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i can't find the motorcycles. in other words: i downloaded "vehicles and weapons complete pack" and everything works except the wheeled vehicles and the weapons. i can't open them in oxygen 2 for some reason?

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Motorcycles are in the wheeled3 folder, I had no trouble opening them in Oxygen2.

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I'm getting this error: "Unable to load file. Load error." Also all files in these folders are empty...

Edit: Redownloaded. Now it's working.

Edited by BusterBlader

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Now i can drive the motorcycle. But: http://img3.fotos-hochladen.net/uploads/2013072900000rseonhci8.jpg (521 kB)

So I'm standing on it and it always steers to the right when just pressing 'W'.

This is my config.cpp:

#define TEast		0
#define TWest		1
#define TGuerrila		2
#define TCivilian		3
#define TSideUnknown		4
#define TEnemy		5
#define TFriendly		6
#define TLogic		7

#define private		0
#define protected		1
#define public		2

#define true	1
#define false	0

enum
{
destructengine = 2,
destructdefault = 6,
destructwreck = 7,
destructtree = 3,
destructtent = 4,
stabilizedinaxisx = 1,
stabilizedinaxesxyz = 4,
stabilizedinaxisy = 2,
stabilizedinaxesboth = 3,
destructno = 0,
stabilizedinaxesnone = 0,
destructman = 5,
destructbuilding = 1
};

class DefaultEventhandlers;

class CfgPatches
{
class A3_Soft_F_Police_Motorcycle_01
{
	units[] = {};
	weapons[] = {};
	requiredVersion = 0.1;
	requiredAddons[] = {"A3_Soft_F"};
};
};

class CfgVehicles
{
class Motorcycle;

class Police_Motorcycle_01 : Motorcycle
{
	author = "Buster";
	_generalMacro = "Motorcycle";
	displayName = "Police Motorcycle";
	scope = 2;
	crew = "Police_Officer_F";
	side = 2;
	faction = "GREEK_POLICE";
	transportMaxMagazines = 5:
	transportMaxWeapons = 1;

	model = "\policemod\police_motorcycle\PoliceMotorcycle";
	fuelCapacity = 50;
	maxSpeed = 120;
	threat[] = {0.5, 0.5, 0.5};
	DriverAction = Bike_Driver;
	CargoAction[] = {Bike_Cargo};

	extCameraPosition[]={0,0,-3};

	damperDamping = 3;
	damperSize = 0.05;

	armor=50;
};
};

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Base definition is

simulation = "motorcycle";

so its not likely a PhysX issue .....

If the GEO LOD is weight balanced and the LandContact points are in the centre .... then I suggest BIS haven't finished their simulation in the ArmA3 BETA

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Probably your lod is wrong way in something , make sure all Lod point same way :)

also looklike you have no Driveraction and driverAction RTM (animation) set corectly.

Better maybe to base on quadbike config .cpp

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Try swapping DriverAction = Bike_Driver; and CargoAction[] = {Bike_Cargo}; for driverAction = "driver_quadbike"; and cargoAction[] = {"passenger_quadbike"};

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