:\Steam\steamapps\common\Arma 3\@tmr\addons\tmr_autorest.pbo - unknown C:\Steam\steamapps\common\Arma 3\@tmr\addons\tmr_core.pbo - unknown C:\Steam\steamapps\common\Arma 3\@tmr\addons\tmr_disposable.pbo - unknown C:\Steam\steamapps\common\Arma 3\@tmr\addons\tmr_language.pbo - unknown C:\Steam\steamapps\common\Arma 3\@tmr\addons\tmr_nlaw.pbo - unknown C:\Steam\steamapps\common\Arma 3\@tmr\addons\tmr_rpg42.pbo - unknown C:\Steam\steamapps\common\Arma 3\@tmr\addons\tmr_smallarms.pbo - unknown C:\Steam\steamapps\common\Arma 3\@tmr\addons\tmr_smallarms_recoil.pbo - unknown C:\Steam\steamapps\common\Arma 3\@tmr\addons\tmr_smallarms_suppressors.pbo - unknown C:\Steam\steamapps\common\Arma 3\@tmr\addons\tmr_smallarms_ugl.pbo - unknown C:\Steam\steamapps\common\Arma 3\@tmr\addons\tmr_u_loadouts.pbo - unknown C:\Steam\steamapps\common\Arma 3\@cba_a3\addons\cba_ai.pbo - unknown C:\Steam\steamapps\common\Arma 3\@cba_a3\addons\cba_arrays.pbo - unknown C:\Steam\steamapps\common\Arma 3\@cba_a3\addons\cba_common.pbo - unknown C:\Steam\steamapps\common\Arma 3\@cba_a3\addons\cba_diagnostic.pbo - unknown C:\Steam\steamapps\common\Arma 3\@cba_a3\addons\cba_events.pbo - unknown C:\Steam\steamapps\common\Arma 3\@cba_a3\addons\cba_extended_eventhandlers.pbo - unknown C:\Steam\steamapps\common\Arma 3\@cba_a3\addons\cba_hashes.pbo - unknown C:\Steam\steamapps\common\Arma 3\@cba_a3\addons\cba_help.pbo - unknown C:\Steam\steamapps\common\Arma 3\@cba_a3\addons\cba_main.pbo - unknown C:\Steam\steamapps\common\Arma 3\@cba_a3\addons\cba_main_a3.pbo - unknown C:\Steam\steamapps\common\Arma 3\@cba_a3\addons\cba_network.pbo - unknown C:\Steam\steamapps\common\Arma 3\@cba_a3\addons\cba_strings.pbo - unknown C:\Steam\steamapps\common\Arma 3\@cba_a3\addons\cba_ui.pbo - unknown C:\Steam\steamapps\common\Arma 3\@cba_a3\addons\cba_ui_helper.pbo - unknown C:\Steam\steamapps\common\Arma 3\@cba_a3\addons\cba_vectors.pbo - unknown C:\Steam\steamapps\common\Arma 3\@cba_a3\addons\cba_versioning.pbo - unknown C:\Steam\steamapps\common\Arma 3\@cba_a3\addons\cba_xeh.pbo - unknown C:\Steam\steamapps\common\Arma 3\@cba_a3\addons\cba_xeh_a3.pbo - unknown addons\a3.pbo - unknown addons\air_f.pbo - 54534 addons\air_f_beta.pbo - 54660 addons\animals_f.pbo - 50264 addons\animals_f_beta.pbo - 50693 addons\anims_f.pbo - 54487 addons\anims_f_data.pbo - 54487 addons\armor_f.pbo - 50425 addons\armor_f_beta.pbo - 55003 addons\baseconfig_f.pbo - 43414 addons\boat_f.pbo - 54534 addons\boat_f_beta.pbo - 54453 addons\cargoposes_f.pbo - 54937 addons\characters_f.pbo - 54653 addons\characters_f_beta.pbo - 54554 addons\data_f.pbo - 55039 addons\dubbing_f.pbo - 52421 addons\dubbing_f_beta.pbo - 54388 addons\dubbing_radio_f.pbo - 53919 addons\dubbing_radio_f_data.pbo - 53865 addons\editor_f.pbo - 43414 addons\functions_f.pbo - 54624 addons\languagemissions_f.pbo - 54765 addons\languagemissions_f_beta.pbo - 54765 addons\language_f.pbo - 54862 addons\language_f_beta.pbo - 54765 addons\map_data.pbo - 54357 addons\map_stratis.pbo - 54654 addons\map_stratis_data.pbo - 52814 addons\map_stratis_data_layers.pbo - 49811 addons\map_stratis_scenes_f.pbo - 51258 addons\misc_f.pbo - 54654 addons\missions_f.pbo - 54772 addons\missions_f_beta.pbo - 54778 addons\missions_f_beta_data.pbo - 53692 addons\missions_f_beta_video.pbo - 49010 addons\missions_f_data.pbo - 53352 addons\missions_f_video.pbo - 48854 addons\modules_f.pbo - 54667 addons\modules_f_beta.pbo - 54495 addons\modules_f_beta_data.pbo - 52079 addons\modules_f_data.pbo - 51786 addons\music_f.pbo - 54222 addons\music_f_music.pbo - 54222 addons\plants_f.pbo - 54531 addons\roads_f.pbo - 53255 addons\rocks_f.pbo - 53223 addons\signs_f.pbo - 54477 addons\soft_f.pbo - 54653 addons\soft_f_beta.pbo - 55003 addons\sounds_f.pbo - 54653 addons\sounds_f_vehicles.pbo - 54654 addons\sounds_f_weapons.pbo - 54654 addons\static_f.pbo - 54654 addons\static_f_beta.pbo - 53790 addons\structures_f.pbo - 54709 addons\structures_f_data.pbo - 54566 addons\structures_f_households.pbo - 54654 addons\structures_f_ind.pbo - 54692 addons\structures_f_mil.pbo - 54566 addons\structures_f_wrecks.pbo - 54566 addons\uifonts_f.pbo - 54031 addons\uifonts_f_data.pbo - 54031 addons\ui_f.pbo - 54518 addons\ui_f_data.pbo - 54259 addons\weapons_f.pbo - 54692 addons\weapons_f_beta.pbo - 54554 ======================= DX11 - Initializing DX11 engine. DX11 - Using DXGI adapter 0 (detected in config). DX11 - Using DXGI adapter 0. - adapter description : AMD Radeon HD 7900 Series - adapter vendor ID : 4098 - adapter device ID : 26520 - adapter subsys ID : 68685891 - adapter revision : 0 - dedicated video memory : 3194118144 - dedicated system memory : 0 - shared system memory : 1100783616 Error: JoystickDevices - CoInitilizeEx return 80010106 Error: CoInitilizeEx (XAudio2-1st trial) return 80010106 PhysX3 SDK Init started ... PhysX3 SDK Init ended. No more slot to add connection at 033057 (3386.8,5735.4) a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing control[CA_ValueSide]: Unexpected control type [4] control[CA_ValueSide]: Unexpected control type [4] control[CA_ValueFaction]: Unexpected control type [4] control[CA_ValueFaction]: Unexpected control type [4] control[CA_ValueType]: Unexpected control type [4] control[CA_ValueType]: Unexpected control type [4] control[CA_ValueName]: Unexpected control type [4] control[CA_ValueName]: Unexpected control type [4] Warning Message: No player was selected! control[CA_ValueSide]: Unexpected control type [4] control[CA_ValueSide]: Unexpected control type [4] control[CA_ValueFaction]: Unexpected control type [4] control[CA_ValueFaction]: Unexpected control type [4] control[CA_ValueType]: Unexpected control type [4] control[CA_ValueType]: Unexpected control type [4] control[CA_ValueName]: Unexpected control type [4] control[CA_ValueName]: Unexpected control type [4] control[CA_ValueSide]: Unexpected control type [4] control[CA_ValueSide]: Unexpected control type [4] control[CA_ValueFaction]: Unexpected control type [4] control[CA_ValueFaction]: Unexpected control type [4] control[CA_ValueType]: Unexpected control type [4] control[CA_ValueType]: Unexpected control type [4] control[CA_ValueName]: Unexpected control type [4] control[CA_ValueName]: Unexpected control type [4] control[CA_ValueSide]: Unexpected control type [4] control[CA_ValueSide]: Unexpected control type [4] control[CA_ValueFaction]: Unexpected control type [4] control[CA_ValueFaction]: Unexpected control type [4] control[CA_ValueClass]: Unexpected control type [4] control[CA_ValueClass]: Unexpected control type [4] control[CA_ValueVehicle]: Unexpected control type [4] control[CA_ValueVehicle]: Unexpected control type [4] control[CA_ValueSpecial]: Unexpected control type [4] control[CA_ValueSpecial]: Unexpected control type [4] control[CA_ValueControl]: Unexpected control type [4] control[CA_ValueControl]: Unexpected control type [4] control[CA_ValueLock]: Unexpected control type [4] control[CA_ValueLock]: Unexpected control type [4] control[CA_ValueRank]: Unexpected control type [4] control[CA_ValueRank]: Unexpected control type [4] control[CA_ValueAge]: Unexpected control type [4] control[CA_ValueAge]: Unexpected control type [4] control[CA_ValueSkill]: Unexpected control type [3] control[CA_ValueSkill]: Unexpected control type [3] control[CA_ValueHealth]: Unexpected control type [3] control[CA_ValueHealth]: Unexpected control type [3] control[CA_ValueFuel]: Unexpected control type [3] control[CA_ValueFuel]: Unexpected control type [3] control[CA_ValueAmmo]: Unexpected control type [3] control[CA_ValueAmmo]: Unexpected control type [3] control[CA_ValuePresence]: Unexpected control type [3] control[CA_ValuePresence]: Unexpected control type [3] control[CA_ValueMode]: Unexpected control type [4] control[CA_ValueMode]: Unexpected control type [4] bin\config.bin/CfgWorlds/Stratis/AmbientA3/Radius30_40/Species/FireFly/: Cannot create ambient entity type FireFly bin\config.bin/CfgWorlds/Stratis/AmbientA3/Radius30_40/Species/FireFly/: Cannot create ambient entity type FireFly Attempt to override final function - bis_functions_list Attempt to override final function - bis_functions_listpreinit Attempt to override final function - bis_functions_listpostinit Attempt to override final function - bis_functions_listrecompile [13764,98.438,0,"XEH: PreInit Started. v1.0.4.198. MISSINIT: missionName=testingai, worldName=Stratis, isMultiplayer=false, isServer=true, isDedicated=false"] [13764,98.862,0,"XEH: PreInit Finished. CACHE DISABLED? (Disable caching with cba_cache_disable.pbo): SLX_XEH_RECOMPILE=false, CBA_COMPILE_RECOMPILE=false, CBA_FUNC_RECOMPILE=false"] Attempt to override final function - bis_fnc_missiontaskslocal Attempt to override final function - bis_fnc_missionconversationslocal Attempt to override final function - bis_fnc_missionflow bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMstpSrasWlnrDnon.ConnectTo: Bad move amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon bin\config.bin/CfgMovesMaleSdr/States/amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon.InterpolateTo: