hellstorm77 2 Posted August 30, 2013 thanks kylania. I wasn't calling up missionFinder.sqf. How would i get enemy AI to spawn on the same location? Share this post Link to post Share on other sites
magicpanda 19 Posted August 30, 2013 Does anyone know if there will be a SECOPS module for Arma 3? Share this post Link to post Share on other sites
austin_medic 109 Posted August 30, 2013 Well, I made a set of sidemission scripts, currently its kinda bugged, but it should be working in the next few days. Using the script is pretty easy. Refer to the topic i made about it. Share this post Link to post Share on other sites
m4rt14l 13 Posted April 12, 2014 It seems a very interesting work, I am working on porting TFOR http://forums.bistudio.com/showthread.php?103813-COOP-20-Takistan-Force-(OA) of Bon_Inf * to ArmA III environment, and want to create a dynamic coop with random tasks and ALiVE, with your permission I will use the scripts that ye forth, with deserved credits to developer of course, and deliver them to this thread the various tasks that create Thank you all. Share this post Link to post Share on other sites
m4rt14l 13 Posted April 15, 2014 I'm working on a coop that contains these functions, I would like to include a function that would cancel the current task from an addAction for example, is that possible?. Greetings. Share this post Link to post Share on other sites
dogdoor 11 Posted March 3, 2016 Any chance someone could package up with a quick tutorial? Keen for something along these lines for my missions however looking at the post all I see is a wall of scripting. Cheers Share this post Link to post Share on other sites
lisitius 12 Posted April 6, 2017 Hi ! +1 if any guy have a tutorial :) Share this post Link to post Share on other sites