Bad move amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMevaSrasWpstDfl.InterpolateTo: Bad move AmovPevaMevaSrasWpstDfl bin\config.bin/CfgMovesMaleSdr/States/AdvePercMstpSnonWrflDnon_AdvePercMstpSnonWnonDnon.ConnectTo: Bad move AdvePercMstpSnonWrflDnon_putDown bin\config.bin/CfgMovesMaleSdr/States/AbdvPercMstpSnonWrflDnon_AbdvPercMstpSnonWnonDnon.ConnectTo: Bad move AbdvPercMstpSnonWrflDnon_putDown bin\config.bin/CfgMovesMaleSdr/States/AsdvPercMstpSnonWrflDnon_AsdvPercMstpSnonWnonDnon.ConnectTo: Bad move AsdvPercMstpSnonWrflDnon_putDown bin\config.bin/CfgMovesMaleSdr/States/AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end.ConnectTo: Bad move amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon bin\config.bin/CfgMovesMaleSdr/States/AfalPknlMstpSrasWlnrDnon.ConnectTo: Bad move amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon bin\config.bin/CfgMovesMaleSdr/States/AinvPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWlnrDnon.ConnectTo: Bad move amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon bin\config.bin/CfgMovesMaleSdr/States/AinvPknlMstpSrasWlnrDnon_Putdown_AmovPknlMstpSrasWlnrDnon.ConnectTo: Bad move amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon bin\config.bin/CfgMovesMaleSdr/States/aadjpknlmstpsraswrflddown_tmr_deploy.InterpolateFrom: Bad move aaadjpknlmstpsraswrflddown Animation a3\anims_f\data\anim\sdr\idl\erc\stp\non\non\aidlpercmstpsnonwnondnon_idlesteady01.rtm not found or empty Animation a3\anims_f\data\anim\sdr\idl\erc\stp\non\non\aidlpercmstpsnonwnondnon_idlesteady02.rtm not found or empty Animation a3\anims_f\data\anim\sdr\idl\erc\stp\non\non\aidlpercmstpsnonwnondnon_idlesteady03.rtm not found or empty Animation a3\anims_f\data\anim\sdr\mov\erc\wlk\non\rfl\amovpercmwlksnonwrfldf_advepercmrunsnonwrfldf.rtm not found or empty Animation a3\anims_f\data\anim\sdr\mov\erc\wlk\ras\rfl\amovpercmwlksraswrfldf_asdvpercmrunsnonwrfldf.rtm not found or empty Animation a3\anims_f\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf_asdvpercmrunsnonwnondf.rtm not found or empty Animation a3\anims_f\data\anim\sdr\mov\erc\wlk\non\rfl\amovpercmwlksnonwrfldf_asdvpercmrunsnonwrfldf.rtm not found or empty Animation a3\anims_f\data\anim\sdr\mov\erc\wlk\ras\rfl\amovpercmwlksraswrfldf_abdvpercmrunsnonwrfldf.rtm not found or empty Animation a3\anims_f\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf_abdvpercmrunsnonwnondf.rtm not found or empty Animation a3\anims_f\data\anim\sdr\mov\erc\wlk\non\rfl\amovpercmwlksnonwrfldf_abdvpercmrunsnonwrfldf.rtm not found or empty Animation a3\anims_f\data\anim\sdr\idl\erc\stp\non\non\aidlpercmstpsnonwnondnon01.rtm not found or empty Animation a3\anims_f\data\anim\sdr\idl\erc\stp\non\non\aidlpercmstpsnonwnondnon02.rtm not found or empty Animation a3\anims_f\data\anim\sdr\idl\erc\stp\non\non\aidlpercmstpsnonwnondnon03.rtm not found or empty Animation a3\anims_f\data\anim\sdr\idl\erc\stp\non\non\aidlpercmstpsnonwnondnon04.rtm not found or empty Animation a3\anims_f\data\anim\sdr\idl\erc\stp\non\non\aidlpercmstpsnonwnondnon05.rtm not found or empty Animation a3\anims_f\data\anim\sdr\idl\erc\stp\non\non\aidlpercmstpsnonwnondnon06.rtm not found or empty Animation a3\anims_f\data\anim\sdr\idl\erc\stp\non\non\aidlpercmstpsnonwnondnon07.rtm not found or empty Animation a3\anims_f\data\anim\sdr\idl\erc\stp\non\non\aidlpercmstpsnonwnondnon08.rtm not found or empty Animation a3\anims_f\data\anim\sdr\idl\erc\stp\non\non\aidlpercmstpsnonwnondnon_idlesteady04.rtm not found or empty Animation a3\anims_f\data\anim\sdr\idl\knl\stp\non\non\aidlpknlmstpsnonwnondnon01.rtm not found or empty Animation a3\anims_f\data\anim\sdr\idl\knl\stp\non\non\aidlpknlmstpsnonwnondnon02.rtm not found or empty Animation a3\anims_f\data\anim\sdr\idl\knl\stp\non\non\aidlpknlmstpsnonwnondnon03.rtm not found or empty Animation a3\anims_f\data\anim\sdr\idl\knl\stp\non\non\aidlpknlmstpsnonwnondnon_idlesteady01.rtm not found or empty Animation a3\anims_f\data\anim\sdr\idl\knl\stp\non\non\aidlpknlmstpsnonwnondnon_idlesteady02.rtm not found or empty Animation a3\anims_f\data\anim\sdr\idl\knl\stp\non\non\aidlpknlmstpsnonwnondnon_idlesteady03.rtm not found or empty Animation a3\anims_f\data\anim\sdr\idl\pne\stp\non\non\aidlppnemstpsnonwnondnon01.rtm not found or empty Animation a3\anims_f\data\anim\sdr\idl\pne\stp\non\non\aidlppnemstpsnonwnondnon02.rtm not found or empty Animation a3\anims_f\data\anim\sdr\idl\pne\stp\non\non\aidlppnemstpsnonwnondnon03.rtm not found or empty Animation a3\anims_f\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_getouthighzamak.rtm not found or empty Animation a3\anims_f\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_getouthighhemtt.rtm not found or empty Animation a3\anims_f\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_getouthighzamak.rtm not found or empty Animation a3\anims_f\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_getouthighhemtt.rtm not found or empty Animation a3\anims_f\data\anim\sdr\fal\erc\stp\non\non\afalpercmstpsnonwnondnon.rtm not found or empty Animation a3\anims_f\data\anim\sdr\fal\knl\stp\non\non\afalpknlmstpsnonwnondnon.rtm not found or empty Animation a3\anims_f\data\anim\sdr\fal\pne\stp\non\non\afalppnemstpsnonwnondnon.rtm not found or empty Animation a3\air_f_beta\heli_attack_01\data\anim\heli_attack_01_pilot_kia.rtm not found or empty soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? Speaker Male01_F not found in CfgVoiceTypes a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing Fresnel k must be >0, given n=1.4,k=0 [14017,109.557,0,"XEH: PostInit Started"] [14017,109.591,0,"CBA_VERSIONING: cba=1.0.4.198, "] [14017,109.631,0,"XEH: PostInit Finished. State: _isClient=true, _isJip=false, _isDedClient=false, _isServer=true, _isDedServer=false, _playerCheckDone=true, _sp=true, _startInitDone=true, _postInitDone=true, _mpRespawn=false, _machineType=1, _sessionId=1, _level=0, _timeOut=false, _game=3, BIS_functions=L Alpha 1-1:1, group=L Alpha 1-1, player=B Alpha 1-1:1 (Vic), _playerType=B_soldier_M_F", _playerGroup=B Alpha 1-1] [14017,109.57,0,"x\cba\addons\network\XEH_postServerInit.sqf:3","Initializing: cba_network version: 1.0.4.198"] Unknown hit sound type in FLAY\FLAY_FireGeom\void.bisurf.soundHit Warnings in flay\flay_firegeom\flay_firegeom.p3d:shadow(1000) Fresnel k must be >0, given n=2.51,k=0 Cannot load sound 'a3\sounds_f\characters\human-sfx\person1\p1_moan_ 08.wss' Cannot load sound 'a3\sounds_f\characters\human-sfx\person1\p1_moan_ 08.wss' Hopefully I can get some assistance. Share this post Link to post Share on other sites
Gunter Severloh 4051 Posted August 26, 2013 Hi, from your target line you have: @P OMI_PMC; cant have spaces. not saying that is the issue but its not correct. Also try running without this parameter -cpucount=4 in your target line, and also remove @JSRS2.0Alpha for now and see if that changes anything. Share this post Link to post Share on other sites
Psilocybe 3 Posted August 26, 2013 (edited) OK, will do, will try a run completely 'stock' no parameters/mods again. Just tried updating my soundcard drivers too. Well. Just ran it for the longest I have in ages. Longest since installing JSRS2 in fact. I will continue to test it, but It seems to be the culprit. Günter Severloh, I am in your debt! Thankyou firstly for helping me, second for being a person who looks in the troubleshooting forum in the first place. ---------- Post added at 04:41 ---------- Previous post was at 04:08 ---------- No sooner had I written that above, that the crash again reared its ugly head :( Behold, the latest report(part 1/2): ===================================================================== == C:\Steam\steamapps\common\Arma 3\arma3.exe == "C:\Steam\steamapps\common\Arma 3\arma3.exe" Exe timestamp: 2013/08/26 10:37:32 Current time: 2013/08/26 14:15:34 Type: Public Beta Branch: Development Version: 0.77.109446 Allocator: C:\Steam\steamapps\common\Arma 3\dll\tbb4malloc_bi.dll ===================================================================== Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/PAPA_BEAR/ Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/AirBase/ Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/ Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/ Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/ Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/ Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/ Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/ Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/ Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/ Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/ Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/ Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/ Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/ Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/ Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/ ==== Loaded addons ==== C:\Steam\steamapps\common\Arma 3\dta\bin.pbo - unknown C:\Steam\steamapps\common\Arma 3\dta\core.pbo - 0 C:\Steam\steamapps\common\Arma 3\dta\languagecore_f.pbo - 55328 C:\Steam\steamapps\common\Arma 3\addons\a3.pbo - unknown C:\Steam\steamapps\common\Arma 3\addons\air_f.pbo - 55297 C:\Steam\steamapps\common\Arma 3\addons\air_f_beta.pbo - 55297 C:\Steam\steamapps\common\Arma 3\addons\animals_f.pbo - 50264 C:\Steam\steamapps\common\Arma 3\addons\animals_f_beta.pbo - 54975 C:\Steam\steamapps\common\Arma 3\addons\anims_f.pbo - 54992 C:\Steam\steamapps\common\Arma 3\addons\anims_f_data.pbo - 54970 C:\Steam\steamapps\common\Arma 3\addons\armor_f.pbo - 50425 C:\Steam\steamapps\common\Arma 3\addons\armor_f_beta.pbo - 55351 C:\Steam\steamapps\common\Arma 3\addons\baseconfig_f.pbo - 43414 C:\Steam\steamapps\common\Arma 3\addons\boat_f.pbo - 54949 C:\Steam\steamapps\common\Arma 3\addons\boat_f_beta.pbo - 54453 C:\Steam\steamapps\common\Arma 3\addons\cargoposes_f.pbo - 55351 C:\Steam\steamapps\common\Arma 3\addons\characters_f.pbo - 55328 C:\Steam\steamapps\common\Arma 3\addons\characters_f_beta.pbo - 55328 C:\Steam\steamapps\common\Arma 3\addons\data_f.pbo - 55214 C:\Steam\steamapps\common\Arma 3\addons\drones_f.pbo - 55328 C:\Steam\steamapps\common\Arma 3\addons\dubbing_f.pbo - 55351 C:\Steam\steamapps\common\Arma 3\addons\dubbing_f_beta.pbo - 55170 C:\Steam\steamapps\common\Arma 3\addons\dubbing_radio_f.pbo - 55178 C:\Steam\steamapps\common\Arma 3\addons\dubbing_radio_f_data.pbo - 55178 C:\Steam\steamapps\common\Arma 3\addons\editor_f.pbo - 43414 C:\Steam\steamapps\common\Arma 3\addons\functions_f.pbo - 55328 C:\Steam\steamapps\common\Arma 3\addons\languagemissions_f.pbo - 55351 C:\Steam\steamapps\common\Arma 3\addons\languagemissions_f_beta.pbo - 54765 C:\Steam\steamapps\common\Arma 3\addons\language_f.pbo - 55328 C:\Steam\steamapps\common\Arma 3\addons\language_f_beta.pbo - 54765 C:\Steam\steamapps\common\Arma 3\addons\language_f_gamma.pbo - 55351 C:\Steam\steamapps\common\Arma 3\addons\map_data.pbo - 54886 C:\Steam\steamapps\common\Arma 3\addons\map_stratis.pbo - 55298 C:\Steam\steamapps\common\Arma 3\addons\map_stratis_data.pbo - 52814 C:\Steam\steamapps\common\Arma 3\addons\map_stratis_data_layers.pbo - 49811 C:\Steam\steamapps\common\Arma 3\addons\map_stratis_scenes_f.pbo - 55073 C:\Steam\steamapps\common\Arma 3\addons\misc_f.pbo - 54927 C:\Steam\steamapps\common\Arma 3\addons\missions_f.pbo - 54772 C:\Steam\steamapps\common\Arma 3\addons\missions_f_beta.pbo - 54843 C:\Steam\steamapps\common\Arma 3\addons\missions_f_beta_data.pbo - 53692 C:\Steam\steamapps\common\Arma 3\addons\missions_f_beta_video.pbo - 49010 C:\Steam\steamapps\common\Arma 3\addons\missions_f_data.pbo - 53352 C:\Steam\steamapps\common\Arma 3\addons\missions_f_video.pbo - 48854 C:\Steam\steamapps\common\Arma 3\addons\modules_f.pbo - 55328 C:\Steam\steamapps\common\Arma 3\addons\modules_f_beta.pbo - 54985 C:\Steam\steamapps\common\Arma 3\addons\modules_f_beta_data.pbo - 52079 C:\Steam\steamapps\common\Arma 3\addons\modules_f_data.pbo - 51786 C:\Steam\steamapps\common\Arma 3\addons\music_f.pbo - 55074 C:\Steam\steamapps\common\Arma 3\addons\music_f_music.pbo - 55074 C:\Steam\steamapps\common\Arma 3\addons\plants_f.pbo - 54531 C:\Steam\steamapps\common\Arma 3\addons\roads_f.pbo - 53255 C:\Steam\steamapps\common\Arma 3\addons\rocks_f.pbo - 54961 C:\Steam\steamapps\common\Arma 3\addons\signs_f.pbo - 54477 C:\Steam\steamapps\common\Arma 3\addons\soft_f.pbo - 55296 C:\Steam\steamapps\common\Arma 3\addons\soft_f_beta.pbo - 55296 C:\Steam\steamapps\common\Arma 3\addons\sounds_f.pbo - 55300 C:\Steam\steamapps\common\Arma 3\addons\sounds_f_vehicles.pbo - 55300 C:\Steam\steamapps\common\Arma 3\addons\sounds_f_weapons.pbo - 55300 C:\Steam\steamapps\common\Arma 3\addons\static_f.pbo - 55176 C:\Steam\steamapps\common\Arma 3\addons\static_f_beta.pbo - 53790 C:\Steam\steamapps\common\Arma 3\addons\structures_f.pbo - 55296 C:\Steam\steamapps\common\Arma 3\addons\structures_f_data.pbo - 54566 C:\Steam\steamapps\common\Arma 3\addons\structures_f_households.pbo - 55005 C:\Steam\steamapps\common\Arma 3\addons\structures_f_ind.pbo - 55023 C:\Steam\steamapps\common\Arma 3\addons\structures_f_mil.pbo - 55005 C:\Steam\steamapps\common\Arma 3\addons\structures_f_wrecks.pbo - 55005 C:\Steam\steamapps\common\Arma 3\addons\uifonts_f.pbo - 54031 C:\Steam\steamapps\common\Arma 3\addons\uifonts_f_data.pbo - 54031 C:\Steam\steamapps\common\Arma 3\addons\ui_f.pbo - 55351 C:\Steam\steamapps\common\Arma 3\addons\ui_f_data.pbo - 55296 C:\Steam\steamapps\common\Arma 3\addons\weapons_f.pbo - 55351 C:\Steam\steamapps\common\Arma 3\addons\weapons_f_beta.pbo - 55351 ======================= DX11 - Initializing DX11 engine. DX11 - Using DXGI adapter 0 (detected in config). DX11 - Using DXGI adapter 0. - adapter description : AMD Radeon HD 7900 Series - adapter vendor ID : 4098 - adapter device ID : 26520 - adapter subsys ID : 68685891 - adapter revision : 0 - dedicated video memory : 3194118144 - dedicated system memory : 0 - shared system memory : 1100783616 Error: JoystickDevices - CoInitilizeEx return 80010106 Error: CoInitilizeEx (XAudio2-1st trial) return 80010106 PhysX3 SDK Init started ... PhysX3 SDK Init ended. No more slot to add connection at 033057 (3386.8,5735.4) a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing config.bin/CfgWorlds/Stratis/AmbientA3/Radius30_40/Species/FireFly/: Cannot create ambient entity type FireFly Attempt to override final function - bis_functions_list Attempt to override final function - bis_functions_listpreinit Attempt to override final function - bis_functions_listpostinit Attempt to override final function - bis_functions_listrecompile Attempt to override final function - bis_fnc_missiontaskslocal Attempt to override final function - bis_fnc_missionconversationslocal Attempt to override final function - bis_fnc_missionflow config.bin/CfgMovesMaleSdr/States/AmovPknlMevaSrasWpstDr.InterpolateTo: Bad move AmovPknlMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon config.bin/CfgMovesMaleSdr/States/AmovPknlMevaSrasWpstDl.InterpolateTo: Bad move AmovPknlMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon Animation a3\air_f_beta\heli_attack_01\data\anim\heli_attack_01_pilot_kia.rtm not found or empty soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing Speaker Male01_F not found in CfgVoiceTypes soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? a3\structures_f\households\wip\unfinished_building_02_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\households\stone_small\d_stone_housesmall_v1_f.p3d: house, config class missing a3\structures_f\households\stone_big\d_stone_housebig_v1_f.p3d: house, config class missing LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_hamr.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_hamr.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] control[CA_ValueSide]: Unexpected control type [4] control[CA_ValueSide]: Unexpected control type [4] control[CA_ValueFaction]: Unexpected control type [4] control[CA_ValueFaction]: Unexpected control type [4] control[CA_ValueClass]: Unexpected control type [4] control[CA_ValueClass]: Unexpected control type [4] control[CA_ValueVehicle]: Unexpected control type [4] control[CA_ValueVehicle]: Unexpected control type [4] control[CA_ValueSpecial]: Unexpected control type [4] control[CA_ValueSpecial]: Unexpected control type [4] control[CA_ValueControl]: Unexpected control type [4] control[CA_ValueControl]: Unexpected control type [4] control[CA_ValueLock]: Unexpected control type [4] control[CA_ValueLock]: Unexpected control type [4] control[CA_ValueRank]: Unexpected control type [4] control[CA_ValueRank]: Unexpected control type [4] control[CA_ValueAge]: Unexpected control type [4] control[CA_ValueAge]: Unexpected control type [4] control[CA_ValueSkill]: Unexpected control type [3] control[CA_ValueSkill]: Unexpected control type [3] control[CA_ValueHealth]: Unexpected control type [3] control[CA_ValueHealth]: Unexpected control type [3] control[CA_ValueFuel]: Unexpected control type [3] control[CA_ValueFuel]: Unexpected control type [3] control[CA_ValueAmmo]: Unexpected control type [3] control[CA_ValueAmmo]: Unexpected control type [3] control[CA_ValuePresence]: Unexpected control type [3] control[CA_ValuePresence]: Unexpected control type [3] a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\training\shootingpos_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing control[CA_ValueIsland]: Unexpected control type [4] control[CA_ValueIsland]: Unexpected control type [4] control[CA_ValueName]: Unexpected control type [4] control[CA_ValueName]: Unexpected control type [4] control[CA_ValueNameScripted]: Unexpected control type [5] control[CA_ValueNameScripted]: Unexpected control type [5] Object id 972303ca (970) not found in slot 96,185 Link cannot be resolved Performance warning: Very large search for 125898 (>320 m) a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing a3\structures_f\mil\fortification\hbarrier_big_f.p3d: house, config class missing Performance warning: Search for 125898: t_ficusb1s_f.p3d was very large (3968 m) Object id 9782e835 (53) not found in slot 93,188 Link cannot be resolved Performance warning: Very large search for 149557 (>320 m) Performance warning: Search for 149557: b_ficusc1s_f.p3d was very large (3616 m) Warning Message: Mission '' contains bad link to a static object. Open it in the editor and save it again. config.bin/CfgWorlds/Stratis/AmbientA3/Radius30_40/Species/FireFly/: Cannot create ambient entity type FireFly config.bin/CfgWorlds/Stratis/AmbientA3/Radius30_40/Species/FireFly/: Cannot create ambient entity type FireFly Attempt to override final function - bis_functions_list Attempt to override final function - bis_functions_listpreinit Attempt to override final function - bis_functions_listpostinit Attempt to override final function - bis_functions_listrecompile Attempt to override final function - bis_fnc_missiontaskslocal Attempt to override final function - bis_fnc_missionconversationslocal Attempt to override final function - bis_fnc_missionflow soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? Speaker Male01_F not found in CfgVoiceTypes soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? control[CA_ValueQualityPreference]: Unexpected control type [4] control[CA_ValueQualityPreference]: Unexpected control type [4] control[CA_ValueFillRate]: Unexpected control type [4] control[CA_ValueFillRate]: Unexpected control type [4] control[CA_ValueTextureDetail]: Unexpected control type [4] control[CA_ValueTextureDetail]: Unexpected control type [4] control[CA_ValueObjectsDetail]: Unexpected control type [4] control[CA_ValueObjectsDetail]: Unexpected control type [4] control[ValueTerrain1]: Unexpected control type [4] control[ValueTerrain1]: Unexpected control type [4] control[CA_ValueShadowDetail]: Unexpected control type [4] control[CA_ValueShadowDetail]: Unexpected control type [4] control[CA_ValueParticlesQuality]: Unexpected control type [4] control[CA_ValueParticlesQuality]: Unexpected control type [4] control[CA_ValueSWDetail]: Unexpected control type [4] control[CA_ValueSWDetail]: Unexpected control type [4] control[CA_ValuePIPDetail]: Unexpected control type [4] control[CA_ValuePIPDetail]: Unexpected control type [4] control[CA_ValueHDRDetail]: Unexpected control type [4] control[CA_ValueHDRDetail]: Unexpected control type [4] control[CA_ValueDynamicLights]: Unexpected control type [4] control[CA_ValueDynamicLights]: Unexpected control type [4] control[CA_SliderVisibility]: Unexpected control type [3] control[CA_SliderVisibility]: Unexpected control type [3] control[CA_SliderObjectVisibility]: Unexpected control type [3] control[CA_SliderObjectVisibility]: Unexpected control type [3] control[CA_SliderShadowVisibility]: Unexpected control type [3] control[CA_SliderShadowVisibility]: Unexpected control type [3] control[CA_ValueDisplayMode]: Unexpected control type [4] control[CA_ValueDisplayMode]: Unexpected control type [4] control[CA_ValueResolution]: Unexpected control type [4] control[CA_ValueResolution]: Unexpected control type [4] control[CA_ValueAspectRatio]: Unexpected control type [4] control[CA_ValueAspectRatio]: Unexpected control type [4] control[CA_ValueVsync]: Unexpected control type [4] control[CA_ValueVsync]: Unexpected control type [4] control[CA_ValueIGUISize]: Unexpected control type [4] control[CA_ValueIGUISize]: Unexpected control type [4] control[CA_SliderBrightness]: Unexpected control type [3] control[CA_SliderBrightness]: Unexpected control type [3] control[CA_SliderGamma]: Unexpected control type [3] control[CA_SliderGamma]: Unexpected control type [3] control[ValueBloom]: Unexpected control type [3] control[ValueBloom]: Unexpected control type [3] control[ValueRadialBlur]: Unexpected control type [3] control[ValueRadialBlur]: Unexpected control type [3] control[ValueRotationBlur]: Unexpected control type [3] control[ValueRotationBlur]: Unexpected control type [3] control[ValueDOF]: Unexpected control type [3] control[ValueDOF]: Unexpected control type [3] control[ValueSSAO]: Unexpected control type [4] control[ValueSSAO]: Unexpected control type [4] control[ValueCaustics]: Unexpected control type [4] control[ValueCaustics]: Unexpected control type [4] control[CA_ValueAADetail]: Unexpected control type [4] control[CA_ValueAADetail]: Unexpected control type [4] control[CA_ValueATOC]: Unexpected control type [4] control[CA_ValueATOC]: Unexpected control type [4] control[CA_ValueFXAA]: Unexpected control type [4] control[CA_ValueFXAA]: Unexpected control type [4] control[CA_ValueAnisotropicDetail]: Unexpected control type [4] control[CA_ValueAnisotropicDetail]: Unexpected control type [4] Fresnel k must be >0, given n=2.51,k=0 Ragdoll - loading of ragdoll source "Soldier" started. Ragdoll - loading of ragdoll source "Soldier" finished successfully. WARNING: Function 'name' - 49ce2040# 164000: b_soldier_02.p3d has no unit - network id 0:0 - person Vic - dead String STR_SHORT_ not found WARNING: Function 'name' - 49ce2040# 164000: b_soldier_02.p3d has no unit - network id 0:0 - person Vic - dead Edited August 26, 2013 by RAINF Share this post Link to post Share on other sites
Psilocybe 3 Posted August 26, 2013 Report (part 2/2): config.bin/CfgWorlds/Stratis/AmbientA3/Radius30_40/Species/FireFly/: Cannot create ambient entity type FireFly LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_hamr.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_hamr.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] config.bin/CfgWorlds/Stratis/AmbientA3/Radius30_40/Species/FireFly/: Cannot create ambient entity type FireFly Attempt to override final function - bis_functions_list Attempt to override final function - bis_functions_listpreinit Attempt to override final function - bis_functions_listpostinit Attempt to override final function - bis_functions_listrecompile Attempt to override final function - bis_fnc_missiontaskslocal Attempt to override final function - bis_fnc_missionconversationslocal Attempt to override final function - bis_fnc_missionflow soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? Speaker Male01_F not found in CfgVoiceTypes soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? WARNING: Function 'name' - Vic is dead WARNING: Function 'name' - Vic is dead control[CA_ValueSide]: Unexpected control type [4] control[CA_ValueSide]: Unexpected control type [4] control[CA_ValueFaction]: Unexpected control type [4] control[CA_ValueFaction]: Unexpected control type [4] control[CA_ValueClass]: Unexpected control type [4] control[CA_ValueClass]: Unexpected control type [4] control[CA_ValueVehicle]: Unexpected control type [4] control[CA_ValueVehicle]: Unexpected control type [4] control[CA_ValueSpecial]: Unexpected control type [4] control[CA_ValueSpecial]: Unexpected control type [4] control[CA_ValueControl]: Unexpected control type [4] control[CA_ValueControl]: Unexpected control type [4] control[CA_ValueLock]: Unexpected control type [4] control[CA_ValueLock]: Unexpected control type [4] control[CA_ValueRank]: Unexpected control type [4] control[CA_ValueRank]: Unexpected control type [4] control[CA_ValueAge]: Unexpected control type [4] control[CA_ValueAge]: Unexpected control type [4] control[CA_ValueSkill]: Unexpected control type [3] control[CA_ValueSkill]: Unexpected control type [3] control[CA_ValueHealth]: Unexpected control type [3] control[CA_ValueHealth]: Unexpected control type [3] control[CA_ValueFuel]: Unexpected control type [3] control[CA_ValueFuel]: Unexpected control type [3] control[CA_ValueAmmo]: Unexpected control type [3] control[CA_ValueAmmo]: Unexpected control type [3] control[CA_ValuePresence]: Unexpected control type [3] control[CA_ValuePresence]: Unexpected control type [3] config.bin/CfgWorlds/Stratis/AmbientA3/Radius30_40/Species/FireFly/: Cannot create ambient entity type FireFly LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_hamr.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_hamr.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] config.bin/CfgWorlds/Stratis/AmbientA3/Radius30_40/Species/FireFly/: Cannot create ambient entity type FireFly Attempt to override final function - bis_functions_list Attempt to override final function - bis_functions_listpreinit Attempt to override final function - bis_functions_listpostinit Attempt to override final function - bis_functions_listrecompile Attempt to override final function - bis_fnc_missiontaskslocal Attempt to override final function - bis_fnc_missionconversationslocal Attempt to override final function - bis_fnc_missionflow soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? Speaker Male01_F not found in CfgVoiceTypes soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? Protocol config.bin/RadioProtocolPER/: Missing word veh_helicopter Protocol config.bin/RadioProtocolPER/: Missing word veh_helicopter Protocol config.bin/RadioProtocolPER/: Missing word veh_helicopter WARNING: Function 'name' - Vic is dead WARNING: Function 'name' - Vic is dead control[show]: Unexpected control type [6] control[show]: Unexpected control type [6] control[CA_ValueCategory]: Unexpected control type [4] control[CA_ValueCategory]: Unexpected control type [4] control[CA_ValueType]: Unexpected control type [4] control[CA_ValueType]: Unexpected control type [4] control[CA_ValueSequence]: Unexpected control type [4] control[CA_ValueSequence]: Unexpected control type [4] control[CA_ValueCombatMode]: Unexpected control type [4] control[CA_ValueCombatMode]: Unexpected control type [4] control[CA_ValueFormation]: Unexpected control type [4] control[CA_ValueFormation]: Unexpected control type [4] control[CA_ValueSpeed]: Unexpected control type [4] control[CA_ValueSpeed]: Unexpected control type [4] control[CA_ValueCombat]: Unexpected control type [4] control[CA_ValueCombat]: Unexpected control type [4] control[show]: Unexpected control type [6] control[show]: Unexpected control type [6] control[CA_ValueCategory]: Unexpected control type [4] control[CA_ValueCategory]: Unexpected control type [4] control[CA_ValueType]: Unexpected control type [4] control[CA_ValueType]: Unexpected control type [4] control[CA_ValueSequence]: Unexpected control type [4] control[CA_ValueSequence]: Unexpected control type [4] control[CA_ValueCombatMode]: Unexpected control type [4] control[CA_ValueCombatMode]: Unexpected control type [4] control[CA_ValueFormation]: Unexpected control type [4] control[CA_ValueFormation]: Unexpected control type [4] control[CA_ValueSpeed]: Unexpected control type [4] control[CA_ValueSpeed]: Unexpected control type [4] control[CA_ValueCombat]: Unexpected control type [4] control[CA_ValueCombat]: Unexpected control type [4] control[show]: Unexpected control type [6] control[show]: Unexpected control type [6] control[CA_ValueCategory]: Unexpected control type [4] control[CA_ValueCategory]: Unexpected control type [4] control[CA_ValueType]: Unexpected control type [4] control[CA_ValueType]: Unexpected control type [4] control[CA_ValueSequence]: Unexpected control type [4] control[CA_ValueSequence]: Unexpected control type [4] control[CA_ValueCombatMode]: Unexpected control type [4] control[CA_ValueCombatMode]: Unexpected control type [4] control[CA_ValueFormation]: Unexpected control type [4] control[CA_ValueFormation]: Unexpected control type [4] control[CA_ValueSpeed]: Unexpected control type [4] control[CA_ValueSpeed]: Unexpected control type [4] control[CA_ValueCombat]: Unexpected control type [4] control[CA_ValueCombat]: Unexpected control type [4] control[CA_ValueSide]: Unexpected control type [4] control[CA_ValueSide]: Unexpected control type [4] control[CA_ValueFaction]: Unexpected control type [4] control[CA_ValueFaction]: Unexpected control type [4] control[CA_ValueClass]: Unexpected control type [4] control[CA_ValueClass]: Unexpected control type [4] control[CA_ValueVehicle]: Unexpected control type [4] control[CA_ValueVehicle]: Unexpected control type [4] control[CA_ValueSpecial]: Unexpected control type [4] control[CA_ValueSpecial]: Unexpected control type [4] control[CA_ValueControl]: Unexpected control type [4] control[CA_ValueControl]: Unexpected control type [4] control[CA_ValueLock]: Unexpected control type [4] control[CA_ValueLock]: Unexpected control type [4] control[CA_ValueRank]: Unexpected control type [4] control[CA_ValueRank]: Unexpected control type [4] control[CA_ValueAge]: Unexpected control type [4] control[CA_ValueAge]: Unexpected control type [4] control[CA_ValueSkill]: Unexpected control type [3] control[CA_ValueSkill]: Unexpected control type [3] control[CA_ValueHealth]: Unexpected control type [3] control[CA_ValueHealth]: Unexpected control type [3] control[CA_ValueFuel]: Unexpected control type [3] control[CA_ValueFuel]: Unexpected control type [3] control[CA_ValueAmmo]: Unexpected control type [3] control[CA_ValueAmmo]: Unexpected control type [3] control[CA_ValuePresence]: Unexpected control type [3] control[CA_ValuePresence]: Unexpected control type [3] config.bin/CfgWorlds/Stratis/AmbientA3/Radius30_40/Species/FireFly/: Cannot create ambient entity type FireFly LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_hamr.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_hamr.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] config.bin/CfgWorlds/Stratis/AmbientA3/Radius30_40/Species/FireFly/: Cannot create ambient entity type FireFly Attempt to override final function - bis_functions_list Attempt to override final function - bis_functions_listpreinit Attempt to override final function - bis_functions_listpostinit Attempt to override final function - bis_functions_listrecompile Attempt to override final function - bis_fnc_missiontaskslocal Attempt to override final function - bis_fnc_missionconversationslocal Attempt to override final function - bis_fnc_missionflow soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? Speaker Male01_F not found in CfgVoiceTypes soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? Protocol config.bin/RadioProtocolPER/: Missing word veh_helicopter Protocol config.bin/RadioProtocolPER/: Missing word veh_helicopter Protocol config.bin/RadioProtocolPER/: Missing word veh_helicopter Protocol config.bin/RadioProtocolPER/: Missing word veh_helicopter Protocol config.bin/RadioProtocolPER/: Missing word veh_helicopter WARNING: Function 'name' - Vic is dead WARNING: Function 'name' - Vic is dead config.bin/CfgWorlds/Stratis/AmbientA3/Radius30_40/Species/FireFly/: Cannot create ambient entity type FireFly LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_hamr.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_hamr.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] config.bin/CfgWorlds/Stratis/AmbientA3/Radius30_40/Species/FireFly/: Cannot create ambient entity type FireFly Attempt to override final function - bis_functions_list Attempt to override final function - bis_functions_listpreinit Attempt to override final function - bis_functions_listpostinit Attempt to override final function - bis_functions_listrecompile Attempt to override final function - bis_fnc_missiontaskslocal Attempt to override final function - bis_fnc_missionconversationslocal Attempt to override final function - bis_fnc_missionflow soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? Speaker Male01_F not found in CfgVoiceTypes soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? Protocol config.bin/RadioProtocolPER/: Missing word veh_helicopter Protocol config.bin/RadioProtocolPER/: Missing word veh_helicopter Protocol config.bin/RadioProtocolPER/: Missing word veh_helicopter Protocol config.bin/RadioProtocolPER/: Missing word veh_helicopter WARNING: Function 'name' - Vic is dead WARNING: Function 'name' - Vic is dead control[show]: Unexpected control type [6] control[show]: Unexpected control type [6] control[CA_ValueCategory]: Unexpected control type [4] control[CA_ValueCategory]: Unexpected control type [4] control[CA_ValueType]: Unexpected control type [4] control[CA_ValueType]: Unexpected control type [4] control[CA_ValueSequence]: Unexpected control type [4] control[CA_ValueSequence]: Unexpected control type [4] control[CA_ValueCombatMode]: Unexpected control type [4] control[CA_ValueCombatMode]: Unexpected control type [4] control[CA_ValueFormation]: Unexpected control type [4] control[CA_ValueFormation]: Unexpected control type [4] control[CA_ValueSpeed]: Unexpected control type [4] control[CA_ValueSpeed]: Unexpected control type [4] control[CA_ValueCombat]: Unexpected control type [4] control[CA_ValueCombat]: Unexpected control type [4] control[show]: Unexpected control type [6] control[show]: Unexpected control type [6] control[CA_ValueCategory]: Unexpected control type [4] control[CA_ValueCategory]: Unexpected control type [4] control[CA_ValueType]: Unexpected control type [4] control[CA_ValueType]: Unexpected control type [4] control[CA_ValueSequence]: Unexpected control type [4] control[CA_ValueSequence]: Unexpected control type [4] control[CA_ValueCombatMode]: Unexpected control type [4] control[CA_ValueCombatMode]: Unexpected control type [4] control[CA_ValueFormation]: Unexpected control type [4] control[CA_ValueFormation]: Unexpected control type [4] control[CA_ValueSpeed]: Unexpected control type [4] control[CA_ValueSpeed]: Unexpected control type [4] control[CA_ValueCombat]: Unexpected control type [4] control[CA_ValueCombat]: Unexpected control type [4] control[CA_ValueSide]: Unexpected control type [4] control[CA_ValueSide]: Unexpected control type [4] control[CA_ValueFaction]: Unexpected control type [4] control[CA_ValueFaction]: Unexpected control type [4] control[CA_ValueClass]: Unexpected control type [4] control[CA_ValueClass]: Unexpected control type [4] control[CA_ValueVehicle]: Unexpected control type [4] control[CA_ValueVehicle]: Unexpected control type [4] control[CA_ValueSpecial]: Unexpected control type [4] control[CA_ValueSpecial]: Unexpected control type [4] control[CA_ValueControl]: Unexpected control type [4] control[CA_ValueControl]: Unexpected control type [4] control[CA_ValueLock]: Unexpected control type [4] control[CA_ValueLock]: Unexpected control type [4] control[CA_ValueRank]: Unexpected control type [4] control[CA_ValueRank]: Unexpected control type [4] control[CA_ValueAge]: Unexpected control type [4] control[CA_ValueAge]: Unexpected control type [4] control[CA_ValueSkill]: Unexpected control type [3] control[CA_ValueSkill]: Unexpected control type [3] control[CA_ValueHealth]: Unexpected control type [3] control[CA_ValueHealth]: Unexpected control type [3] control[CA_ValueFuel]: Unexpected control type [3] control[CA_ValueFuel]: Unexpected control type [3] control[CA_ValueAmmo]: Unexpected control type [3] control[CA_ValueAmmo]: Unexpected control type [3] control[CA_ValuePresence]: Unexpected control type [3] control[CA_ValuePresence]: Unexpected control type [3] control[CA_ValueSide]: Unexpected control type [4] control[CA_ValueSide]: Unexpected control type [4] control[CA_ValueFaction]: Unexpected control type [4] control[CA_ValueFaction]: Unexpected control type [4] control[CA_ValueClass]: Unexpected control type [4] control[CA_ValueClass]: Unexpected control type [4] control[CA_ValueVehicle]: Unexpected control type [4] control[CA_ValueVehicle]: Unexpected control type [4] control[CA_ValueSpecial]: Unexpected control type [4] control[CA_ValueSpecial]: Unexpected control type [4] control[CA_ValueControl]: Unexpected control type [4] control[CA_ValueControl]: Unexpected control type [4] control[CA_ValueLock]: Unexpected control type [4] control[CA_ValueLock]: Unexpected control type [4] control[CA_ValueRank]: Unexpected control type [4] control[CA_ValueRank]: Unexpected control type [4] control[CA_ValueAge]: Unexpected control type [4] control[CA_ValueAge]: Unexpected control type [4] control[CA_ValueSkill]: Unexpected control type [3] control[CA_ValueSkill]: Unexpected control type [3] control[CA_ValueHealth]: Unexpected control type [3] control[CA_ValueHealth]: Unexpected control type [3] control[CA_ValueFuel]: Unexpected control type [3] control[CA_ValueFuel]: Unexpected control type [3] control[CA_ValueAmmo]: Unexpected control type [3] control[CA_ValueAmmo]: Unexpected control type [3] control[CA_ValuePresence]: Unexpected control type [3] control[CA_ValuePresence]: Unexpected control type [3] config.bin/CfgWorlds/Stratis/AmbientA3/Radius30_40/Species/FireFly/: Cannot create ambient entity type FireFly LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_hamr.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_hamr.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d] config.bin/CfgWorlds/Stratis/AmbientA3/Radius30_40/Species/FireFly/: Cannot create ambient entity type FireFly Attempt to override final function - bis_functions_list Attempt to override final function - bis_functions_listpreinit Attempt to override final function - bis_functions_listpostinit Attempt to override final function - bis_functions_listrecompile Attempt to override final function - bis_fnc_missiontaskslocal Attempt to override final function - bis_fnc_missionconversationslocal Attempt to override final function - bis_fnc_missionflow soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? Speaker Male01_F not found in CfgVoiceTypes soldier[O_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? Protocol config.bin/RadioProtocolPER/: Missing word veh_helicopter Protocol config.bin/RadioProtocolPER/: Missing word veh_helicopter Protocol config.bin/RadioProtocolPER/: Missing word veh_helicopter Share this post Link to post Share on other sites
Psilocybe 3 Posted August 26, 2013 So while A3 seems to crash intermitently, i have now discovered it is not isolated to A3. DoW2 and Spacehulk are also crashing on me, however they only do so if I idle and do not touch the keyboard/mouse. Just did the windows memory diagnostic test and it came back clear after 1 pass, will try several overnight to see if I find anything to do with my Ram. Again, monitoring my GPU temp, seems fine sitting in mid 60's low 70's(as a max temp), CPU remaining cool too. A good dose of compressed air has been shot through to no avail. Virus/Malware has come through clean. I am really at a loss as to what is happening and what steps I can try next. Share this post Link to post Share on other sites
Gunter Severloh 4051 Posted August 26, 2013 What are your computer specs? You noted in your first post that I have thus far, uninstalled and reinstalled latest, and beta drivers for my 7970 I would lose the beta driver and stick with a latest stable version. Turn vsync off Test in the sp editor with a couple of squads and see what happens as complex missions with heavy scripting can camouflage an issue if if running no mods, depends. I would not use any mods til A3 runs normally. In your target line you have the following parameters: -maxmem=2047 -skipintro -exthreads -cpucount=4 try without -maxmem=2047 -exthreads -cpucount=4 Share this post Link to post Share on other sites
Furret 0 Posted August 26, 2013 (edited) exthreads need a value, 0,1,3,5 or 7. http://community.bistudio.com/wiki/Arma2:_Startup_Parameters#exThreads Your GPU is is the dual-GPU one, right? are you running the game using both with...crossfire is it? that may be the cause of your crashes. Edit: this would be a lot easier if i knew what components you have. Edited August 26, 2013 by Furret Share this post Link to post Share on other sites
Psilocybe 3 Posted August 26, 2013 No, single GPU. phenom II 965 BE 7970 3g Windows 7 990fx Ext.4 Mobo 16gb ram (cant remember specifics here, but it was the best I could get at the time, and that was about 7 months ago) All my testing so far has been in editor even with minimal squads. My PSU is quite old and somebody suggested this may be causing some issues, especially since it seems be more and more frequent now (the crashing) so I will give that a shot. Vsync is off. Share this post Link to post Share on other sites
Furret 0 Posted August 26, 2013 A cheaply made PSU would result in the machine rebooting itself. Worst case scenario the PSU dies, emitting an audible pop, a flash of light and a horrendous smell with a good chance of destroying 1 or more of your components. Definitely something to look into. A well-made low-watt PSU is always better than a high-watt cheap PSU. Share this post Link to post Share on other sites
Psilocybe 3 Posted August 27, 2013 Okay, thankyou perhaps it is on its way out. Going to get a Corsair TX650 tomorrow and see if it helps! Thanks. Share this post Link to post Share on other sites
Psilocybe 3 Posted August 27, 2013 Put the Corsair Tx650. Issue remains. I hope my GPU isn't fried or somthing, its less than 6 months old. Share this post Link to post Share on other sites
mobile_medic 43 Posted August 27, 2013 Try a program like hwinfo where you can check the voltage on your rails. I had a similar problem once. Turned out my 3.3v rail had significant enough drops that would cause my system to crash during gaming. In my case, it was a bad connection. Once that was resolved, I had no further issues. Taking a look at your voltage on all your rails, and making sure it is not either too far under the spec, or fluctuating wildly would be recommended before considering whether it is a failing component (ie gpu) Share this post Link to post Share on other sites
Psilocybe 3 Posted August 27, 2013 Not exactly sure what I should be looking at with that medic, any assistance? Tried using driver sweeper and going back to an old, stable GPU driver, same deal. Google has shown me people having similar issues with their 7970's after a few months too, hope its not the case, I just purchased it in March, its never been OC'd so perhaps I am eligible for warranty replacement. I might chuck my old GPU in and test that over the weekend, any more assistance will be greatly appreciated!! Share this post Link to post Share on other sites
mobile_medic 43 Posted August 27, 2013 Sorry. I listed the wrong program. It is called cpuid hardware monitor. Do NOT click the big blue "Start Download" button. pet peeve of mine that sites like to make you hunt for the actual dl by obscuring them with advertisements that look like it. You are looking for the 1.2.3 setup link on the right side of the page I will link: http://www.cpuid.com/softwares/hwmonitor.html Download that program and run it. The first options will show things like +3.3V, +5V, +12V... Just check those voltage values and report back. Share this post Link to post Share on other sites
Psilocybe 3 Posted August 27, 2013 Ok, here you go: CPUID HWMonitor Report ------------------------------------------------------------------------- Binaries ------------------------------------------------------------------------- HWMonitor version 1.2.3.0 Monitoring ------------------------------------------------------------------------- Mainboard Model 990FX Extreme4 (0x0000046E - 0x1506F072) LPCIO ------------------------------------------------------------------------- LPCIO Vendor Nuvoton LPCIO Model NCT6771 LPCIO Vendor ID 0x5CA3 LPCIO Chip ID 0xB4 LPCIO Revision ID 0x73 Config Mode I/O address 0x2E Config Mode LDN 0xB Config Mode registers 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 00 FF FF FF FF FF FF FF 0B FF FF FF FF FF FF FF FF 10 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 20 B4 73 FF 28 6A 00 00 3A 00 80 A0 61 FE 04 00 08 30 01 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 40 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 50 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 60 02 90 00 00 FF FF FF FF FF FF FF FF FF FF FF FF 70 00 FF 00 FF FF FF FF FF FF FF FF FF FF FF FF FF Register space LPC, base address = 0x0290 Hardware Monitors ------------------------------------------------------------------------- Hardware monitor Nuvoton NCT6771 Voltage 0 1.42 Volts [0xB1] (CPU VCORE) Voltage 1 12.20 Volts [0xE7] (+12V) Voltage 2 3.36 Volts [0xD2] (AVCC) Voltage 3 3.36 Volts [0xD2] (+3.3V) Voltage 5 5.11 Volts [0xD5] (+5V) Temperature 0 39°C (102°F) [0x27] (SYSTIN) Temperature 1 40°C (104°F) [0x50] (CPUTIN) Fan 1 1896 RPM [0x768] (CPUFANIN) Hardware registers Register space LPC, base address = 0x0290 bank 0 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 00 04 FF 04 FF 00 FF FF FF FF FF FF FF FF FF FF FF 10 04 FF 00 FF 00 FF FF FF 43 07 00 00 2B FF 04 D3 20 B1 E7 D2 D2 3A D6 3A 27 00 58 00 DA 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 03 00 10 FF FF 00 3F 05 2D FF 00 00 08 95 00 A3 50 FF FF 00 FF FF FF 00 80 C1 00 FF FF 01 00 00 05 60 CF FF 40 01 01 01 00 FF FF FF FF FF 00 F8 80 FF 70 00 0A 00 FF 80 28 00 3F 00 FF 00 1F FF 01 27 00 80 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 90 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF A0 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF B0 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF C0 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF D0 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF E0 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF F0 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF bank 1 80 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF bank 2 80 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF bank 3 80 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF bank 4 80 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF bank 5 80 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF bank 6 80 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF bank 7 80 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF Hardware monitor AMD ADL Voltage 0 0.85 Volts [0x352] (VIN0) Temperature 0 45°C (113°F) [0x2D] (TMPIN0) Processors ------------------------------------------------------------------------- Number of processors 1 Number of threads 4 APICs ------------------------------------------------------------------------- Processor 0 -- Core 0 -- Thread 0 0 -- Core 1 -- Thread 0 1 -- Core 2 -- Thread 0 2 -- Core 3 -- Thread 0 3 Timers ------------------------------------------------------------------------- ACPI timer 3.580 MHz HPET timer 14.318 MHz Perf timer 3.570 MHz Sys timer 1.000 KHz BCLK timer 215.00 MHz Processors Information ------------------------------------------------------------------------- Processor 1 ID = 0 Number of cores 4 (max 4) Number of threads 4 (max 4) Name AMD Phenom II X4 965 Codename Deneb Specification AMD Phenom II X4 965 Processor Package Socket AM3 (938) CPUID F.4.2 Extended CPUID 10.4 Brand ID 14 Core Stepping RB-C2 Technology 45 nm TDP Limit 139 Watts Core Speed 3655.1 MHz Multiplier x Bus Speed 17.0 x 215.0 MHz HT Link speed 2150.1 MHz Stock frequency 3400 MHz Instructions sets MMX (+), 3DNow! (+), SSE, SSE2, SSE3, SSE4A, x86-64, AMD-V L1 Data cache 4 x 64 KBytes, 2-way set associative, 64-byte line size L1 Instruction cache 4 x 64 KBytes, 2-way set associative, 64-byte line size L2 cache 4 x 512 KBytes, 16-way set associative, 64-byte line size L3 cache 6 MBytes, 48-way set associative, 64-byte line size FID/VID Control yes Min FID 4.0x # of P-States 4 P-State FID 0x12 - VID 0x0C - IDD 23 (17.00x - 1.400 V) P-State FID 0xB - VID 0x14 - IDD 16 (13.50x - 1.300 V) P-State FID 0x6 - VID 0x1C - IDD 12 (11.00x - 1.200 V) P-State FID 0x100 - VID 0x2C - IDD 5 (4.00x - 1.000 V) Package Type 0x1 Model 65 String 1 0x3 String 2 0x6 Page 0x0 CmpCap 4 ApicIdCoreSize 4 TDC Limit 92 Amps Boosted P-States 0 Max non-turbo ratio 17.00x Max turbo ratio 17.00x Core Performance Boost no P-State 0, FID 0x100 - VID 0x2C (4.00x - 1.000 V) Attached device PCI device at bus 0, device 24, function 0 Attached device PCI device at bus 0, device 24, function 1 Attached device PCI device at bus 0, device 24, function 2 Attached device PCI device at bus 0, device 24, function 3 Attached device PCI device at bus 0, device 24, function 4 TSC 3655.1 MHz PERFEVT 3655.0 MHz Thread dumps ------------------------------------------------------------------------- CPU Thread 0 APIC ID 0 Topology Processor ID 0, Core ID 0, Thread ID 0 Type 02004009h Max CPUID level 00000005h Max CPUID ext. level 8000001Bh Cache descriptor Level 1, I, 64 KB, 1 thread(s) Cache descriptor Level 1, D, 64 KB, 1 thread(s) Cache descriptor Level 2, U, 512 KB, 1 thread(s) Cache descriptor Level 3, U, 6 MB, 4 thread(s) CPUID 0x00000000 0x00000005 0x68747541 0x444D4163 0x69746E65 0x00000001 0x00100F42 0x00040800 0x00802009 0x178BFBFF 0x00000002 0x00000000 0x00000000 0x00000000 0x00000000 0x00000003 0x00000000 0x00000000 0x00000000 0x00000000 0x00000004 0x00000000 0x00000000 0x00000000 0x00000000 0x00000005 0x00000040 0x00000040 0x00000003 0x00000000 0x80000000 0x8000001B 0x68747541 0x444D4163 0x69746E65 0x80000001 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0x00000000 0x00000000 0x80000005 0xFF30FF10 0xFF30FF20 0x40020140 0x40020140 0x80000006 0x20800000 0x42004200 0x02008140 0x0030B140 0x80000007 0x00000000 0x00000000 0x00000000 0x000001F9 0x80000008 0x00003030 0x00000000 0x00002003 0x00000000 0x80000009 0x00000000 0x00000000 0x00000000 0x00000000 0x8000000A 0x00000001 0x00000040 0x00000000 0x0000000F 0x8000000B 0x00000000 0x00000000 0x00000000 0x00000000 0x8000000C 0x00000000 0x00000000 0x00000000 0x00000000 0x8000000D 0x00000000 0x00000000 0x00000000 0x00000000 0x8000000E 0x00000000 0x00000000 0x00000000 0x00000000 0x8000000F 0x00000000 0x00000000 0x00000000 0x00000000 0x80000010 0x00000000 0x00000000 0x00000000 0x00000000 0x80000011 0x00000000 0x00000000 0x00000000 0x00000000 0x80000012 0x00000000 0x00000000 0x00000000 0x00000000 0x80000013 0x00000000 0x00000000 0x00000000 0x00000000 0x80000014 0x00000000 0x00000000 0x00000000 0x00000000 0x80000015 0x00000000 0x00000000 0x00000000 0x00000000 0x80000016 0x00000000 0x00000000 0x00000000 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MB, 4 thread(s) CPUID 0x00000000 0x00000005 0x68747541 0x444D4163 0x69746E65 0x00000001 0x00100F42 0x03040800 0x00802009 0x178BFBFF 0x00000002 0x00000000 0x00000000 0x00000000 0x00000000 0x00000003 0x00000000 0x00000000 0x00000000 0x00000000 0x00000004 0x00000000 0x00000000 0x00000000 0x00000000 0x00000005 0x00000040 0x00000040 0x00000003 0x00000000 0x80000000 0x8000001B 0x68747541 0x444D4163 0x69746E65 0x80000001 0x00100F42 0x10001C16 0x000837FF 0xEFD3FBFF 0x80000002 0x20444D41 0x6E656850 0x74286D6F 0x4920296D 0x80000003 0x34582049 0x35363920 0x6F725020 0x73736563 0x80000004 0x0000726F 0x00000000 0x00000000 0x00000000 0x80000005 0xFF30FF10 0xFF30FF20 0x40020140 0x40020140 0x80000006 0x20800000 0x42004200 0x02008140 0x0030B140 0x80000007 0x00000000 0x00000000 0x00000000 0x000001F9 0x80000008 0x00003030 0x00000000 0x00002003 0x00000000 0x80000009 0x00000000 0x00000000 0x00000000 0x00000000 0x8000000A 0x00000001 0x00000040 0x00000000 0x0000000F 0x8000000B 0x00000000 0x00000000 0x00000000 0x00000000 0x8000000C 0x00000000 0x00000000 0x00000000 0x00000000 0x8000000D 0x00000000 0x00000000 0x00000000 0x00000000 0x8000000E 0x00000000 0x00000000 0x00000000 0x00000000 0x8000000F 0x00000000 0x00000000 0x00000000 0x00000000 0x80000010 0x00000000 0x00000000 0x00000000 0x00000000 0x80000011 0x00000000 0x00000000 0x00000000 0x00000000 0x80000012 0x00000000 0x00000000 0x00000000 0x00000000 0x80000013 0x00000000 0x00000000 0x00000000 0x00000000 0x80000014 0x00000000 0x00000000 0x00000000 0x00000000 0x80000015 0x00000000 0x00000000 0x00000000 0x00000000 0x80000016 0x00000000 0x00000000 0x00000000 0x00000000 0x80000017 0x00000000 0x00000000 0x00000000 0x00000000 0x80000018 0x00000000 0x00000000 0x00000000 0x00000000 0x80000019 0xF0300000 0x60100000 0x00000000 0x00000000 0x8000001A 0x00000003 0x00000000 0x00000000 0x00000000 0x8000001B 0x0000001F 0x00000000 0x00000000 0x00000000 MSR 0x0000001B 0x00000000 0xFEE00800 MSR 0xC0010114 0x00000000 0x00000018 MSR 0xC0010061 0x00000000 0x00000030 MSR 0xC0010062 0x00000000 0x00000000 MSR 0xC0010063 0x00000000 0x00000000 MSR 0xC0010064 0x800001E5 0x48001812 MSR 0xC0010065 0x800001A4 0x4800280B MSR 0xC0010066 0x80000178 0x48003806 MSR 0xC0010067 0x80000136 0x48005840 MSR 0xC0010068 0x00000000 0x00000000 MSR 0xC0010071 0x00800000 0x48001812 MSR 0xC0010015 0x00000000 0x01000011 MSR 0xC001001F 0x00584000 0x00000008 MSR 0xC0010058 0x00000000 0xE0000021 MSR 0xC0010071 0x00800000 0x48001812 MSR 0xC0010070 0x00000000 0x48001812 Storage ------------------------------------------------------------------------- Drive 0 Device Path \\?\ide#diskkingston_sh103s3120g____________________502abbf0#5&8318ff3&0&0.0.0#{53f56307-b6bf-11d0-94f2-00a0c91efb8b} Name HDD 0 KINGSTON SH103S3120G temp[0] 21.0 Drive 1 Device Path \\?\ide#diskst1000dm003-1ch162______________________cc44____#5&1bea5509&0&0.1.0#{53f56307-b6bf-11d0-94f2-00a0c91efb8b} Name HDD 1 Drive 2 Device Path \\?\ide#diskst2000dl003-9vt166______________________cc32____#5&1bea5509&0&0.0.0#{53f56307-b6bf-11d0-94f2-00a0c91efb8b} Name HDD 2 USB Devices ------------------------------------------------------------------------- USB Device TrackIR 5, class=0x00, subclass=0x00, vendor=0x131D, product=0x0158 USB Device USB Composite Device, class=0x00, subclass=0x00, vendor=0x045E, product=0x00B4 USB Device USB Input Device, class=0x00, subclass=0x00, vendor=0x046D, product=0xC045 USB Device TP-LINK Wireless USB Adapter, class=0xFF, subclass=0xFF, vendor=0x0CF3, product=0x7015 Graphic APIs ------------------------------------------------------------------------- API ATI I/O API ADL SDK Display Adapters ------------------------------------------------------------------------- Display adapter 0 Name AMD Radeon HD 7900 Series PCI device bus 1 (0x1), device 0 (0x0), function 0 (0x0) Vendor ID 0x1002 (0x1043) Model ID 0x6798 (0x0418) ACPI ------------------------------------------------------------------------- ACPI Tree _GPE _L18 _L1B _L03 _L16 _L04 _L0B _L0F _L10 _PR_ SSDT DCOR TBLD NPSS HNDL APSS P001 TYPE _PDC _PCT _PSS XPSS _PSD PPCV _PPC P002 TYPE _PDC _PCT _PSS XPSS _PSD PPCV _PPC P003 TYPE _PDC _PCT _PSS XPSS _PSD PPCV _PPC P004 TYPE _PDC _PCT _PSS XPSS _PSD PPCV _PPC P005 TYPE _PDC P006 TYPE _PDC P007 TYPE _PDC P008 TYPE _PDC _SB_ PR00 AR00 PR12 AR12 PR14 AR14 PR15 AR15 PR16 AR16 PR19 AR19 PR1A AR1A PR1B AR1B PR1D AR1D PR20 AR20 PR21 AR21 PR0C AR0C PRSA PRSB PRSC PRSD PRSE PRSF PRSG PRSH PCI0 _HID _ADR _BBN _UID _PRT CPRB STAV BRB_ BRL_ IOB_ IOL_ MBB_ MBL_ MABL MABH MALL MALH MAML MAMH CRS1 CRS2 _STA _CRS AMDN _HID _UID _STA NPTR _CRS NPTS NWAK RD8A _ADR NB2_ [ ] [ ] MI__ MD__ [ ] HI__ HD__ [ ] API_ APD_ NMEM _HID _UID CRS_ _CRS IOMA _ADR NBF2 [ ] DID_ [ ] MBAS UMEM _HID _UID CRS_ _CRS PC02 _ADR _PRW _PRT PC04 _ADR _PRW _PRT PC05 _ADR _PRW _PRT PC06 _ADR _PRW _PRT PC09 _ADR _PRW _PRT VIDE _ADR MSTM SSTM _STA MATX PIOM DMAM PIOS DMAS CHFL E2PR [ ] VID_ DID_ CMDR [ ] UDM1 [ ] UDM0 CHN0 _ADR _STA _GTM _STM DRV0 _ADR _GTF DRV1 _ADR _GTF CHN1 _ADR _STA GTF_ GTM_ STM_ PC0A _ADR _PRW _PRT PC0B _ADR _PRW _PRT PC0D _ADR _PRW _PRT SMBS _ADR SMBS [ ] [ ] REV_ [ ] I1F_ I12F [ ] MT3A [ ] EIDX [ ] EDAT [ ] [ ] [ ] [ ] G39E G41E [ ] [ ] [ ] G39O G41O WIDE [ ] DUM1 SOPT IDEC _ADR PRID _ADR _GTM _STM P_D0 _ADR _GTF P_D1 _ADR _GTF SECD _ADR _GTM _STM S_D0 _ADR _GTF S_D1 _ADR _GTF SBAZ _ADR PCI_ [ ] [ ] DNSP DNSO ENSR _PRW SBRG _ADR RMBS [ ] [ ] IOPD [ ] LR2S LR2E GPIO [ ] [ ] [ ] CLPS [ ] [ ] SLPS [ ] FSCR FSSR [ ] [ ] ALLS SPTS SWAK IPTS S800 _HID _UID _STA CRS_ _CRS SIO1 _HID _UID CRS_ _CRS DCAT MUT0 ENFG EXFG LPTM UHID IOID [ ] INDX DATA [ ] [ ] LDN_ [ ] SCF1 SCF2 SCF3 SCF4 SCF5 SCF6 SCF7 [ ] CKCF [ ] CR2F ACTR [ ] IOAH IOAL IOH2 IOL2 [ ] INTR [ ] DMCH [ ] RGE0 RGE1 RGE2 RGE3 RGE4 RGE5 RGE6 RGE7 [ ] CRED [ ] OPT0 OPT1 OPT2 OPT3 OPT4 OPT5 OPT6 CGLD DSTA DCNT CRS1 IRQM DMAM IO11 IO12 LEN1 CRS2 IRQE DMAE IO21 IO22 LEN2 IO31 IO32 LEN3 CRS4 IRQL IOHL IORL ALMN LENG DCRS DCR2 DCR4 DSRS DSR2 DSR4 SIOK SLED PMFG SIOS SIOW FDC_ _HID _FDE _STA _DIS _CRS _PRS _SRS IRDA _HID _UID _STA _DIS _CRS _SRS _PRS PIC_ _HID _CRS DMAD _HID _CRS TMR_ _HID _CRS RTC0 _HID _CRS SPKR _HID _CRS RMSC _HID _UID CRS_ _CRS COPR _HID _CRS NBRM _HID _UID CRS_ _CRS PS2K _HID _CID _STA _CRS _PRS _PSW _PRW PS2M _HID _CID _STA CRS1 CRS2 _CRS _PRS _PSW _PRW UAR1 _HID _UID _STA _DIS _CRS _SRS _PRS _PRW SIOH RRIO RDMA P0PC _ADR _PRW _PRT UHC1 _ADR _PRW UHC2 _ADR _PRW USB3 _ADR _PRW UHC4 _ADR _PRW USB5 _ADR _PRW UHC6 _ADR _PRW UHC7 _ADR _PRW SATA _ADR _INI SACS [ ] [ ] STB5 SPTM PRID _ADR _GTM _STM PRIS _PS0 _PS3 _PSC P_D0 _ADR _STA S12P _PS0 _PS3 _PSC P_D1 _ADR _STA S12P _PS0 _PS3 _PSC SECD _ADR _GTM _STM SECS _PS0 _PS3 _PSC S_D0 _ADR _STA S12P _PS0 _PS3 _PSC S_D1 _ADR _STA S12P _PS0 _PS3 _PSC PE20 _ADR _PRW _PRT PE21 _ADR _PRW _PRT _INI SLIC WMI1 _HID _UID _WDG WMMX BN00 PWRB _HID _UID _STA PIRQ [ ] PIDX PDAT [ ] PIRA PIRB PIRC PIRD PIRE PIRF PIRG PIRH [ ] PIRS [ ] HDAD [ ] GEC_ [ ] USB1 USB2 USB3 USB4 USB5 USB6 USB7 [ ] IDE_ SATA [ ] GPP0 GPP1 GPP2 GPP3 KBDD [ ] PD64 IRQC INTA INTB INTC INTD BUFA IPRA IPRB IPRC IPRD LNKA _HID _UID _STA _PRS _DIS _CRS _SRS LNKB _HID _UID _STA _PRS _DIS _CRS _SRS LNKC _HID _UID _STA _PRS _DIS _CRS _SRS LNKD _HID _UID _STA _PRS _DIS _CRS _SRS LNKE _HID _UID _STA _PRS _DIS _CRS _SRS LNKF _HID _UID _STA _PRS _DIS _CRS _SRS LNKG _HID _UID _STA _PRS _DIS _CRS _SRS LNKH _HID _UID _STA _PRS _DIS _CRS _SRS RMEM _HID _UID _SI_ _TZ_ _REV _OS_ _OSI _GL_ SP1O IO1B IO1L IOES SL2P SMBB SMBL SMB0 SMBM PMBS PMLN SMIO GPBS GPLN APCB APCL SPIB SPIL HPTB HPTL GIOB IOMB SMIB ACPH ASSB AOTB AAXB PEHP SHPC PEPM PEER PECS ITKE PEBS PEBL PICM _PIC OSVR OSFL MCTH PRWP GPRW WAKP DEB0 [ ] DBG8 DEB1 [ ] DBG9 SS1_ SS2_ SS3_ SS4_ IOST TOPM ROMS OSTY ACMS [ ] ICMS DCMS [ ] P80_ [ ] [ ] BS_A CFGS [ ] [ ] PCIE [ ] [ ] GGN2 [ ] GECE IR_E [ ] [ ] OSCF [ ] PRS0 DET0 [ ] PRS1 DET1 [ ] PRS2 DET2 [ ] PRS3 DET3 [ ] [ ] ABPS [ ] GPPS CMPT [ ] CMID [ ] GPCT GP0I GP1I GP2I GP3I GP4I GP5I GP6I GP7I PCFG [ ] [ ] [ ] PMSA [ ] [ ] PMSB [ ] [ ] PMSC [ ] STCL [ ] SMIE SMME [ ] RVID [ ] SMB1 [ ] [ ] G31O [ ] [ ] ACIR [ ] PCMD [ ] PMS0 [ ] TLS0 [ ] PMS1 [ ] TLS1 [ ] PMS2 [ ] TLS2 [ ] PMS3 [ ] TLS3 PMIO [ ] INPM DAPM [ ] [ ] MMSO [ ] P1EB ERMM [ ] [ ] [ ] GP51 [ ] [ ] GP55 [ ] [ ] GP59 [ ] GP62 [ ] [ ] GP64 [ ] [ ] GE11 [ ] GE12 [ ] [ ] BATS [ ] [ ] CLPS [ ] [ ] G15A [ ] [ ] SLPS [ ] EPNM DPPF [ ] [ ] PWDE [ ] [ ] ALLS [ ] PHYD [ ] [ ] US5R [ ] GECD ABIO [ ] INAB DAAB RDAB WTAB RWAB CABR GHPS GEN2 GEN1 P1E0 [ ] [ ] RTCS [ ] PEWS WSTA [ ] PEWD SPTS SWAK TRMD CPMS S4NV [ ] OSTP SXTP S4RS KBFG MSFG HPET _HID CRS_ _STA _CRS WOTB WSSB WAXB _PTS _WAK OMSC _HID _UID GNLD OBDP DBGL SYSL LEDS LEDW _S0_ _S1_ _S3_ _S4_ _S5_ PTS_ WAK_ Share this post Link to post Share on other sites
mobile_medic 43 Posted August 27, 2013 THis is the part I was looking for: Voltage 0 1.42 Volts [0xB1] (CPU VCORE)Voltage 1 12.20 Volts [0xE7] (+12V) Voltage 2 3.36 Volts [0xD2] (AVCC) Voltage 3 3.36 Volts [0xD2] (+3.3V) Voltage 5 5.11 Volts [0xD5] (+5V) Which looks fine, unless your voltage is fluctuating wildly. Basically, when you fire up the program, the first drop down "Voltages" is what you would be looking at. If your voltages aren't dipping significantly below 3.3, 5, and 12, you are probably fine on that front. The only other advice I can offer you is to monitor your cpu and gpu temps while under load. Share this post Link to post Share on other sites
Psilocybe 3 Posted August 27, 2013 Yep, done all that too. No luck Medic. Thanks. Been googling my GPU and it seems to be that lots of people have the exact same problem with no relief in sight. Share this post Link to post Share on other sites
smokedog3para 365 Posted August 28, 2013 its about the amps on psu as well, my old psu = 750 watt 29amps done similar things for ages till i worked out it did not have the amps to run my card so I bought a good psu with 80 amps 850 watt and now I can crossfire no problems 2 x ati hd6970 = 550 watt draw you can have a high watt psu but with out the right amps it won't do. Share this post Link to post Share on other sites
Psilocybe 3 Posted August 28, 2013 Thanks smoke, thing is, Ive been running everything without a hitch for about 5 months with this GPU and all of a sudden things have gone haywire(and I have since discovered many many many identical cases, including time until card died with the 7970). Tomorrow I am going to go exchange it, thank god for Australian Competition and Consumer Commission, the card falls under "major fault" and as such I am entitled to a repair, refund or replacement, and I shall be opting for the replacement, going to say goodbye to ATI for a while I think. Share this post Link to post Share on other sites
Gunter Severloh 4051 Posted August 28, 2013 Go for Nvidia card, personally never had any issues with them. Share this post Link to post Share on other sites
trooper117 10 Posted September 9, 2013 I have this same problem and I'm running an Nvidia GTX 570. Share this post Link to post Share on other sites
un_fumeta 10 Posted September 9, 2013 I'm crashing consistently too. Lockup aswell, but ctrl + alt + supr works for me. Invade and anex, at least. Share this post Link to post Share on other sites
trooper117 10 Posted September 9, 2013 I used to use the flush command with Arma 2, but what is supr? Share this post Link to post Share on other sites
un_fumeta 10 Posted September 10, 2013 Haha, supr = del. I was looking at my Spanish keyboard, sorry. BTW, crashing too in different Insurgency missions & Domination. Always MP, haven't touched SP much yet, although I can't recall crashing while in showcases and sp missions. GTX 780 here. Share this post Link to post Share on other sites